package com.github.jamesnorris.ablockalypse.queue.inherent;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.Event.Result;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import com.github.jamesnorris.ablockalypse.Ablockalypse;
import com.github.jamesnorris.ablockalypse.DataContainer;
import com.github.jamesnorris.ablockalypse.aspect.Game;
import com.github.jamesnorris.ablockalypse.aspect.MysteryBox;
import com.github.jamesnorris.ablockalypse.queue.QueuedPlayerInteractData;
public class QueuedMysteryBoxCreation extends QueuedPlayerInteractData {
private final String gameName;
private DataContainer data = Ablockalypse.getData();
public QueuedMysteryBoxCreation(String playerName, String gameName) {
super(playerName);
this.gameName = gameName;
Bukkit.getPlayer(playerName).sendMessage(ChatColor.GRAY + "Right click a chest to turn it into a mystery box.");
}
@Override public boolean isCompatible(PlayerInteractEvent event) {
return event.getClickedBlock() != null && !data.isZAPlayer(event.getPlayer()) && event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getType() == Material.CHEST;
}
@Override public void run() {
if (!hasImportedPIE()) {
return;
}
PlayerInteractEvent event = getPIE();
Player player = event.getPlayer();
Block block = event.getClickedBlock();
event.setUseInteractedBlock(Result.DENY);
event.setUseItemInHand(Result.DENY);
Game game = data.getGame(gameName, false);
if (game == null) {
player.sendMessage(ChatColor.RED + "That game does not exist!");
return;
}
if (data.isMysteryChest(block.getLocation())) {
player.sendMessage(ChatColor.RED + "That is already a mystery box!");
return;
}
game.addObject(new MysteryBox(game, block.getLocation()));
player.sendMessage(ChatColor.GRAY + "Mystery box created successfully!");
}
}