package com.example.fiveinrowparse;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.view.Window;
import android.view.WindowManager;
import android.widget.EditText;
import android.widget.Toast;
public class setupLocalGame extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
this.requestWindowFeature(Window.FEATURE_NO_TITLE);
this.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
setContentView(R.layout.activity_setup_local_game);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.setup_local_game, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
public void goBack(View view) {
finish();
}
public void startTheGame(View view) {
EditText playerOne = (EditText) findViewById(R.id.player_one_textfield);
EditText playerTwo = (EditText) findViewById(R.id.player_two_textfield);
if(playerOne.getText() != null && playerTwo.getText() != null) {
String playerOneName = playerOne.getText().toString();
String playerTwoName = playerOne.getText().toString();
if(!playerOneName.equals("") && !playerTwoName.equals("")) {
Intent intent = new Intent(this, LocalGameActivity.class);
intent.putExtra("playerOne", playerOne.getText().toString());
intent.putExtra("playerTwo", playerTwo.getText().toString());
startActivity(intent);
}else{
Toast.makeText(this, "You must choose names for all players!", Toast.LENGTH_SHORT).show();
}
} else{
Toast.makeText(this, "You must choose names for all players!", Toast.LENGTH_SHORT).show();
}
}
}