package org.jnect.demo.incquery.gef3d;
import org.eclipse.swt.SWT;
import org.eclipse.swt.graphics.Color;
import org.eclipse.swt.widgets.Display;
public interface Jnect3dVisualizationConstants {
// scene center coordinates
public final static float sceneCenterX = 250f;
public final static float sceneCenterY = 250f;
public final static float sceneCenterZ = 250f;
// scene bounds
public final static float sceneWidth = sceneCenterX*2.0f;
public final static float sceneHeight = sceneCenterY*2.0f;
public final static float sceneDepth = sceneCenterZ*2.0f;
// kinect->gef3d coordinate conversion multiplier
public final static float kinectMultiplierX = -100f;
public final static float kinectMultiplierY = -100f;
public final static float kinectMultiplierZ = 100f; // it looks like Z axis doesn't need flipping
// body positionedelement size
public final static float peDim=5.0f;
public final static float peHeadDim=12.0f;
// body mumanlink width
public final static float hlWidth=2.0f;
// body elements color
public final static Color peColor = Display.getCurrent().getSystemColor(SWT.COLOR_BLACK);
public final static Color hlColor = Display.getCurrent().getSystemColor(SWT.COLOR_WHITE);
public final static Color hiliteColor = Display.getCurrent().getSystemColor(SWT.COLOR_RED);
}