/* * This file is part of ElementalArrows, licensed under the MIT License (MIT). * * Copyright (c) LanternPowered <https://github.com/Cybermaxke/ElementalArrows> * Copyright (c) contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.lanternpowered.elementalarrows.event; import java.util.HashMap; import org.lanternpowered.elementalarrows.arrow.event.ArrowEvent; import org.lanternpowered.elementalarrows.arrow.event.ArrowHitEntityEvent; import org.lanternpowered.elementalarrows.arrow.event.ArrowHitGroundEvent; import org.lanternpowered.elementalarrows.arrow.event.ArrowShotEvent; import org.spongepowered.api.entity.Entity; import org.spongepowered.api.entity.projectile.arrow.Arrow; import org.spongepowered.api.entity.projectile.source.ProjectileSource; public class EventFactory { /** * AUTOMATICALLY GENERATED, DO NOT EDIT. * Creates a new instance of * {@link org.lanternpowered.elementalarrows.arrow.event.ArrowEvent}. * * @param shooter The shooter * @param targetEntity The target entity * @return A new arrow event */ public static ArrowEvent createArrowEvent(ProjectileSource shooter, Arrow targetEntity) { HashMap<String, Object> values = new HashMap<>(); values.put("shooter", shooter); values.put("targetEntity", targetEntity); return EventFactoryUtils.createEventImpl(ArrowEvent.class, values); } /** * AUTOMATICALLY GENERATED, DO NOT EDIT. * Creates a new instance of * {@link org.lanternpowered.elementalarrows.arrow.event.ArrowHitEntityEvent}. * * @param hitEntity The hit entity * @param shooter The shooter * @param targetEntity The target entity * @return A new arrow hit entity event */ public static ArrowHitEntityEvent createArrowHitEntityEvent(Entity hitEntity, ProjectileSource shooter, Arrow targetEntity) { HashMap<String, Object> values = new HashMap<>(); values.put("hitEntity", hitEntity); values.put("shooter", shooter); values.put("targetEntity", targetEntity); return EventFactoryUtils.createEventImpl(ArrowHitEntityEvent.class, values); } /** * AUTOMATICALLY GENERATED, DO NOT EDIT. * Creates a new instance of * {@link org.lanternpowered.elementalarrows.arrow.event.ArrowHitGroundEvent}. * * @param shooter The shooter * @param targetEntity The target entity * @return A new arrow hit ground event */ public static ArrowHitGroundEvent createArrowHitGroundEvent(ProjectileSource shooter, Arrow targetEntity) { HashMap<String, Object> values = new HashMap<>(); values.put("shooter", shooter); values.put("targetEntity", targetEntity); return EventFactoryUtils.createEventImpl(ArrowHitGroundEvent.class, values); } /** * AUTOMATICALLY GENERATED, DO NOT EDIT. * Creates a new instance of * {@link org.lanternpowered.elementalarrows.arrow.event.ArrowShotEvent}. * * @param shooter The shooter * @param targetEntity The target entity * @return A new arrow shot event */ public static ArrowShotEvent createArrowShotEvent(ProjectileSource shooter, Arrow targetEntity) { HashMap<String, Object> values = new HashMap<>(); values.put("shooter", shooter); values.put("targetEntity", targetEntity); return EventFactoryUtils.createEventImpl(ArrowShotEvent.class, values); } }