/* * CommandBook * Copyright (C) 2011 sk89q <http://www.sk89q.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.sk89q.commandbook.util.entity.player; import com.sk89q.commandbook.CommandBook; import com.sk89q.minecraft.util.commands.CommandException; import org.bukkit.Location; import org.bukkit.command.CommandSender; import org.bukkit.entity.Entity; import org.bukkit.entity.Player; public class PlayerUtil { /** * Checks to see if the sender is a player, otherwise throw an exception. * * @param sender * @return * @throws com.sk89q.minecraft.util.commands.CommandException */ public static Player checkPlayer(CommandSender sender) throws CommandException { if (sender instanceof Player) { return (Player) sender; } else { throw new CommandException("A player context is required. (Specify a world or player if the command supports it.)"); } } /** * Teleports a player with vehicle support * * @param sender * @param player * @param target * @param allowVehicles */ public static boolean teleportTo(CommandSender sender, Player player, Location target, boolean allowVehicles) { target.getChunk().load(true); if (player.getVehicle() != null) { Entity vehicle = player.getVehicle(); vehicle.eject(); boolean success = player.teleport(target); if (!allowVehicles) { return success; } // Check vehicle permissions String permString = "commandbook.teleport.vehicle." + vehicle.getType().getName().toLowerCase(); if (CommandBook.inst().hasPermission(player, permString)) { if (player.getWorld().equals(target.getWorld()) || CommandBook.inst().hasPermission(player, target.getWorld(), permString)) { success = success && vehicle.teleport(player); vehicle.setPassenger(player); } } return success; } else { return player.teleport(target); } } }