/*
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* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package containing;
import java.io.DataInputStream;
import java.io.PrintStream;
import java.io.IOException;
import java.net.Socket;
import java.net.ServerSocket;
/*
* A chat server that delivers public and private messages.
*/
public class EchoServer {
// The server socket.
private static ServerSocket serverSocket = null;
// The client socket.
private static Socket clientSocket = null;
// This chat server can accept up to maxClientsCount clients' connections.
private static final int maxClientsCount = 3;
private static final clientThread[] threads = new clientThread[maxClientsCount];
public static void main(String args[]) {
//public EchoServer(){
// The default port number.
int portNumber = 2222;
if (args.length < 1) {
//if (true) {
System.out.println("Server opened on Port <" + portNumber + ">");
} else {
portNumber = Integer.valueOf(args[0]).intValue();
}
/*
* Open a server socket on the portNumber (default 2222). Note that we can
* not choose a port less than 1023 if we are not privileged users (root).
*/
try {
serverSocket = new ServerSocket(portNumber);
} catch (IOException e) {
System.out.println(e);
}
/*
* Create a client socket for each connection and pass it to a new client
* thread.
*/
while (true) {
try {
clientSocket = serverSocket.accept();
int i = 0;
for (i = 0; i < maxClientsCount; i++) {
if (threads[i] == null) {
(threads[i] = new clientThread(clientSocket, threads)).start();
break;
}
}
if (i == maxClientsCount) {
PrintStream os = new PrintStream(clientSocket.getOutputStream());
os.println("Error Too many Connections!!");
os.close();
clientSocket.close();
}
} catch (IOException e) {
System.out.println(e);
}
}
}
}
/*
* The chat client thread. This client thread opens the input and the output
* streams for a particular client, ask the client's name, informs all the
* clients connected to the server about the fact that a new client has joined
* the chat room, and as long as it receive data, echos that data back to all
* other clients. When a client leaves the chat room this thread informs also
* all the clients about that and terminates.
*/
class clientThread extends Thread {
private DataInputStream is = null;
private PrintStream os = null;
private Socket clientSocket = null;
private final clientThread[] threads;
private int maxClientsCount;
public clientThread(Socket clientSocket, clientThread[] threads) {
this.clientSocket = clientSocket;
this.threads = threads;
maxClientsCount = threads.length;
//System.out.println("Constructor zegt JAH!!");
}
@Override
public void run() {
int maxClientsCount = this.maxClientsCount;
clientThread[] threads = this.threads;
//System.out.println("JA DOET HET");
try {
/*
* Create input and output streams for this client.
*/
is = new DataInputStream(clientSocket.getInputStream());
os = new PrintStream(clientSocket.getOutputStream());
//os.println("Enter your name.");
String name = is.readLine().trim();
os.println("Connection Succesfull " + name);
for (int i = 0; i < maxClientsCount; i++) {
if (threads[i] != null && threads[i] != this) {
threads[i].os.println("Connection with" + name
+ " established");
}
}
while (true) {
String line = is.readLine();
if (line.startsWith("/quit")) {
System.exit(1);
break;
}
for (int i = 0; i < maxClientsCount; i++) {
if (threads[i] != null) {
threads[i].os.println("<" + name + ">" + line);
}
}
}
for (int i = 0; i < maxClientsCount; i++) {
if (threads[i] != null && threads[i] != this) {
threads[i].os.println("Connection Established with: " + name);
}
}
os.println("Connection Lost with: " + name);
/*
* Clean up. Set the current thread variable to null so that a new client
* could be accepted by the server.
*/
for (int i = 0; i < maxClientsCount; i++) {
if (threads[i] == this) {
threads[i] = null;
}
}
/*
* Close the output stream, close the input stream, close the socket.
*/
is.close();
os.close();
clientSocket.close();
} catch (IOException e) {
}
}
}