package com.callumcarmicheal.maths; public class Vector4f { public float FOV; public float ASPECT; public float NEAR; public float FAR; public float vec1; public float vec2; public float vec3; public float vec4; public Vector4f(float v1, float v2, float v3, float v4) { FOV = v1; vec1 = v1; ASPECT = v2; vec2 = v2; NEAR = v3; vec3 = v3; FAR = v4; vec4 = v4; } @Override public String toString(){ return "Vector4f ( " + vec1+ " | " + vec2 + " | " + vec3 + " | " + vec4 + " )"; } }