package com.tekinarslan.material.sample.customui; import android.content.Context; import android.content.res.TypedArray; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Rect; import android.graphics.RectF; import android.os.SystemClock; import android.util.AttributeSet; import android.util.TypedValue; import android.view.MotionEvent; import android.view.View; import com.apkfuns.logutils.LogUtils; import com.tekinarslan.material.sample.R; public class CustomVolumControlBar1 extends View { /** * 第一圈的颜色 */ private int mFirstColor; /** * 第二圈的颜色 */ private int mSecondColor; /** * 圈的宽度 */ private int mCircleWidth; /** * 画笔 */ private Paint mPaint; /** * 当前进度 */ private int mCurrentCount = 3; /** * 中间的图片 */ private Bitmap mImage; /** * 每个块块间的间隙 */ private int mSplitSize; /** * 个数 */ private int mCount; private Rect mRect; public CustomVolumControlBar1(Context context, AttributeSet attrs) { this(context, attrs, 0); } public CustomVolumControlBar1(Context context) { this(context, null); } /** * 必要的初始化,获得一些自定义的值 * * @param context * @param attrs * @param defStyle */ public CustomVolumControlBar1(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); TypedArray a = context.getTheme().obtainStyledAttributes(attrs, R.styleable.CustomVolumControlBar, defStyle, 0); int n = a.getIndexCount(); for (int i = 0; i < n; i++) { int attr = a.getIndex(i); switch (attr) { case R.styleable.CustomVolumControlBar_firstColor: mFirstColor = a.getColor(attr, Color.GREEN); break; case R.styleable.CustomVolumControlBar_secondColor: mSecondColor = a.getColor(attr, Color.CYAN); break; case R.styleable.CustomVolumControlBar_bg: mImage = BitmapFactory.decodeResource(getResources(), a.getResourceId(attr, 0)); break; case R.styleable.CustomVolumControlBar_circleWidth: mCircleWidth = a.getDimensionPixelSize(attr, (int) TypedValue.applyDimension( TypedValue.COMPLEX_UNIT_PX, 20, getResources().getDisplayMetrics())); break; case R.styleable.CustomVolumControlBar_dotCount: mCount = a.getInt(attr, 20);// 默认20 break; case R.styleable.CustomVolumControlBar_splitSize: mSplitSize = a.getInt(attr, 20); break; } } a.recycle(); mPaint = new Paint(); mRect = new Rect(); new Thread(new Runnable() { @Override public void run() { while (true){ progress++; postInvalidate(); SystemClock.sleep(200); } } }).start(); } int progress = 0; @Override protected void onDraw(Canvas canvas) { // mPaint.setAntiAlias(true); // 消除锯齿 mPaint.setStrokeWidth(mCircleWidth); // 设置圆环的宽度 mPaint.setStrokeCap(Paint.Cap.SQUARE); // 定义线段断电形状为圆头 mPaint.setAntiAlias(true); // 消除锯齿 mPaint.setStyle(Paint.Style.STROKE); // 设置空心 int centre = getWidth() / 2; // 获取圆心的x坐标 int radius = centre - mCircleWidth / 2;// 半径 /** * 画块块去 */ drawOval(canvas, centre, radius); /** * 计算内切正方形的位置 */ int relRadius = radius - mCircleWidth / 2;// 获得内圆的半径 /** * 内切正方形的距离顶部 = mCircleWidth + relRadius - √2 / 2 */ mRect.left = (int) (relRadius - Math.sqrt(2) * 1.0f / 2 * relRadius) + mCircleWidth; /** * 内切正方形的距离左边 = mCircleWidth + relRadius - √2 / 2 */ mRect.top = (int) (relRadius - Math.sqrt(2) * 1.0f / 2 * relRadius) + mCircleWidth; mRect.bottom = (int) (mRect.left + Math.sqrt(2) * relRadius); mRect.right = (int) (mRect.left + Math.sqrt(2) * relRadius); /** * 如果图片比较小,那么根据图片的尺寸放置到正中心 */ if (mImage.getWidth() < Math.sqrt(2) * relRadius) { mRect.left = (int) (mRect.left + Math.sqrt(2) * relRadius * 1.0f / 2 - mImage.getWidth() * 1.0f / 2); mRect.top = (int) (mRect.top + Math.sqrt(2) * relRadius * 1.0f / 2 - mImage.getHeight() * 1.0f / 2); mRect.right = (int) (mRect.left + mImage.getWidth()); mRect.bottom = (int) (mRect.top + mImage.getHeight()); } // 绘图 // canvas.drawBitmap(mImage, null, mRect, mPaint); // invalidate(); } /** * 根据参数画出每个小块 * * @param canvas * @param centre * @param radius */ private void drawOval(Canvas canvas, int centre, int radius) { /** * 根据需要画的个数以及间隙计算每个块块所占的比例*360 */ float itemSize = (360 * 1.0f - mCount * mSplitSize) / mCount; RectF oval = new RectF(centre-radius , centre - radius, centre + radius, centre + radius); // 用于定义的圆弧的形状和大小的界限 LogUtils.d("radius=" + radius + " center=" + centre + "(itemSize + mSplitSize)=" + (itemSize + mSplitSize) + " itemSize=" + itemSize); mPaint.setColor(mFirstColor); // 设置圆环的颜色 // canvas.drawArc(oval, 0 * (itemSize + mSplitSize), itemSize, false, mPaint); // 根据进度画圆弧 // for (int i = 0; i < mCount; i++) // { // canvas.drawArc(oval, i * (itemSize + mSplitSize), itemSize, false, mPaint); // 根据进度画圆弧 // } canvas.drawArc(oval, progress * (itemSize + mSplitSize), itemSize, false, mPaint); // 根据进度画圆弧 mPaint.setColor(mSecondColor); // 设置圆环的颜色 int currentNum = progress%mCount; LogUtils.d("progress="+progress+" currentNum="+currentNum+" mcount="+mCount); for (int i = 0; i < mCount; i++) { if (currentNum==i){ continue; } canvas.drawArc(oval, i * (itemSize + mSplitSize), itemSize, false, mPaint); // 根据进度画圆弧 } LogUtils.d("mCurrentCount="+mCurrentCount); } /** * 当前数量+1 */ public void up() { mCurrentCount++; postInvalidate(); } /** * 当前数量-1 */ public void down() { mCurrentCount--; postInvalidate(); } private int xDown, xUp; @Override public boolean onTouchEvent(MotionEvent event) { switch (event.getAction()) { case MotionEvent.ACTION_DOWN: xDown = (int) event.getY(); break; case MotionEvent.ACTION_UP: xUp = (int) event.getY(); if (xUp > xDown)// 下滑 { down(); } else { up(); } break; } return true; } }