package net.minecraftforge.fml.common.network.handshake; import net.minecraftforge.fml.common.FMLLog; import org.apache.logging.log4j.Level; import io.netty.channel.ChannelHandlerContext; import io.netty.channel.SimpleChannelInboundHandler; import io.netty.util.AttributeKey; public class HandshakeMessageHandler<S extends Enum<S> & IHandshakeState<S>> extends SimpleChannelInboundHandler<FMLHandshakeMessage> { private static final AttributeKey<IHandshakeState<?>> STATE = AttributeKey.valueOf("fml:handshake-state"); private final AttributeKey<S> fmlHandshakeState; private S initialState; private Class<S> stateType; @SuppressWarnings("unchecked") public HandshakeMessageHandler(Class<S> stateType) { fmlHandshakeState = (AttributeKey<S>) ((Object)STATE); initialState = Enum.valueOf(stateType, "START"); this.stateType = stateType; } @Override protected void channelRead0(ChannelHandlerContext ctx, FMLHandshakeMessage msg) throws Exception { S state = ctx.attr(fmlHandshakeState).get(); FMLLog.fine(stateType.getSimpleName() + ": " + msg.toString(stateType) + "->" + state.getClass().getName().substring(state.getClass().getName().lastIndexOf('.')+1)+":"+state); S newState = state.accept(ctx, msg); FMLLog.fine(" Next: " + newState.name()); ctx.attr(fmlHandshakeState).set(newState); } @Override public void channelActive(ChannelHandlerContext ctx) throws Exception { ctx.attr(fmlHandshakeState).set(initialState); } @Override public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception { S state = ctx.attr(fmlHandshakeState).get(); FMLLog.fine(stateType.getSimpleName() + ": null->" + state.getClass().getName().substring(state.getClass().getName().lastIndexOf('.')+1)+":"+state); S newState = state.accept(ctx, null); FMLLog.fine(" Next: " + newState.name()); ctx.attr(fmlHandshakeState).set(newState); } @Override public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception { FMLLog.log(Level.ERROR, cause, "HandshakeMessageHandler exception"); super.exceptionCaught(ctx, cause); } }