/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.apksig.util; import java.io.IOException; import java.nio.ByteBuffer; /** * Abstract representation of a source of data. * * <p>This abstraction serves three purposes: * <ul> * <li>Transparent handling of different types of sources, such as {@code byte[]}, * {@link ByteBuffer}, {@link java.io.RandomAccessFile}, memory-mapped file.</li> * <li>Support sources larger than 2 GB. If all sources were smaller than 2 GB, {@code ByteBuffer} * may have worked as the unifying abstraction.</li> * <li>Support sources which do not fit into logical memory as a contiguous region.</li> * </ul> * * <p>There are following ways to obtain a chunk of data from the data source: * <ul> * <li>Stream the chunk's data into a {@link DataSink} using * {@link #feed(long, long, DataSink) feed}. This is best suited for scenarios where there is no * need to have the chunk's data accessible at the same time, for example, when computing the * digest of the chunk. If you need to keep the chunk's data around after {@code feed} * completes, you must create a copy during {@code feed}. However, in that case the following * methods of obtaining the chunk's data may be more appropriate.</li> * <li>Obtain a {@link ByteBuffer} containing the chunk's data using * {@link #getByteBuffer(long, int) getByteBuffer}. Depending on the data source, the chunk's * data may or may not be copied by this operation. This is best suited for scenarios where * you need to access the chunk's data in arbitrary order, but don't need to modify the data and * thus don't require a copy of the data.</li> * <li>Copy the chunk's data to a {@link ByteBuffer} using * {@link #copyTo(long, int, ByteBuffer) copyTo}. This is best suited for scenarios where * you require a copy of the chunk's data, such as to when you need to modify the data. * </li> * </ul> */ public interface DataSource { /** * Returns the amount of data (in bytes) contained in this data source. */ long size(); /** * Feeds the specified chunk from this data source into the provided sink. * * @param offset index (in bytes) at which the chunk starts inside data source * @param size size (in bytes) of the chunk */ void feed(long offset, long size, DataSink sink) throws IOException; /** * Returns a buffer holding the contents of the specified chunk of data from this data source. * Changes to the data source are not guaranteed to be reflected in the returned buffer. * Similarly, changes in the buffer are not guaranteed to be reflected in the data source. * * <p>The returned buffer's position is {@code 0}, and the buffer's limit and capacity is * {@code size}. * * @param offset index (in bytes) at which the chunk starts inside data source * @param size size (in bytes) of the chunk */ ByteBuffer getByteBuffer(long offset, int size) throws IOException; /** * Copies the specified chunk from this data source into the provided destination buffer, * advancing the destination buffer's position by {@code size}. * * @param offset index (in bytes) at which the chunk starts inside data source * @param size size (in bytes) of the chunk */ void copyTo(long offset, int size, ByteBuffer dest) throws IOException; /** * Returns a data source representing the specified region of data of this data source. Changes * to data represented by this data source will also be visible in the returned data source. * * @param offset index (in bytes) at which the region starts inside data source * @param size size (in bytes) of the region */ DataSource slice(long offset, long size); }