/* * Copyright (c) 2010 Ecole des Mines de Nantes. * * This file is part of Entropy. * * Entropy is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Entropy is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Entropy. If not, see <http://www.gnu.org/licenses/>. */ package entropy.vjob.constraint; import entropy.configuration.Configuration; import entropy.configuration.Node; import entropy.configuration.VirtualMachine; import entropy.plan.choco.ReconfigurationProblem; import entropy.vjob.ExplodedSet; import entropy.vjob.PlacementConstraint; import entropy.vjob.VJobMultiSet; /** * A mock assignment constraint for test purpose. * * @author Fabien Hermenier */ public class MockPlacementConstraint implements PlacementConstraint { private VJobMultiSet<VirtualMachine> sets; public MockPlacementConstraint() { } public MockPlacementConstraint(VJobMultiSet<VirtualMachine> vmsets) { this.sets = vmsets; } @Override public void inject(ReconfigurationProblem plan) { throw new UnsupportedOperationException(); } @Override public String toString() { return "mock(" + sets.pretty() + ")"; } /** * Check that the constraint is satified in a configuration. * * @param cfg the configuration to check * @return true */ @Override public boolean isSatisfied(Configuration cfg) { return true; } @Override public ExplodedSet<VirtualMachine> getAllVirtualMachines() { return new ExplodedSet<VirtualMachine>(sets.getElements()); } @Override public ExplodedSet<VirtualMachine> getMisPlaced(Configuration cfg) { return new ExplodedSet<VirtualMachine>(); } @Override public ExplodedSet<Node> getNodes() { return new ExplodedSet<Node>(); } }