package com.callumcarmicheal.maths;
public class Vector4f {
public float FOV;
public float ASPECT;
public float NEAR;
public float FAR;
public float vec1;
public float vec2;
public float vec3;
public float vec4;
public Vector4f(float v1, float v2, float v3, float v4) {
FOV = v1;
vec1 = v1;
ASPECT = v2;
vec2 = v2;
NEAR = v3;
vec3 = v3;
FAR = v4;
vec4 = v4;
}
@Override
public String toString(){
return "Vector4f ( " + vec1+ " | " + vec2 + " | " + vec3 + " | " + vec4 + " )";
}
}