package com.tekinarslan.material.sample.customui;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.RectF;
import android.os.SystemClock;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.view.MotionEvent;
import android.view.View;
import com.apkfuns.logutils.LogUtils;
import com.tekinarslan.material.sample.R;
public class CustomVolumControlBar1 extends View
{
/**
* 第一圈的颜色
*/
private int mFirstColor;
/**
* 第二圈的颜色
*/
private int mSecondColor;
/**
* 圈的宽度
*/
private int mCircleWidth;
/**
* 画笔
*/
private Paint mPaint;
/**
* 当前进度
*/
private int mCurrentCount = 3;
/**
* 中间的图片
*/
private Bitmap mImage;
/**
* 每个块块间的间隙
*/
private int mSplitSize;
/**
* 个数
*/
private int mCount;
private Rect mRect;
public CustomVolumControlBar1(Context context, AttributeSet attrs)
{
this(context, attrs, 0);
}
public CustomVolumControlBar1(Context context)
{
this(context, null);
}
/**
* 必要的初始化,获得一些自定义的值
*
* @param context
* @param attrs
* @param defStyle
*/
public CustomVolumControlBar1(Context context, AttributeSet attrs, int defStyle)
{
super(context, attrs, defStyle);
TypedArray a = context.getTheme().obtainStyledAttributes(attrs, R.styleable.CustomVolumControlBar, defStyle, 0);
int n = a.getIndexCount();
for (int i = 0; i < n; i++)
{
int attr = a.getIndex(i);
switch (attr)
{
case R.styleable.CustomVolumControlBar_firstColor:
mFirstColor = a.getColor(attr, Color.GREEN);
break;
case R.styleable.CustomVolumControlBar_secondColor:
mSecondColor = a.getColor(attr, Color.CYAN);
break;
case R.styleable.CustomVolumControlBar_bg:
mImage = BitmapFactory.decodeResource(getResources(), a.getResourceId(attr, 0));
break;
case R.styleable.CustomVolumControlBar_circleWidth:
mCircleWidth = a.getDimensionPixelSize(attr, (int) TypedValue.applyDimension(
TypedValue.COMPLEX_UNIT_PX, 20, getResources().getDisplayMetrics()));
break;
case R.styleable.CustomVolumControlBar_dotCount:
mCount = a.getInt(attr, 20);// 默认20
break;
case R.styleable.CustomVolumControlBar_splitSize:
mSplitSize = a.getInt(attr, 20);
break;
}
}
a.recycle();
mPaint = new Paint();
mRect = new Rect();
new Thread(new Runnable() {
@Override
public void run() {
while (true){
progress++;
postInvalidate();
SystemClock.sleep(200);
}
}
}).start();
}
int progress = 0;
@Override
protected void onDraw(Canvas canvas)
{
// mPaint.setAntiAlias(true); // 消除锯齿
mPaint.setStrokeWidth(mCircleWidth); // 设置圆环的宽度
mPaint.setStrokeCap(Paint.Cap.SQUARE); // 定义线段断电形状为圆头
mPaint.setAntiAlias(true); // 消除锯齿
mPaint.setStyle(Paint.Style.STROKE); // 设置空心
int centre = getWidth() / 2; // 获取圆心的x坐标
int radius = centre - mCircleWidth / 2;// 半径
/**
* 画块块去
*/
drawOval(canvas, centre, radius);
/**
* 计算内切正方形的位置
*/
int relRadius = radius - mCircleWidth / 2;// 获得内圆的半径
/**
* 内切正方形的距离顶部 = mCircleWidth + relRadius - √2 / 2
*/
mRect.left = (int) (relRadius - Math.sqrt(2) * 1.0f / 2 * relRadius) + mCircleWidth;
/**
* 内切正方形的距离左边 = mCircleWidth + relRadius - √2 / 2
*/
mRect.top = (int) (relRadius - Math.sqrt(2) * 1.0f / 2 * relRadius) + mCircleWidth;
mRect.bottom = (int) (mRect.left + Math.sqrt(2) * relRadius);
mRect.right = (int) (mRect.left + Math.sqrt(2) * relRadius);
/**
* 如果图片比较小,那么根据图片的尺寸放置到正中心
*/
if (mImage.getWidth() < Math.sqrt(2) * relRadius)
{
mRect.left = (int) (mRect.left + Math.sqrt(2) * relRadius * 1.0f / 2 - mImage.getWidth() * 1.0f / 2);
mRect.top = (int) (mRect.top + Math.sqrt(2) * relRadius * 1.0f / 2 - mImage.getHeight() * 1.0f / 2);
mRect.right = (int) (mRect.left + mImage.getWidth());
mRect.bottom = (int) (mRect.top + mImage.getHeight());
}
// 绘图
// canvas.drawBitmap(mImage, null, mRect, mPaint);
// invalidate();
}
/**
* 根据参数画出每个小块
*
* @param canvas
* @param centre
* @param radius
*/
private void drawOval(Canvas canvas, int centre, int radius)
{
/**
* 根据需要画的个数以及间隙计算每个块块所占的比例*360
*/
float itemSize = (360 * 1.0f - mCount * mSplitSize) / mCount;
RectF oval = new RectF(centre-radius , centre - radius, centre + radius, centre + radius); // 用于定义的圆弧的形状和大小的界限
LogUtils.d("radius=" + radius + " center=" + centre + "(itemSize + mSplitSize)=" + (itemSize + mSplitSize) + " itemSize=" + itemSize);
mPaint.setColor(mFirstColor); // 设置圆环的颜色
// canvas.drawArc(oval, 0 * (itemSize + mSplitSize), itemSize, false, mPaint); // 根据进度画圆弧
// for (int i = 0; i < mCount; i++)
// {
// canvas.drawArc(oval, i * (itemSize + mSplitSize), itemSize, false, mPaint); // 根据进度画圆弧
// }
canvas.drawArc(oval, progress * (itemSize + mSplitSize), itemSize, false, mPaint); // 根据进度画圆弧
mPaint.setColor(mSecondColor); // 设置圆环的颜色
int currentNum = progress%mCount;
LogUtils.d("progress="+progress+" currentNum="+currentNum+" mcount="+mCount);
for (int i = 0; i < mCount; i++)
{
if (currentNum==i){
continue;
}
canvas.drawArc(oval, i * (itemSize + mSplitSize), itemSize, false, mPaint); // 根据进度画圆弧
}
LogUtils.d("mCurrentCount="+mCurrentCount);
}
/**
* 当前数量+1
*/
public void up()
{
mCurrentCount++;
postInvalidate();
}
/**
* 当前数量-1
*/
public void down()
{
mCurrentCount--;
postInvalidate();
}
private int xDown, xUp;
@Override
public boolean onTouchEvent(MotionEvent event)
{
switch (event.getAction())
{
case MotionEvent.ACTION_DOWN:
xDown = (int) event.getY();
break;
case MotionEvent.ACTION_UP:
xUp = (int) event.getY();
if (xUp > xDown)// 下滑
{
down();
} else
{
up();
}
break;
}
return true;
}
}