package at.favre.lib.dali.blur.algorithms;
import android.graphics.Bitmap;
import android.support.v8.renderscript.Allocation;
import android.support.v8.renderscript.Element;
import android.support.v8.renderscript.RenderScript;
import android.support.v8.renderscript.ScriptIntrinsicBlur;
import at.favre.lib.dali.blur.IBlur;
/**
* Simple example of ScriptIntrinsicBlur Renderscript gaussion blur.
* In production always use this algorithm as it is the fastest on Android.
*/
public class RenderScriptGaussianBlur implements IBlur {
private RenderScript rs;
public RenderScriptGaussianBlur(RenderScript rs) {
this.rs = rs;
}
@Override
public Bitmap blur(int radius, Bitmap bitmapOriginal) {
final Allocation input = Allocation.createFromBitmap(rs, bitmapOriginal);
final Allocation output = Allocation.createTyped(rs, input.getType());
final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
script.setRadius(radius);
script.setInput(input);
script.forEach(output);
output.copyTo(bitmapOriginal);
return bitmapOriginal;
}
}