package quickutils.core.blur.algorithms; import android.graphics.Bitmap; import quickutils.core.blur.IBlur; /** * http://stackoverflow.com/a/13436737/774398 * by gordi */ public class GaussianFastBlur implements IBlur { @Override public Bitmap blur(int radius, Bitmap original) { int w = original.getWidth(); int h = original.getHeight(); int[] pix = new int[w * h]; original.getPixels(pix, 0, w, 0, 0, w, h); for(int r = radius; r >= 1; r /= 2) { for(int i = r; i < h - r; i++) { for(int j = r; j < w - r; j++) { int tl = pix[(i - r) * w + j - r]; int tr = pix[(i - r) * w + j + r]; int tc = pix[(i - r) * w + j]; int bl = pix[(i + r) * w + j - r]; int br = pix[(i + r) * w + j + r]; int bc = pix[(i + r) * w + j]; int cl = pix[i * w + j - r]; int cr = pix[i * w + j + r]; pix[(i * w) + j] = 0xFF000000 | (((tl & 0xFF) + (tr & 0xFF) + (tc & 0xFF) + (bl & 0xFF) + (br & 0xFF) + (bc & 0xFF) + (cl & 0xFF) + (cr & 0xFF)) >> 3) & 0xFF | (((tl & 0xFF00) + (tr & 0xFF00) + (tc & 0xFF00) + (bl & 0xFF00) + (br & 0xFF00) + (bc & 0xFF00) + (cl & 0xFF00) + (cr & 0xFF00)) >> 3) & 0xFF00 | (((tl & 0xFF0000) + (tr & 0xFF0000) + (tc & 0xFF0000) + (bl & 0xFF0000) + (br & 0xFF0000) + (bc & 0xFF0000) + (cl & 0xFF0000) + (cr & 0xFF0000)) >> 3) & 0xFF0000; } } } original.setPixels(pix, 0, w, 0, 0, w, h); return original; } }