/*
* ExperienceMod - Bukkit server plugin for modifying the experience system in Minecraft.
* Copyright (C) 2012 Kristian S. Stangeland
*
* This program is free software; you can redistribute it and/or modify it under the terms of the
* GNU General Public License as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program;
* if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307 USA
*/
package com.comphenix.xp.messages;
import java.util.HashMap;
import java.util.Map;
import com.comphenix.xp.parser.Utility;
import org.bukkit.Server;
import org.bukkit.entity.Player;
/**
* Simple default chat system. Can either broadcast or send a message to the current player.
*
* @author Kristian
*/
public class StandardService implements ChannelService {
public static final String NAME = "STANDARD";
private static Map<String, Channels> channelList = new HashMap<String, Channels>();
public enum Channels {
GLOBAL,
WORLD,
PRIVATE
}
// Associate every value
static {
for (Channels value : Channels.values()) {
channelList.put(value.name(), value);
}
}
private Server server;
public StandardService(Server server) {
this.server = server;
}
@Override
public String getServiceName() {
return NAME;
}
@Override
public boolean hasChannel(String channelID) {
return getChannel(channelID) != null;
}
@Override
public void announce(String channelID, String message) {
// Do it globally. Private messages will be lost.
if (hasChannel(channelID)) {
switch (getChannel(channelID)) {
case GLOBAL:
case WORLD:
server.broadcastMessage(message);
break;
case PRIVATE:
// We don't know to whom, so print it to the console
server.getLogger().info(String.format("Lost message: " + message));
break;
}
}
}
@Override
public void emote(String channelID, String message, Player sender) {
// Decide what to do
if (hasChannel(channelID)) {
switch (getChannel(channelID)) {
case GLOBAL:
server.broadcastMessage(message);
break;
case WORLD:
// Broadcast to every player located in the same world
if (sender != null) {
for (Player player : sender.getWorld().getPlayers()) {
player.sendMessage(message);
}
}
break;
case PRIVATE:
// Private message
if (sender != null)
sender.sendMessage(message);
break;
}
}
}
private Channels getChannel(String channelID) {
// Look up channel
return channelList.get(Utility.getEnumName(channelID));
}
}