/*
* Copyright (c) 2010 Ecole des Mines de Nantes.
*
* This file is part of Entropy.
*
* Entropy is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Entropy is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Entropy. If not, see <http://www.gnu.org/licenses/>.
*/
package entropy.vjob.constraint;
import entropy.configuration.Configuration;
import entropy.configuration.Node;
import entropy.configuration.VirtualMachine;
import entropy.plan.choco.ReconfigurationProblem;
import entropy.vjob.ExplodedSet;
import entropy.vjob.PlacementConstraint;
import entropy.vjob.VJobMultiSet;
/**
* A mock assignment constraint for test purpose.
*
* @author Fabien Hermenier
*/
public class MockPlacementConstraint implements PlacementConstraint {
private VJobMultiSet<VirtualMachine> sets;
public MockPlacementConstraint() {
}
public MockPlacementConstraint(VJobMultiSet<VirtualMachine> vmsets) {
this.sets = vmsets;
}
@Override
public void inject(ReconfigurationProblem plan) {
throw new UnsupportedOperationException();
}
@Override
public String toString() {
return "mock(" + sets.pretty() + ")";
}
/**
* Check that the constraint is satified in a configuration.
*
* @param cfg the configuration to check
* @return true
*/
@Override
public boolean isSatisfied(Configuration cfg) {
return true;
}
@Override
public ExplodedSet<VirtualMachine> getAllVirtualMachines() {
return new ExplodedSet<VirtualMachine>(sets.getElements());
}
@Override
public ExplodedSet<VirtualMachine> getMisPlaced(Configuration cfg) {
return new ExplodedSet<VirtualMachine>();
}
@Override
public ExplodedSet<Node> getNodes() {
return new ExplodedSet<Node>();
}
}