/* * Copyright (C) 2014 Alfons Wirtz * website www.freerouting.net * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License at <http://www.gnu.org/licenses/> * for more details. * * TileConstructionState.java * * Created on 6. November 2003, 14:46 */ package interactive; import java.util.Iterator; import geometry.planar.FloatPoint; import geometry.planar.IntPoint; import geometry.planar.Line; import geometry.planar.Side; import geometry.planar.TileShape; import rules.BoardRules; import board.AngleRestriction; import board.RoutingBoard; import board.FixedState; /** * Class for interactive construction of a tile shaped obstacle * * @author Alfons Wirtz */ public class TileConstructionState extends CornerItemConstructionState { /** * Returns a new instance of this class * If p_logfile != null; the creation of this item is stored in a logfile */ public static TileConstructionState get_instance(FloatPoint p_location, InteractiveState p_parent_state, BoardHandling p_board_handling, Logfile p_logfile) { return new TileConstructionState(p_location, p_parent_state, p_board_handling, p_logfile); } /** Creates a new instance of TileConstructionState */ private TileConstructionState(FloatPoint p_location, InteractiveState p_parent_state, BoardHandling p_board_handling, Logfile p_logfile) { super(p_parent_state, p_board_handling, p_logfile); if (this.logfile != null) { logfile.start_scope(LogfileScope.CREATING_TILE); } this.add_corner(p_location); } /** * adds a corner to the tile under construction */ public InteractiveState left_button_clicked(FloatPoint p_location) { super.left_button_clicked(p_location); remove_concave_corners(); hdlg.repaint(); return this; } public InteractiveState process_logfile_point(FloatPoint p_point) { return left_button_clicked(p_point); } public InteractiveState complete() { remove_concave_corners_at_close(); int corner_count = corner_list.size(); boolean construction_succeeded = corner_count > 2; if (construction_succeeded) { // create the edgelines of the new tile Line[] edge_lines = new Line[corner_count]; Iterator<IntPoint> it = corner_list.iterator(); IntPoint first_corner = it.next(); IntPoint prev_corner = first_corner; for (int i = 0; i < corner_count - 1; ++i) { IntPoint next_corner = it.next(); edge_lines[i] = new Line(prev_corner, next_corner); prev_corner = next_corner; } edge_lines[corner_count - 1] = new Line(prev_corner, first_corner); TileShape obstacle_shape = TileShape.get_instance(edge_lines); RoutingBoard board = hdlg.get_routing_board(); int layer = hdlg.settings.layer; int cl_class = BoardRules.clearance_class_none(); construction_succeeded = board.check_shape(obstacle_shape, layer, new int[0], cl_class); if (construction_succeeded) { // insert the new shape as keepout this.observers_activated = !hdlg.get_routing_board().observers_active(); if (this.observers_activated) { hdlg.get_routing_board().start_notify_observers(); } board.generate_snapshot(); board.insert_obstacle(obstacle_shape, layer, cl_class, FixedState.UNFIXED); if (this.observers_activated) { hdlg.get_routing_board().end_notify_observers(); this.observers_activated = false; } } } if (construction_succeeded) { hdlg.screen_messages.set_status_message(resources.getString("keepout_successful_completed")); } else { hdlg.screen_messages.set_status_message(resources.getString("keepout_cancelled_because_of_overlaps")); } if (logfile != null) { logfile.start_scope(LogfileScope.COMPLETE_SCOPE); } return this.return_state; } /** * skips concave corners at the end of the corner_list. **/ private void remove_concave_corners() { IntPoint[] corner_arr = new IntPoint[corner_list.size()]; Iterator<IntPoint> it = corner_list.iterator(); for (int i = 0; i < corner_arr.length; ++i) { corner_arr[i] = it.next(); } int new_length = corner_arr.length; if (new_length < 3) { return; } IntPoint last_corner = corner_arr[new_length - 1]; IntPoint curr_corner = corner_arr[new_length - 2]; while (new_length > 2) { IntPoint prev_corner = corner_arr[new_length - 3]; Side last_corner_side = last_corner.side_of(prev_corner, curr_corner); if (last_corner_side == Side.ON_THE_LEFT) { // side is ok, nothing to skip break; } if (this.hdlg.get_routing_board().rules.get_trace_angle_restriction() != AngleRestriction.FORTYFIVE_DEGREE) { // skip concave corner corner_arr[new_length - 2] = last_corner; } --new_length; // In 45 degree case just skip last corner as nothing like the following // calculation for the 90 degree case to keep // the angle restrictions is implemented. if (this.hdlg.get_routing_board().rules.get_trace_angle_restriction() == AngleRestriction.NINETY_DEGREE) { // prevent generating a non orthogonal line by changing the previous corner IntPoint prev_prev_corner = null; if (new_length >= 3) { prev_prev_corner = corner_arr[new_length - 3]; } if (prev_prev_corner != null && prev_prev_corner.x == prev_corner.x) { corner_arr[new_length - 2] = new IntPoint(prev_corner.x, last_corner.y); } else { corner_arr[new_length - 2] = new IntPoint(last_corner.x, prev_corner.y); } } curr_corner = prev_corner; } if (new_length < corner_arr.length) { // somthing skipped, update corner_list corner_list = new java.util.LinkedList<IntPoint>(); for (int i = 0; i < new_length; ++i) { corner_list.add(corner_arr[i]); } } } /** * removes as many corners at the end of the corner list, so that * closing the polygon will not create a concave corner */ private void remove_concave_corners_at_close() { add_corner_for_snap_angle(); if (corner_list.size() < 4) { return; } IntPoint[] corner_arr = new IntPoint[corner_list.size()]; Iterator<IntPoint> it = corner_list.iterator(); for (int i = 0; i < corner_arr.length; ++i) { corner_arr[i] = it.next(); } int new_length = corner_arr.length; IntPoint first_corner = corner_arr[0]; IntPoint second_corner = corner_arr[1]; while (new_length > 3) { IntPoint last_corner = corner_arr[new_length - 1]; if (last_corner.side_of(second_corner, first_corner) != Side.ON_THE_LEFT) { break; } --new_length; } if (new_length != corner_arr.length) { // recalculate the corner_list corner_list = new java.util.LinkedList<IntPoint>(); for (int i = 0; i < new_length; ++i) { corner_list.add(corner_arr[i]); } add_corner_for_snap_angle(); } } public void display_default_message() { hdlg.screen_messages.set_status_message(resources.getString("creatig_tile")); } }