package org.halvors.electrometrics.common; import cpw.mods.fml.common.network.IGuiHandler; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.world.World; /** * This is the common proxy used by both the client and the server. * * @author halvors */ public class CommonProxy implements IGuiHandler { @Override public Object getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) { return null; } @Override public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) { return null; } }