package com.github.miao1007.animewallpaper.utils.picasso; import android.graphics.Bitmap; import android.graphics.BitmapShader; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import com.squareup.picasso.Transformation; /** * Created by julian on 13/6/21. * * Original Code: https://gist.github.com/julianshen/5829333 */ class CircleTransformation implements Transformation { private final int BORDER_COLOR = Color.WHITE; private final int BORDER_RADIUS = 5; @Override public Bitmap transform(Bitmap source) { int size = Math.min(source.getWidth(), source.getHeight()); int x = (source.getWidth() - size) / 2; int y = (source.getHeight() - size) / 2; Bitmap squaredBitmap = Bitmap.createBitmap(source, x, y, size, size); if (squaredBitmap != source) { source.recycle(); } Bitmap bitmap = Bitmap.createBitmap(size, size, source.getConfig()); Canvas canvas = new Canvas(bitmap); Paint paint = new Paint(); BitmapShader shader = new BitmapShader(squaredBitmap, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP); paint.setShader(shader); paint.setAntiAlias(true); float r = size / 2f; // Prepare the background Paint paintBg = new Paint(); paintBg.setColor(BORDER_COLOR); paintBg.setAntiAlias(true); // Draw the background circle canvas.drawCircle(r, r, r, paintBg); // Draw the image smaller than the background so a little border will be seen canvas.drawCircle(r, r, r - BORDER_RADIUS, paint); squaredBitmap.recycle(); return bitmap; } @Override public String key() { return "circle"; } }