// Distributed Decision making system framework // Copyright (c) 2014, Jordi Coll Corbilla // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // - Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // - Neither the name of this library nor the names of its contributors may be // used to endorse or promote products derived from this software without // specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. package ddm.utils; import java.util.Random; /** * * @author jordi Corbilla * DataUtils class to get a random number according to a range. * This is used for the classifier when choosing the percentage of data to use. */ public class DataUtils { public static int RandomNumber(int minRange, int maxRange) { Random randomGenerator = new Random(); // get the range, casting to long to avoid overflow problems long range = (long) maxRange - (long) minRange + 1; // compute a fraction of the range, 0 <= fraction < range long fraction = (long) (range * randomGenerator.nextDouble()); return (int) (fraction + minRange); } }