package com.lean56.andplug.image.view;
import android.graphics.*;
import android.graphics.Shader.TileMode;
import android.graphics.drawable.Drawable;
/**
* CircleImageDrawable
* ref {http://blog.csdn.net/lmj623565791/article/details/43752383}
*
* @author zhy
* @author Charles
*/
public class CircleImageDrawable extends Drawable {
private Paint mPaint;
private int mWidth;
public CircleImageDrawable(Bitmap bitmap) {
BitmapShader bitmapShader = new BitmapShader(bitmap, TileMode.CLAMP, TileMode.CLAMP);
mPaint = new Paint();
mPaint.setAntiAlias(true);
mPaint.setShader(bitmapShader);
mWidth = Math.min(bitmap.getWidth(), bitmap.getHeight());
}
@Override
public void draw(Canvas canvas) {
canvas.drawCircle(mWidth / 2, mWidth / 2, mWidth / 2, mPaint);
}
@Override
public int getIntrinsicWidth() {
return mWidth;
}
@Override
public int getIntrinsicHeight() {
return mWidth;
}
@Override
public void setAlpha(int alpha) {
mPaint.setAlpha(alpha);
}
@Override
public void setColorFilter(ColorFilter cf) {
mPaint.setColorFilter(cf);
}
@Override
public int getOpacity() {
return PixelFormat.TRANSLUCENT;
}
}