/* * The contents of this file are subject to the terms of the Common Development * and Distribution License (the License). You may not use this file except in * compliance with the License. * * You can obtain a copy of the License at http://www.netbeans.org/cddl.html * or http://www.netbeans.org/cddl.txt. * * The Original Software is NetBeans. The Initial Developer of the Original * Software is Sun Microsystems, Inc. Portions Copyright 1997-2006 Sun * Microsystems, Inc. All Rights Reserved. */ /* * SplashScreen.java * * Created on August 26, 2005, 10:19 AM */ package org.netbeans.microedition.lcdui; import javax.microedition.lcdui.Command; import javax.microedition.lcdui.CommandListener; import javax.microedition.lcdui.Display; /** * This component represents a splash screen, which is usually being displayed * when the application starts. It waits for a specified amount of time (by default * 5000 milliseconds) and then calls specified command listener commandAction method * with DISMISS_COMMAND as command parameter. * <p/> * This version is using CommandListener and static Command pattern, but is still * compatible with older version. So if there is no command listener specified, * it still can use setNextDisplayable() method to specify the dismiss screen and * automatically switch to it. * @author breh */ public class SplashScreen extends AbstractInfoScreen { /** * Command fired when the screen is about to be dismissed */ public static final Command DISMISS_COMMAND = new Command("Dismiss",Command.OK,0); /** * Timeout value which wait forever. Value is "0". */ public static final int FOREVER = 0; private static final int DEFAULT_TIMEOUT = 5000; private int timeout = DEFAULT_TIMEOUT; private boolean allowTimeoutInterrupt = true; private long currentDisplayTimestamp; /** * Creates a new instance of SplashScreen * @param display display - cannot be null * @throws java.lang.IllegalArgumentException when the display parameter is null */ public SplashScreen(Display display) throws IllegalArgumentException { super(display); } // properties /** * Sets the timeout of the splash screen - i.e. the time in milliseconds for * how long the splash screen is going to be shown on the display. * <p/> * If the supplied timeout is 0, then the splashscreen waits forever (it needs to * be dismissed by pressing a key) * * @param timeout in milliseconds */ public void setTimeout(int timeout) { this.timeout = timeout; } /** * Gets current timeout of the splash screen * * @return timeout value */ public int getTimeout() { return timeout; } /** * When set to true, the splashscreen timeout can be interrupted * (and thus dismissed) by pressing a key. * * @param allow true if the user can interrupt the screen, false if the user need to wait * until timeout. */ public void setAllowTimeoutInterrupt(boolean allow) { this.allowTimeoutInterrupt = allow; } /** * Can be the splashscreen interrupted (dismissed) by the user pressing a key? * @return true if user can interrupt it, false otherwise */ public boolean isAllowTimeoutInterrupt() { return allowTimeoutInterrupt; } // canvas methods /** * keyPressed callback * @param keyCode */ protected void keyPressed(int keyCode) { if (allowTimeoutInterrupt) { doDismiss(); } } /** * pointerPressed callback * @param x * @param y */ protected void pointerPressed(int x, int y) { if (allowTimeoutInterrupt) { doDismiss(); } } /** * starts the coundown of the timeout */ protected void showNotify() { super.showNotify(); // start watchdog task - only when applicable currentDisplayTimestamp = System.currentTimeMillis(); if (timeout > 0) { Watchdog w = new Watchdog(timeout, currentDisplayTimestamp); w.start(); } } protected void hideNotify() { super.hideNotify(); currentDisplayTimestamp = System.currentTimeMillis(); } // private stuff private void doDismiss() { CommandListener commandListener = getCommandListener(); if (commandListener == null) { switchToNextDisplayable(); // @deprecated - works only if // appropriate setters were called and no command listener // was assigned to this component } else { commandListener.commandAction(DISMISS_COMMAND,this); } } private class Watchdog extends Thread { private int timeout; private long currentDisplayTimestamp; private Watchdog(int timeout, long currentDisplayTimestamp) { this.timeout = timeout; this.currentDisplayTimestamp = currentDisplayTimestamp; } public void run() { try { Thread.sleep(timeout); } catch (InterruptedException ie) { } // doDismiss (only if current display timout matches) - this means this // splash screen is still being shown on the display if (this.currentDisplayTimestamp == SplashScreen.this.currentDisplayTimestamp) { doDismiss(); } } } }