package org.halvors.electrometrics.common;
import cpw.mods.fml.common.network.IGuiHandler;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
/**
* This is the common proxy used by both the client and the server.
*
* @author halvors
*/
public class CommonProxy implements IGuiHandler {
@Override
public Object getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
return null;
}
@Override
public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
return null;
}
}