package com.ctech.reaction.widget;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import com.ctech.reaction.util.Constants;
import com.ctech.reaction.util.DisplayUtil;
/**
* Created by KenZira on 3/10/17.
*/
public class RoundedBoard {
static final int WIDTH = 6 * Emotion.MEDIUM_SIZE + 7 * Constants.HORIZONTAL_SPACING;
static final int HEIGHT = DisplayUtil.dpToPx(48);
static final int SCALED_DOWN_HEIGHT = DisplayUtil.dpToPx(38);
static final float LEFT = DisplayUtil.dpToPx(16);
static final float BOTTOM = Constants.HEIGHT_VIEW_REACTION - 200;
static final float TOP = BOTTOM - HEIGHT;
static final float BASE_LINE = TOP + Emotion.MEDIUM_SIZE + Constants.VERTICAL_SPACING;
float height = HEIGHT;
float y;
private float radius = height / 2;
float startAnimatedHeight;
float endAnimatedHeight;
float startAnimatedY;
float endAnimatedY;
private Paint boardPaint;
private RectF rect;
RoundedBoard() {
initPaint();
rect = new RectF();
}
private void initPaint() {
boardPaint = new Paint();
boardPaint.setAntiAlias(true);
boardPaint.setStyle(Paint.Style.FILL);
boardPaint.setColor(Color.WHITE);
boardPaint.setShadowLayer(5.0f, 0.0f, 2.0f, 0xFF000000);
}
void setCurrentHeight(float newHeight) {
height = newHeight;
y = BOTTOM - height;
}
void draw(Canvas canvas) {
rect.set(LEFT, y, LEFT + WIDTH, y + height);
canvas.drawRoundRect(rect, radius, radius, boardPaint);
}
}