package com.minemaarten.advancedmod.init; import net.minecraft.block.Block; import com.minemaarten.advancedmod.block.BlockCamoMine; import com.minemaarten.advancedmod.block.BlockDutchFlag; import com.minemaarten.advancedmod.block.BlockModularStorage; import com.minemaarten.advancedmod.block.BlockTreeFarm; import com.minemaarten.advancedmod.reference.Reference; import com.minemaarten.advancedmod.utility.Log; import com.minemaarten.advancedmod.utility.Names; import cpw.mods.fml.common.registry.GameRegistry; @GameRegistry.ObjectHolder(Reference.MOD_ID) public class ModBlocks{ public static final Block dutchFlag = new BlockDutchFlag(); public static final Block camoMine = new BlockCamoMine(); public static final Block modularStorage = new BlockModularStorage(); public static final Block treeFarm = new BlockTreeFarm(); public static void init(){ GameRegistry.registerBlock(dutchFlag, Names.Blocks.DUTCH_FLAG); GameRegistry.registerBlock(camoMine, Names.Blocks.CAMO_MINE); GameRegistry.registerBlock(modularStorage, Names.Blocks.MODULAR_STORAGE); GameRegistry.registerBlock(treeFarm, Names.Blocks.TREE_FARM); Log.info("Modblocks initialized"); } }