package com.integreight.onesheeld.shields.controller.utils;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.util.SparseArray;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnTouchListener;
import com.integreight.onesheeld.OneSheeldApplication;
import com.integreight.onesheeld.shields.controller.GlcdShield;
import com.integreight.onesheeld.shields.controller.utils.glcd.Shape;
import java.util.ArrayList;
import java.util.List;
/**
* Created by Moustafa Nasr on 6/7/2015.
*/
public class GlcdView extends View implements OnTouchListener {
Context context;
private Canvas canvas;
int background = 0;
Paint paint;
int glcdWidth = 256, glcdHeight = 128;
float pixelX, pixelY, originX, originY, width, height, ascpectRatio;
public String controllerTag = "";
private boolean isInitialized = false;
/*
public static interface GlcdViewEventListener {
void sendTouch(byte shapeType, int key, byte state);
void sendTouch(byte shapeType, int key, byte state, int value);
}
GlcdViewEventListener glcdViewEventListener;
public GlcdViewEventListener getGlcdViewEventListener() {
return glcdViewEventListener;
}
public void setGlcdViewEventListener(GlcdViewEventListener glcdViewEventListener) {
this.glcdViewEventListener = glcdViewEventListener;
}
*/
public GlcdView(Context context, int glcdWidth, int glcdHeight, String controllerTag) {
super(context);
this.context = context;
this.controllerTag = controllerTag;
this.glcdWidth = glcdWidth;
this.glcdHeight = glcdHeight;
paint = new Paint();
background = GlcdShield.WHITE;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
this.canvas = canvas;
// draw Background
paint.setColor(background);
canvas.drawRect(originY, originX, originY + height, originX + width, paint);
if (isInitialized == false) {
isInitialized = true;
ascpectRatio = glcdWidth / glcdHeight;
width = canvas.getHeight();
height = canvas.getHeight() / ascpectRatio;
originY = (canvas.getWidth() - height) / 2;
originX = (canvas.getHeight() - width) / 2;
pixelX = height / glcdHeight;
pixelY = width / glcdWidth;
//------------------------------------
//----------- display glcd data ----------------
// Log.d("GLCD", " canvas: "+String.valueOf(canvas.getWidth()) + "/" + String.valueOf(canvas.getHeight()));
// Log.d("GLCD", " this: "+String.valueOf(this.width) + "/" + String.valueOf(this.height));
// Log.d("GLCD", " glcd: "+String.valueOf(this.glcdWidth) + "/" + String.valueOf(this.glcdHeight));
// Log.d("GLCD", " origin: "+String.valueOf(this.originX) + "," + String.valueOf(this.originY));
// Log.d("GLCD", " pixel: "+String.valueOf(pixelX)+"/"+String.valueOf(pixelY));
// Log.d("GLCD", " aspectRatio: " + String.valueOf(ascpectRatio));
//------------------------------------------
//------------------------------------
if (((OneSheeldApplication) getContext().getApplicationContext()).getRunningShields().get(controllerTag) != null) {
((GlcdShield) ((OneSheeldApplication) getContext().getApplicationContext()).getRunningShields().get(controllerTag)).initializeGLcd();
}
paint = new Paint();
setOnTouchListener(this);
}
if (((OneSheeldApplication) getContext().getApplicationContext()).getRunningShields().get(controllerTag) != null) {
final SparseArray<Shape> tempShapes = ((GlcdShield) ((OneSheeldApplication) getContext().getApplicationContext()).getRunningShields().get(controllerTag)).shapes;
for (int shapesCount = 0; shapesCount < tempShapes.size(); shapesCount++) {
tempShapes.valueAt(shapesCount).draw(this);
}
}
paint.setColor(Color.parseColor("#393939"));
canvas.drawRect(0, 0, originY, originX + width, paint);
canvas.drawRect(originY + height, originX, canvas.getWidth(), canvas.getHeight(), paint);
invalidate();
}
public float absDiff(float a, float b) {
if (a > b)
return a - b;
return b - a;
}
public void drawPoint(int x, int y, int color) {
paint.setColor(color);
float left = (originY + height) - (y + 1) * pixelY;
float top = (x * pixelX) + originX;
float right = (originY + height) - (y * pixelY);
float bottom = ((x + 1) * pixelX) + originX;
canvas.drawRect(left, top, right, bottom, paint);
}
public void drawLine(float x1, float y1, float x2, float y2, int color) {
float deltaX, deltaY, x, y;
boolean steep;
float error, yStep;
if (x1 > glcdWidth) x1 = glcdWidth;
if (x2 > glcdWidth) x2 = glcdWidth;
if (y1 > glcdHeight) y1 = glcdHeight;
if (y2 > glcdHeight) y1 = glcdHeight;
if (x1 < 0) x1 = 0;
if (x2 < 0) x2 = 0;
if (y1 < 0) y1 = 0;
if (y2 < 0) y1 = 0;
steep = absDiff(y1, y2) > absDiff(x1, x2);
if (steep) {
float temp0 = y1;
y1 = x1;
x1 = temp0;
float temp1 = y2;
y2 = x2;
x2 = temp1;
}
if (x1 > x2) {
float temp0 = x1;
x1 = x2;
x2 = temp0;
float temp1 = y1;
y1 = y2;
y2 = temp1;
}
deltaX = x2 - x1;
deltaY = absDiff(y1, y2);
error = deltaX / 2;
y = y1;
if (y1 < y2)
yStep = 1;
else
yStep = -1;
for (x = x1; x <= x2; x++) {
if (steep) {
drawPoint((int) y, (int) x, color);
} else {
drawPoint((int) x, (int) y, color);
}
error -= deltaY;
if (error < 0) {
y = y + yStep;
error += deltaX;
}
}
}
public void drawRectangle(float x, float y, float width, float height, int color) {
if (x > glcdWidth - 1)
x = glcdWidth - 1;
if (y > glcdHeight - 1)
y = glcdHeight - 1;
if (x < 0) x = 0;
if (y < 0) y = 0;
if (x + width > glcdWidth)
width = glcdWidth - x - 1;
if (y + height > glcdHeight)
height = glcdHeight - y - 1;
drawLine(x, y, x + width, y, color);
drawLine(x, y, x, y + height, color);
drawLine(x + width, y, x + width, y + height, color);
drawLine(x, y + height, x + width, y + height, color);
}
public void fillRectangle(float x, float y, float width, float height, int color) {
paint.setColor(color);
paint.setStyle(Paint.Style.FILL);
/*
if (x > glcdWidth-1)
x = glcdWidth-1;
if (y > glcdHeight-1)
y = glcdHeight-1;
if (x < 0) x = 0;
if (y < 0) y = 0;
if (x+width > glcdWidth)
width = glcdWidth-x-1;
if (y+height > glcdHeight)
height = glcdHeight-y-1;
*/
canvas.drawRect(originY + this.height - ((y + height + 1) * pixelY), x * pixelX + originX, originY + this.height - (y * pixelY), (x + width + 1) * pixelX + originX, paint);
}
public void drawRoundRectangle(float x, float y, float width, float height, float radius, int color) {
if (x > glcdWidth - 1)
x = glcdWidth - 1;
if (y > glcdHeight - 1)
y = glcdHeight - 1;
if (x < 0) x = 0;
if (y < 0) y = 0;
if (x + width > glcdWidth)
width = glcdWidth - x - 1;
if (y + height > glcdHeight)
height = glcdHeight - y - 1;
if (width < height) {
if (radius > (width / 2))
radius = (width / 2);
} else {
if (radius > (height / 2))
radius = (height / 2);
}
drawLine(x + radius, y, x + width - (radius), y, color);
drawLine(x + radius, y + height, x + width - (radius), y + height, color);
drawLine(x, y + radius, x, y + height - (radius), color);
drawLine(x + width, y + radius, x + width, y + height - (radius), color);
if (radius > 0) {
float tSwitch;
float x1 = 0, y1 = radius;
tSwitch = 3 - 2 * radius;
while (x1 <= y1) {
drawPoint((int) (x + radius - x1), (int) (y + radius - y1), color);
drawPoint((int) (x + radius - y1), (int) (y + radius - x1), color);
drawPoint((int) (x + width - radius + x1), (int) (y + radius - y1), color);
drawPoint((int) (x + width - radius + y1), (int) (y + radius - x1), color);
drawPoint((int) (x + width - radius + x1), (int) (y + height - radius + y1), color);
drawPoint((int) (x + width - radius + y1), (int) (y + height - radius + x1), color);
drawPoint((int) (x + radius - x1), (int) (y + height - radius + y1), color);
drawPoint((int) (x + radius - y1), (int) (y + height - radius + x1), color);
if (tSwitch < 0)
tSwitch += (4 * x1 + 6);
else {
tSwitch += (4 * (x1 - y1) + 10);
y1--;
}
x1++;
}
}
}
public void fillRoundRectangle(float x, float y, float width, float height, float radius, int color) {
if (x > glcdWidth - 1)
x = glcdWidth - 1;
if (y > glcdHeight - 1)
y = glcdHeight - 1;
if (x < 0) x = 0;
if (y < 0) y = 0;
if (x + width > glcdWidth)
width = glcdWidth - x - 1;
if (y + height > glcdHeight)
height = glcdHeight - y - 1;
if (width < height) {
if (radius > (width / 2))
radius = (width / 2);
} else {
if (radius > (height / 2))
radius = (height / 2);
}
drawRoundRectangle(x, y, width, height, radius, color);
fillRectangle(x + radius, y, width - 2 * radius, height, color);
fillRectangle(x, y + radius, width, height - 2 * radius, color);
if (radius > 0) {
paint.setColor(color);
paint.setStyle(Paint.Style.FILL);
canvas.drawCircle(originY + this.height - ((y + radius) * pixelY) - (pixelX / 2), ((x + radius) * pixelX) + originX + (pixelX / 2), (radius * pixelX), paint);
canvas.drawCircle(originY + this.height - ((y + radius) * pixelY) - (pixelX / 2), ((x + width - radius) * pixelX) + originX + (pixelX / 2), (radius * pixelX), paint);
canvas.drawCircle(originY + this.height - ((y + height - radius) * pixelY) - (pixelX / 2), ((x + radius) * pixelX) + originX + (pixelX / 2), (radius * pixelX), paint);
canvas.drawCircle(originY + this.height - ((y + height - radius) * pixelY) - (pixelX / 2), ((x + width - radius) * pixelX) + originX + (pixelX / 2), (radius * pixelX), paint);
}
}
public void drawShadowRoundRectangle(float x, float y, float width, float height, float radius, int color) {
if (x > glcdWidth - 1)
x = glcdWidth - 1;
if (y > glcdHeight - 1)
y = glcdHeight - 1;
if (x < 0) x = 0;
if (y < 0) y = 0;
if (x + width > glcdWidth)
width = glcdWidth - x - 1;
if (y + height > glcdHeight)
height = glcdHeight - y - 1;
if (width < height) {
if (radius > (width / 2))
radius = (width / 2);
} else {
if (radius > (height / 2))
radius = (height / 2);
}
drawLine(x + radius, y, x + width - (radius), y, color);
drawLine(x + radius, y + height, x + width - (radius), y + height, background);
drawLine(x, y + radius, x, y + height - (radius), color);
drawLine(x + width, y + radius, x + width, y + height - (radius), background);
if (radius > 0) {
float tSwitch;
float x1 = 0, y1 = radius;
tSwitch = 3 - 2 * radius;
while (x1 <= y1) {
drawPoint((int) (x + radius - x1), (int) (y + radius - y1), color);
drawPoint((int) (x + radius - y1), (int) (y + radius - x1), color);
drawPoint((int) (x + width - radius + x1), (int) (y + radius - y1), color);
drawPoint((int) (x + width - radius + y1), (int) (y + radius - x1), color);
drawPoint((int) (x + width - radius + x1), (int) (y + height - radius + y1), color);
drawPoint((int) (x + width - radius + y1), (int) (y + height - radius + x1), color);
drawPoint((int) (x + radius - x1), (int) (y + height - radius + y1), color);
drawPoint((int) (x + radius - y1), (int) (y + height - radius + x1), color);
if (tSwitch < 0)
tSwitch += (4 * x1 + 6);
else {
tSwitch += (4 * (x1 - y1) + 10);
y1--;
}
x1++;
}
}
}
public void drawCircle(float xCenter, float yCenter, float radius, int color) {
drawEllipse(xCenter, yCenter, radius, radius, color);
}
public void fillCircle(float xCenter, float yCenter, float radius, int color) {
drawCircle(xCenter, yCenter, radius, color);
paint.setColor(color);
paint.setStyle(Paint.Style.FILL);
canvas.drawCircle(originY + height - (yCenter * pixelY) - (pixelY / 2), originX + (xCenter * pixelX) + (pixelY / 2), (radius * pixelY), paint);
}
public void drawEllipse(float xCenter, float yCenter, float radiusX, float radiusY, int color) {
float radiusXSqrt = radiusX * radiusX;
float radiusYSqrt = radiusY * radiusY;
float x = 0, y = radiusY;
float Px = 0, Py = 2 * radiusXSqrt * radiusY;
drawEllipsePoints(xCenter, yCenter, x, y, color);
float P = (float) (radiusYSqrt - (radiusXSqrt * radiusY) + (0.25 * radiusXSqrt));
while (Px < Py) {
x++;
Px = Px + 2 * radiusYSqrt;
if (P < 0) {
P = P + radiusYSqrt + Px;
} else {
y--;
Py = Py - 2 * radiusXSqrt;
P = P + radiusYSqrt + Px - Py;
}
drawEllipsePoints(xCenter, yCenter, x, y, color);
}
P = (float) (radiusYSqrt * (x + 0.5) * (x + 0.5) + radiusXSqrt * (y - 1) * (y - 1) - radiusXSqrt * radiusYSqrt);
while (y > 0) {
y--;
Py = Py - 2 * radiusXSqrt;
if (P > 0) {
P = P + radiusXSqrt - Py;
} else {
x++;
Px = Px + 2 * radiusYSqrt;
P = P + radiusXSqrt - Py + Px;
}
drawEllipsePoints(xCenter, yCenter, x, y, color);
}
}
public void fillEllipse(float xCenter, float yCenter, float radiusX, float radiusY, int color) {
if (radiusX == radiusY) {
fillCircle(xCenter, yCenter, radiusX, color);
} else {
float radiusXSqrt = radiusX * radiusX;
float radiusYSqrt = radiusY * radiusY;
float x = 0, y = radiusY;
float Px = 0, Py = 2 * radiusXSqrt * radiusY;
fillEllipsePoints(xCenter, yCenter, x, y, color);
float P = (float) (radiusYSqrt - (radiusXSqrt * radiusY) + (0.25 * radiusXSqrt));
while (Px < Py) {
x++;
Px = Px + 2 * radiusYSqrt;
if (P < 0) {
P = P + radiusYSqrt + Px;
} else {
y--;
Py = Py - 2 * radiusXSqrt;
P = P + radiusYSqrt + Px - Py;
}
fillEllipsePoints(xCenter, yCenter, x, y, color);
}
P = (float) (radiusYSqrt * (x + 0.5) * (x + 0.5) + radiusXSqrt * (y - 1) * (y - 1) - radiusXSqrt * radiusYSqrt);
while (y > 0) {
y--;
Py = Py - 2 * radiusXSqrt;
if (P > 0) {
P = P + radiusXSqrt - Py;
} else {
x++;
Px = Px + 2 * radiusYSqrt;
P = P + radiusXSqrt - Py + Px;
}
fillEllipsePoints(xCenter, yCenter, x, y, color);
}
drawEllipse(xCenter, yCenter, radiusX, radiusY, color);
}
}
private void drawEllipsePoints(float xCenter, float yCenter, float x, float y, int color) {
drawPoint((int) (xCenter + x), (int) (yCenter + y), color);
drawPoint((int) (xCenter + x), (int) (yCenter - y), color);
drawPoint((int) (xCenter - x), (int) (yCenter + y), color);
drawPoint((int) (xCenter - x), (int) (yCenter - y), color);
}
private void fillEllipsePoints(float xCenter, float yCenter, float x, float y, int color) {
fillRectangle(xCenter - x, yCenter - y, x * 2, y * 2, color);
}
private int drawChar(char c, float x, float y, int textSize, int textFont, int color) {
paint.setStyle(Paint.Style.FILL);
paint.setColor(color);
font mfont;
switch (textFont) {
case GlcdShield.FONT_ARIEL_REGULAR:
mfont = new ArielRegular();
break;
case GlcdShield.FONT_ARIEL_BLACK:
mfont = new ArielBlack();
break;
case GlcdShield.FONT_ARIEL_ITALIC:
mfont = new ArielItalic();
break;
case GlcdShield.FONT_COMICSANS:
mfont = new ComicSans();
break;
case GlcdShield.FONT_SERIF:
mfont = new SerifRegular();
break;
default:
mfont = new ArielRegular();
break;
}
if (c < mfont.getFirst_char() || c > mfont.getFirst_char() + mfont.getChar_Count()) {
return 0;
}
c -= mfont.getFirst_char();
int multiplier = textSize;
int[] data = mfont.getFont();
int charInit = 0;
for (int widhtAdderCount = 0; widhtAdderCount < c; widhtAdderCount++) {
charInit += mfont.chars_width[widhtAdderCount] * 2;
}
ArrayList<Integer> charBytes = new ArrayList<Integer>();
for (int charBytesCount = 0; charBytesCount < mfont.chars_width[c]; charBytesCount++) {
charBytes.add(data[charInit + charBytesCount]);
int ha = data[charInit + charBytesCount];
for (int i = 0; i < 8; i++) {
if (((ha >> i) & (0x01)) == 0x01) {
if (multiplier == 1) {
drawPoint((int) (y + charBytesCount), (int) (x + i), color);
} else {
float left = (originY + height) - ((x + ((i + 1) * multiplier)) * pixelY);
if (left < originY) left = originY;
float top = ((y + ((charBytesCount) * multiplier)) * pixelX) + originX;
if (top < originX) top = originX;
float right = (originY + height) - ((x + ((i) * multiplier)) * pixelY);
if (right > originY + (height)) right = originY + (height);
float bottom = ((y + ((charBytesCount + 1) * multiplier)) * pixelX) + originX;
if (bottom > originX + (width)) bottom = originX + (width);
canvas.drawRect(left, top, right, bottom, paint);
}
}
}
ha = data[charInit + charBytesCount + mfont.chars_width[c]];
if (mfont.getFont_height() > 8) {
int k = (7 - (mfont.getFont_height() - 8 - 1));
for (int i = k; i < 8; i++) {
if (((ha >> i) & (0x01)) == 0x01) {
if (multiplier == 1) {
drawPoint((int) (y + charBytesCount), (int) (x + i + 8 - k), color);
} else {
float left = (originY + height) - ((x + ((i + 8 - k + 1) * multiplier)) * pixelY);
if (left < originY) left = originY;
float top = ((y + ((charBytesCount) * multiplier)) * pixelX) + originX;
if (top < originX) top = originX;
float right = (originY + height) - ((x + ((i + 8 - k) * multiplier)) * pixelY);
if (right > originY + (height)) right = originY + (height);
float bottom = ((y + ((charBytesCount + 1) * multiplier)) * pixelX) + originX;
if (bottom > originX + (width)) bottom = originX + (width);
canvas.drawRect(left, top, right, bottom, paint);
}
}
}
}
}
return mfont.chars_width[c];
}
public void drawString(String text, float x, float y, int textSize, int textFont, int color) {
if (text != null) {
int yMargin = 0;
for (int charCount = 0; charCount < text.length(); charCount++) {
yMargin += (drawChar(text.charAt(charCount), y, x + yMargin, textSize, textFont, color) + 2) * textSize;
}
}
}
public int getCharWidth(char c, int textSize, int textFont) {
font mfont;
switch (textFont) {
case GlcdShield.FONT_ARIEL_REGULAR:
mfont = new ArielRegular();
break;
case GlcdShield.FONT_ARIEL_BLACK:
mfont = new ArielBlack();
break;
case GlcdShield.FONT_ARIEL_ITALIC:
mfont = new ArielItalic();
break;
case GlcdShield.FONT_COMICSANS:
mfont = new ComicSans();
break;
case GlcdShield.FONT_SERIF:
mfont = new SerifRegular();
break;
default:
mfont = new ArielRegular();
break;
}
if (c < mfont.getFirst_char() || c > mfont.getFirst_char() + mfont.getChar_Count()) {
return 0;
}
c -= mfont.getFirst_char();
return (mfont.chars_width[c] + 2) * textSize;
}
public int getStringWidth(String text, int textSize, int textFont) {
int yMargin = 0;
if (text != null) {
for (int charCount = 0; charCount < text.length(); charCount++) {
yMargin += getCharWidth(text.charAt(charCount), textSize, textFont);
}
}
return yMargin;
}
public int getMaxCharsInWidth(String text, float width, int textSize, int textFont) {
int yMargin = 0;
int charCount = 0;
if (text != null) {
while (charCount < text.length() && yMargin < width) {
yMargin += getCharWidth(text.charAt(charCount), textSize, textFont);
charCount++;
}
}
return charCount;
}
public int getCharHeight(int textSize, int textFont) {
font mfont;
switch (textFont) {
case GlcdShield.FONT_ARIEL_REGULAR:
mfont = new ArielRegular();
break;
case GlcdShield.FONT_ARIEL_BLACK:
mfont = new ArielBlack();
break;
case GlcdShield.FONT_ARIEL_ITALIC:
mfont = new ArielItalic();
break;
case GlcdShield.FONT_COMICSANS:
mfont = new ComicSans();
break;
case GlcdShield.FONT_SERIF:
mfont = new SerifRegular();
break;
default:
mfont = new ArielRegular();
break;
}
return mfont.getFont_height() * textSize;
}
@Override
public boolean onTouch(View v, MotionEvent event) {
float x = event.getY();
float y = event.getX();
int action = event.getAction();
if (x >= originX && x < originX + width && y >= originY && y < originY + height) {
x -= originX;
y = height - (y - originY);
x /= pixelX;
y /= pixelY;
List<Integer> params = new ArrayList<>();
params.add(action);
params.add((int) x);
params.add((int) y);
((GlcdShield) ((OneSheeldApplication) getContext().getApplicationContext()).getRunningShields().get(controllerTag)).doOrder(GlcdShield.ORDER_HANDLETOUCH, params);
} else {
if (((GlcdShield) ((OneSheeldApplication) getContext().getApplicationContext()).getRunningShields().get(controllerTag)).currentPressedKey != null)
if (((GlcdShield) ((OneSheeldApplication) getContext().getApplicationContext()).getRunningShields().get(controllerTag)).shapes.indexOfKey(((GlcdShield) ((OneSheeldApplication) getContext().getApplicationContext()).getRunningShields().get(controllerTag)).currentPressedKey) > -1)
((GlcdShield) ((OneSheeldApplication) getContext().getApplicationContext()).getRunningShields().get(controllerTag)).shapes.get(((GlcdShield) ((OneSheeldApplication) getContext().getApplicationContext()).getRunningShields().get(controllerTag)).currentPressedKey).setIsPressed(false);
}
return true;
}
// fonts
private class font {
protected int font_width = 0, font_height = 0, first_char = 0, char_Count = 0;
protected int[] chars_width = new int[]{};
protected int[] font = new int[]{};
public int getChar_Count() {
return char_Count;
}
public int getFirst_char() {
return first_char;
}
public int getFont_height() {
return font_height;
}
public int getFont_width() {
return font_width;
}
public int[] getChars_width() {
return chars_width;
}
public int[] getFont() {
return font;
}
}
public final class ArielRegular extends font {
public ArielRegular() {
font_width = 10;
font_height = 12;
first_char = 32;
char_Count = 95;
chars_width = new int[]{
0x00, 0x01, 0x03, 0x07, 0x05, 0x09, 0x07, 0x01, 0x03, 0x03,
0x05, 0x05, 0x01, 0x03, 0x01, 0x03, 0x05, 0x03, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x01, 0x01, 0x05, 0x06,
0x05, 0x05, 0x0B, 0x07, 0x06, 0x07, 0x07, 0x06, 0x05, 0x07,
0x07, 0x01, 0x05, 0x07, 0x06, 0x07, 0x07, 0x07, 0x06, 0x07,
0x07, 0x06, 0x07, 0x07, 0x07, 0x0B, 0x07, 0x07, 0x07, 0x02,
0x03, 0x02, 0x05, 0x07, 0x02, 0x05, 0x05, 0x04, 0x05, 0x05,
0x03, 0x05, 0x05, 0x01, 0x02, 0x05, 0x01, 0x09, 0x05, 0x05,
0x05, 0x05, 0x03, 0x05, 0x03, 0x05, 0x05, 0x09, 0x05, 0x05,
0x05, 0x03, 0x01, 0x03, 0x06, 0x06,
};
font = new int[]{
0x7F, 0x10, // 33
0x07, 0x00, 0x07, 0x00, 0x00, 0x00, // 34
0x24, 0xE4, 0x3C, 0xE7, 0x3C, 0x27, 0x24, 0x00, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00, // 35
0xCE, 0x11, 0xFF, 0x11, 0xE2, 0x00, 0x10, 0x30, 0x10, 0x00, // 36
0x0E, 0x11, 0x11, 0xCE, 0x38, 0xE6, 0x11, 0x10, 0xE0, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x10, 0x10, 0x00, // 37
0xE0, 0x1E, 0x11, 0x29, 0xC6, 0xA0, 0x00, 0x00, 0x10, 0x10, 0x10, 0x00, 0x00, 0x10, // 38
0x07, 0x00, // 39
0xF8, 0x06, 0x01, 0x00, 0x30, 0x40, // 40
0x01, 0x06, 0xF8, 0x40, 0x30, 0x00, // 41
0x02, 0x0A, 0x07, 0x0A, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, // 42
0x10, 0x10, 0x7C, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // 43
0x00, 0x70, // 44
0x20, 0x20, 0x20, 0x00, 0x00, 0x00, // 45
0x00, 0x10, // 46
0x80, 0x7C, 0x03, 0x10, 0x00, 0x00, // 47
0xFE, 0x01, 0x01, 0x01, 0xFE, 0x00, 0x10, 0x10, 0x10, 0x00, // 48
0x04, 0x02, 0xFF, 0x00, 0x00, 0x10, // 49
0x02, 0x81, 0x41, 0x31, 0x0E, 0x10, 0x10, 0x10, 0x10, 0x10, // 50
0x82, 0x01, 0x11, 0x11, 0xEE, 0x00, 0x10, 0x10, 0x10, 0x00, // 51
0x60, 0x58, 0x46, 0xFF, 0x40, 0x00, 0x00, 0x00, 0x10, 0x00, // 52
0x9C, 0x0B, 0x09, 0x09, 0xF1, 0x00, 0x10, 0x10, 0x10, 0x00, // 53
0xFE, 0x11, 0x09, 0x09, 0xF2, 0x00, 0x10, 0x10, 0x10, 0x00, // 54
0x01, 0xC1, 0x39, 0x05, 0x03, 0x00, 0x10, 0x00, 0x00, 0x00, // 55
0xEE, 0x11, 0x11, 0x11, 0xEE, 0x00, 0x10, 0x10, 0x10, 0x00, // 56
0x9E, 0x21, 0x21, 0x11, 0xFE, 0x00, 0x10, 0x10, 0x10, 0x00, // 57
0x04, 0x10, // 58
0x04, 0x70, // 59
0x10, 0x28, 0x28, 0x28, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, // 60
0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 61
0x44, 0x28, 0x28, 0x28, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // 62
0x06, 0x01, 0x61, 0x11, 0x0E, 0x00, 0x00, 0x10, 0x00, 0x00, // 63
0xF0, 0x0C, 0xE2, 0x12, 0x09, 0x09, 0xF1, 0x19, 0x02, 0x86, 0x78, 0x10, 0x20, 0x40, 0x90, 0x90, 0x90, 0x90, 0x90, 0x50, 0x40, 0x20, // 64
0x80, 0x70, 0x2E, 0x21, 0x2E, 0x70, 0x80, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, // 65
0xFF, 0x11, 0x11, 0x11, 0x11, 0xEE, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, // 66
0x7C, 0x82, 0x01, 0x01, 0x01, 0x82, 0x44, 0x00, 0x00, 0x10, 0x10, 0x10, 0x00, 0x00, // 67
0xFF, 0x01, 0x01, 0x01, 0x01, 0x82, 0x7C, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00, // 68
0xFF, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, // 69
0xFF, 0x11, 0x11, 0x11, 0x01, 0x10, 0x00, 0x00, 0x00, 0x00, // 70
0x7C, 0x82, 0x01, 0x01, 0x11, 0x92, 0x74, 0x00, 0x00, 0x10, 0x10, 0x10, 0x00, 0x00, // 71
0xFF, 0x10, 0x10, 0x10, 0x10, 0x10, 0xFF, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, // 72
0xFF, 0x10, // 73
0xC0, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x10, 0x10, 0x10, 0x00, // 74
0xFF, 0x20, 0x10, 0x28, 0x44, 0x82, 0x01, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, // 75
0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, // 76
0xFF, 0x06, 0x78, 0x80, 0x78, 0x06, 0xFF, 0x10, 0x00, 0x00, 0x10, 0x00, 0x00, 0x10, // 77
0xFF, 0x02, 0x0C, 0x10, 0x60, 0x80, 0xFF, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, // 78
0x7C, 0x82, 0x01, 0x01, 0x01, 0x82, 0x7C, 0x00, 0x00, 0x10, 0x10, 0x10, 0x00, 0x00, // 79
0xFF, 0x11, 0x11, 0x11, 0x11, 0x0E, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // 80
0x7C, 0x82, 0x01, 0x41, 0x41, 0x82, 0x7C, 0x00, 0x00, 0x10, 0x10, 0x10, 0x00, 0x10, // 81
0xFF, 0x11, 0x11, 0x11, 0x31, 0xD1, 0x0E, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, // 82
0xCE, 0x11, 0x11, 0x11, 0x11, 0xE6, 0x00, 0x10, 0x10, 0x10, 0x10, 0x00, // 83
0x01, 0x01, 0x01, 0xFF, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, // 84
0x7F, 0x80, 0x00, 0x00, 0x00, 0x80, 0x7F, 0x00, 0x00, 0x10, 0x10, 0x10, 0x00, 0x00, // 85
0x03, 0x1C, 0x60, 0x80, 0x60, 0x1C, 0x03, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, // 86
0x07, 0x78, 0x80, 0x70, 0x0E, 0x01, 0x0E, 0x70, 0x80, 0x7C, 0x03, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, // 87
0x01, 0xC6, 0x28, 0x10, 0x6C, 0x82, 0x01, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, // 88
0x01, 0x06, 0x08, 0xF0, 0x08, 0x06, 0x01, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, // 89
0x00, 0x81, 0x61, 0x11, 0x0D, 0x03, 0x01, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, // 90
0xFF, 0x01, 0x70, 0x40, // 91
0x03, 0x7C, 0x80, 0x00, 0x00, 0x10, // 92
0x01, 0xFF, 0x40, 0x70, // 93
0x10, 0x0E, 0x01, 0x0E, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // 94
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, // 95
0x01, 0x02, 0x00, 0x00, // 96
0xC8, 0x24, 0x24, 0xA4, 0xF8, 0x00, 0x10, 0x10, 0x00, 0x10, // 97
0xFF, 0x88, 0x04, 0x04, 0xF8, 0x10, 0x00, 0x10, 0x10, 0x00, // 98
0xF8, 0x04, 0x04, 0x88, 0x00, 0x10, 0x10, 0x00, // 99
0xF8, 0x04, 0x04, 0x88, 0xFF, 0x00, 0x10, 0x10, 0x00, 0x10, // 100
0xF8, 0x24, 0x24, 0x24, 0xB8, 0x00, 0x10, 0x10, 0x10, 0x00, // 101
0x04, 0xFE, 0x05, 0x00, 0x10, 0x00, // 102
0xF8, 0x04, 0x04, 0x88, 0xFC, 0x40, 0x50, 0x50, 0x40, 0x30, // 103
0xFF, 0x08, 0x04, 0x04, 0xF8, 0x10, 0x00, 0x00, 0x00, 0x10, // 104
0xFD, 0x10, // 105
0x00, 0xFD, 0x40, 0x30, // 106
0xFF, 0x20, 0x30, 0xC8, 0x04, 0x10, 0x00, 0x00, 0x00, 0x10, // 107
0xFF, 0x10, // 108
0xFC, 0x08, 0x04, 0x04, 0xF8, 0x08, 0x04, 0x04, 0xF8, 0x10, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x10, // 109
0xFC, 0x08, 0x04, 0x04, 0xF8, 0x10, 0x00, 0x00, 0x00, 0x10, // 110
0xF8, 0x04, 0x04, 0x04, 0xF8, 0x00, 0x10, 0x10, 0x10, 0x00, // 111
0xFC, 0x88, 0x04, 0x04, 0xF8, 0x70, 0x00, 0x10, 0x10, 0x00, // 112
0xF8, 0x04, 0x04, 0x88, 0xFC, 0x00, 0x10, 0x10, 0x00, 0x70, // 113
0xFC, 0x08, 0x04, 0x10, 0x00, 0x00, // 114
0x98, 0x24, 0x24, 0x24, 0xC8, 0x00, 0x10, 0x10, 0x10, 0x00, // 115
0x04, 0xFF, 0x04, 0x00, 0x10, 0x10, // 116
0xFC, 0x00, 0x00, 0x80, 0xFC, 0x00, 0x10, 0x10, 0x00, 0x10, // 117
0x0C, 0x70, 0x80, 0x70, 0x0C, 0x00, 0x00, 0x10, 0x00, 0x00, // 118
0x0C, 0x70, 0x80, 0x70, 0x0C, 0x70, 0x80, 0x70, 0x0C, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, // 119
0x04, 0xD8, 0x60, 0x98, 0x04, 0x10, 0x00, 0x00, 0x00, 0x10, // 120
0x0C, 0x70, 0x80, 0x70, 0x0C, 0x00, 0x40, 0x30, 0x00, 0x00, // 121
0x04, 0xC4, 0x24, 0x1C, 0x04, 0x10, 0x10, 0x10, 0x10, 0x10, // 122
0x20, 0xDE, 0x01, 0x00, 0x30, 0x40, // 123
0xFF, 0x70, // 124
0x01, 0xDE, 0x20, 0x40, 0x30, 0x00, // 125
0x20, 0x10, 0x10, 0x20, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 126
0xFE, 0x02, 0x02, 0x02, 0x02, 0xFE, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10 // 127
};
}
}
public final class ArielBlack extends font {
public ArielBlack() {
font_width = 10;
font_height = 12;
first_char = 32;
char_Count = 95;
chars_width = new int[]{
0x00, 0x03, 0x06, 0x07, 0x07, 0x0A, 0x09, 0x03, 0x03, 0x03,
0x05, 0x06, 0x03, 0x04, 0x03, 0x03, 0x07, 0x05, 0x07, 0x07,
0x08, 0x07, 0x07, 0x07, 0x07, 0x07, 0x03, 0x03, 0x06, 0x06,
0x06, 0x07, 0x09, 0x09, 0x07, 0x07, 0x07, 0x07, 0x06, 0x08,
0x08, 0x03, 0x07, 0x09, 0x06, 0x09, 0x08, 0x08, 0x07, 0x08,
0x08, 0x07, 0x09, 0x08, 0x09, 0x0C, 0x09, 0x09, 0x07, 0x04,
0x03, 0x04, 0x06, 0x06, 0x03, 0x07, 0x07, 0x07, 0x07, 0x07,
0x05, 0x07, 0x07, 0x03, 0x03, 0x08, 0x03, 0x0B, 0x07, 0x07,
0x07, 0x07, 0x05, 0x06, 0x04, 0x07, 0x07, 0x0B, 0x07, 0x07,
0x06, 0x04, 0x02, 0x04, 0x06, 0x06,
};
font = new int[]{
0xBE, 0xBE, 0xBE, 0x30, 0x30, 0x30, // 33
0x0E, 0x0E, 0x0E, 0x00, 0x0E, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 34
0xD8, 0xF8, 0xFE, 0xDE, 0xF8, 0xFE, 0xDE, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x00, // 35
0x9C, 0xBE, 0x36, 0xFF, 0x66, 0xEE, 0xCC, 0x10, 0x30, 0x30, 0x70, 0x30, 0x30, 0x10, // 36
0x1C, 0x22, 0x22, 0x9C, 0x60, 0x10, 0xCC, 0x22, 0x20, 0xC0, 0x00, 0x00, 0x20, 0x10, 0x00, 0x00, 0x10, 0x20, 0x20, 0x10, // 37
0x80, 0xDC, 0xFE, 0x76, 0x76, 0xDE, 0xCC, 0xC0, 0x40, 0x10, 0x30, 0x30, 0x30, 0x30, 0x30, 0x10, 0x10, 0x30, // 38
0x0E, 0x0E, 0x0E, 0x00, 0x00, 0x00, // 39
0xF0, 0xFC, 0x06, 0x10, 0x70, 0xC0, // 40
0x06, 0xFC, 0xF0, 0xC0, 0x70, 0x10, // 41
0x04, 0x14, 0x0E, 0x14, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // 42
0x60, 0x60, 0xF8, 0xF8, 0x60, 0x60, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, // 43
0x80, 0x80, 0x80, 0xB0, 0xF0, 0x70, // 44
0xC0, 0xC0, 0xC0, 0xC0, 0x00, 0x00, 0x00, 0x00, // 45
0x80, 0x80, 0x80, 0x30, 0x30, 0x30, // 46
0x00, 0xF8, 0x06, 0x30, 0x00, 0x00, // 47
0xF8, 0xFC, 0xFE, 0x06, 0xFE, 0xFC, 0xF8, 0x00, 0x10, 0x30, 0x30, 0x30, 0x10, 0x00, // 48
0x18, 0x0C, 0xFE, 0xFE, 0xFE, 0x00, 0x00, 0x30, 0x30, 0x30, // 49
0x0C, 0x8E, 0xCE, 0xE6, 0x7E, 0x3E, 0x1C, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, // 50
0x8C, 0x8E, 0x8E, 0x26, 0xFE, 0xDE, 0xCC, 0x10, 0x30, 0x30, 0x30, 0x30, 0x30, 0x10, // 51
0xE0, 0xF0, 0xF8, 0xCC, 0xFE, 0xFE, 0xFE, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x30, 0x00, // 52
0xBE, 0xBE, 0xB6, 0x36, 0xF6, 0xF6, 0xE6, 0x10, 0x30, 0x30, 0x30, 0x30, 0x30, 0x10, // 53
0xF8, 0xFC, 0xFE, 0x26, 0xE6, 0xE6, 0xE4, 0x00, 0x10, 0x30, 0x30, 0x30, 0x30, 0x10, // 54
0x06, 0x06, 0xE6, 0xF6, 0x7E, 0x1E, 0x06, 0x00, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, // 55
0xCC, 0xFE, 0xFE, 0x36, 0xFE, 0xFE, 0xCC, 0x10, 0x30, 0x30, 0x30, 0x30, 0x30, 0x10, // 56
0x3C, 0x3E, 0x26, 0x26, 0xFE, 0xFC, 0xF8, 0x10, 0x30, 0x30, 0x30, 0x30, 0x10, 0x00, // 57
0x9C, 0x9C, 0x9C, 0x30, 0x30, 0x30, // 58
0x9C, 0x9C, 0x9C, 0xB0, 0xF0, 0x70, // 59
0x70, 0x70, 0xD8, 0xD8, 0xD8, 0x8C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, // 60
0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0xD8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 61
0x8C, 0xD8, 0xD8, 0xD8, 0x70, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // 62
0x0C, 0x0E, 0x66, 0x76, 0x7E, 0x3E, 0x1C, 0x00, 0x00, 0x30, 0x30, 0x30, 0x00, 0x00, // 63
0xF0, 0x0C, 0xF4, 0x0A, 0x0A, 0xF2, 0x1A, 0x84, 0x78, 0x00, 0x30, 0x20, 0x50, 0x50, 0x50, 0x50, 0x20, 0x20, // 64
0x00, 0xF8, 0xFE, 0xFE, 0x8E, 0xFE, 0xFE, 0xF8, 0x00, 0x30, 0x30, 0x30, 0x10, 0x10, 0x10, 0x30, 0x30, 0x30, // 65
0xFE, 0xFE, 0xFE, 0x36, 0xFE, 0xFE, 0xCC, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x10, // 66
0xF8, 0xFC, 0xFE, 0x06, 0x8E, 0x8E, 0x8C, 0x00, 0x10, 0x30, 0x30, 0x30, 0x30, 0x10, // 67
0xFE, 0xFE, 0xFE, 0x06, 0xFE, 0xFC, 0xF8, 0x30, 0x30, 0x30, 0x30, 0x30, 0x10, 0x00, // 68
0xFE, 0xFE, 0xFE, 0x36, 0x36, 0x36, 0x36, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, // 69
0xFE, 0xFE, 0xFE, 0x36, 0x36, 0x06, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, // 70
0xF8, 0xFC, 0xFE, 0x06, 0x66, 0xEE, 0xEE, 0xEC, 0x00, 0x10, 0x30, 0x30, 0x30, 0x30, 0x30, 0x10, // 71
0xFE, 0xFE, 0xFE, 0x30, 0x30, 0xFE, 0xFE, 0xFE, 0x30, 0x30, 0x30, 0x00, 0x00, 0x30, 0x30, 0x30, // 72
0xFE, 0xFE, 0xFE, 0x30, 0x30, 0x30, // 73
0x80, 0x80, 0x80, 0x00, 0xFE, 0xFE, 0xFE, 0x10, 0x30, 0x30, 0x30, 0x30, 0x30, 0x10, // 74
0xFE, 0xFE, 0xFE, 0x70, 0x38, 0xFC, 0xFE, 0x86, 0x02, 0x30, 0x30, 0x30, 0x00, 0x00, 0x10, 0x30, 0x30, 0x20, // 75
0xFE, 0xFE, 0xFE, 0x00, 0x00, 0x00, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, // 76
0xFE, 0xFE, 0x1E, 0xF8, 0x80, 0xF8, 0x1E, 0xFE, 0xFE, 0x30, 0x30, 0x00, 0x10, 0x30, 0x10, 0x00, 0x30, 0x30, // 77
0xFE, 0xFE, 0x1C, 0x38, 0xE0, 0xC0, 0xFE, 0xFE, 0x30, 0x30, 0x00, 0x00, 0x00, 0x10, 0x30, 0x30, // 78
0xF8, 0xFC, 0xFE, 0x06, 0x06, 0xFE, 0xFC, 0xF8, 0x00, 0x10, 0x30, 0x30, 0x30, 0x30, 0x10, 0x00, // 79
0xFE, 0xFE, 0xFE, 0x66, 0x7E, 0x7E, 0x3C, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, // 80
0xF8, 0xFC, 0xFE, 0x06, 0x86, 0xFE, 0xFC, 0xF8, 0x00, 0x10, 0x30, 0x30, 0x30, 0x30, 0x30, 0x60, // 81
0xFE, 0xFE, 0xFE, 0x36, 0xFE, 0xFE, 0xDC, 0x00, 0x30, 0x30, 0x30, 0x00, 0x10, 0x30, 0x30, 0x30, // 82
0x9C, 0xBE, 0x3E, 0x36, 0xE6, 0xEE, 0xCC, 0x10, 0x30, 0x30, 0x30, 0x30, 0x30, 0x10, // 83
0x06, 0x06, 0x06, 0xFE, 0xFE, 0xFE, 0x06, 0x06, 0x06, 0x00, 0x00, 0x00, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, // 84
0xFE, 0xFE, 0xFE, 0x00, 0x00, 0xFE, 0xFE, 0xFE, 0x00, 0x10, 0x30, 0x30, 0x30, 0x30, 0x10, 0x00, // 85
0x02, 0x1E, 0xFE, 0xF8, 0x80, 0xF8, 0xFE, 0x1E, 0x02, 0x00, 0x00, 0x00, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, // 86
0x06, 0xFE, 0xFE, 0xC0, 0xF0, 0xFE, 0x0E, 0xFE, 0xF0, 0xC0, 0xFE, 0xFE, 0x00, 0x00, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, 0x30, 0x30, 0x30, 0x00, // 87
0x02, 0x86, 0xDE, 0xFC, 0x70, 0xFC, 0xDE, 0x86, 0x02, 0x20, 0x30, 0x30, 0x10, 0x00, 0x10, 0x30, 0x30, 0x20, // 88
0x02, 0x0E, 0x1E, 0xFC, 0xF0, 0xFC, 0x1E, 0x0E, 0x02, 0x00, 0x00, 0x00, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, // 89
0x06, 0xC6, 0xE6, 0x76, 0x3E, 0x1E, 0x06, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, // 90
0xFE, 0xFE, 0xFE, 0x06, 0xF0, 0xF0, 0xF0, 0xC0, // 91
0x06, 0xF8, 0x00, 0x00, 0x00, 0x30, // 92
0x06, 0xFE, 0xFE, 0xFE, 0xC0, 0xF0, 0xF0, 0xF0, // 93
0x20, 0x38, 0x0E, 0x0E, 0x38, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 94
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, // 95
0x02, 0x06, 0x04, 0x00, 0x00, 0x00, // 96
0xB0, 0xB8, 0xD8, 0x58, 0xF8, 0xF8, 0xF0, 0x10, 0x30, 0x30, 0x20, 0x30, 0x30, 0x30, // 97
0xFE, 0xFE, 0xFE, 0x10, 0x10, 0xF0, 0xF0, 0x30, 0x30, 0x30, 0x10, 0x10, 0x10, 0x10, // 98
0xE0, 0xF0, 0xF8, 0x18, 0x18, 0xB0, 0xA0, 0x00, 0x10, 0x30, 0x30, 0x30, 0x10, 0x00, // 99
0xF0, 0xF8, 0xF8, 0x10, 0xFE, 0xFE, 0xFE, 0x10, 0x30, 0x30, 0x10, 0x30, 0x30, 0x30, // 100
0xE0, 0xF0, 0xF8, 0x48, 0x78, 0x78, 0x70, 0x00, 0x10, 0x30, 0x30, 0x30, 0x30, 0x10, // 101
0xFC, 0xFE, 0xFE, 0x1A, 0x02, 0x30, 0x30, 0x30, 0x00, 0x00, // 102
0xF0, 0xF8, 0xF8, 0x10, 0xF8, 0xF8, 0xF8, 0x90, 0x90, 0x90, 0x90, 0xF0, 0xF0, 0x70, // 103
0xFE, 0xFE, 0xFE, 0x10, 0xF0, 0xF0, 0xF0, 0x30, 0x30, 0x30, 0x00, 0x30, 0x30, 0x30, // 104
0xFA, 0xFA, 0xFA, 0x30, 0x30, 0x30, // 105
0x1A, 0xFA, 0xFA, 0xC0, 0xF0, 0x70, // 106
0xFE, 0xFE, 0xFE, 0xE0, 0xF0, 0xF8, 0x98, 0x08, 0x30, 0x30, 0x30, 0x00, 0x10, 0x30, 0x30, 0x20, // 107
0xFE, 0xFE, 0xFE, 0x30, 0x30, 0x30, // 108
0xF8, 0xF8, 0xF8, 0x10, 0xF8, 0xF8, 0xF0, 0x18, 0xF8, 0xF8, 0xF0, 0x30, 0x30, 0x30, 0x00, 0x30, 0x30, 0x30, 0x00, 0x30, 0x30, 0x30, // 109
0xF8, 0xF8, 0xF8, 0x10, 0xF8, 0xF8, 0xF0, 0x30, 0x30, 0x30, 0x00, 0x30, 0x30, 0x30, // 110
0xE0, 0xF0, 0xF8, 0x18, 0xF8, 0xF0, 0xE0, 0x00, 0x10, 0x30, 0x30, 0x30, 0x10, 0x00, // 111
0xF8, 0xF8, 0xF8, 0x10, 0xF8, 0xF8, 0xF0, 0xF0, 0xF0, 0xF0, 0x10, 0x30, 0x30, 0x10, // 112
0xF0, 0xF8, 0xF8, 0x10, 0xF8, 0xF8, 0xF8, 0x10, 0x30, 0x30, 0x10, 0xF0, 0xF0, 0xF0, // 113
0xF8, 0xF8, 0xF8, 0x10, 0x18, 0x30, 0x30, 0x30, 0x00, 0x00, // 114
0x30, 0x78, 0x78, 0xC8, 0xD8, 0x90, 0x10, 0x30, 0x20, 0x30, 0x30, 0x10, // 115
0xFC, 0xFE, 0xFE, 0x18, 0x10, 0x30, 0x30, 0x30, // 116
0xF8, 0xF8, 0xF8, 0x00, 0xF8, 0xF8, 0xF8, 0x10, 0x30, 0x30, 0x10, 0x30, 0x30, 0x30, // 117
0x08, 0x78, 0xF8, 0x80, 0xF8, 0x78, 0x08, 0x00, 0x00, 0x30, 0x30, 0x30, 0x00, 0x00, // 118
0x18, 0xF8, 0xF8, 0xE0, 0xF8, 0x38, 0xF8, 0xE0, 0xF8, 0xF8, 0x18, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00, // 119
0x08, 0xB8, 0xF8, 0xE0, 0xF8, 0xB8, 0x08, 0x20, 0x30, 0x30, 0x00, 0x30, 0x30, 0x20, // 120
0x08, 0x78, 0xF8, 0x00, 0xF8, 0xF8, 0x18, 0xC0, 0xC0, 0xF0, 0xF0, 0x70, 0x00, 0x00, // 121
0x18, 0x98, 0xD8, 0x78, 0x38, 0x18, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, // 122
0x60, 0xFC, 0x9E, 0x06, 0x00, 0x70, 0xF0, 0xC0, // 123
0xFE, 0xFE, 0xF0, 0xF0, // 124
0x06, 0x9E, 0xFC, 0x60, 0xC0, 0xF0, 0x70, 0x00, // 125
0x60, 0x30, 0x30, 0x60, 0x60, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 126
0xFC, 0x04, 0x04, 0x04, 0x04, 0xFC, 0x30, 0x20, 0x20, 0x20, 0x20, 0x30 // 127
};
}
}
public final class ArielItalic extends font {
public ArielItalic() {
font_width = 10;
font_height = 13;
first_char = 32;
char_Count = 95;
chars_width = new int[]{
0x00, 0x03, 0x01, 0x06, 0x07, 0x09, 0x07, 0x00, 0x03, 0x03,
0x04, 0x05, 0x02, 0x04, 0x01, 0x03, 0x06, 0x04, 0x06, 0x06,
0x06, 0x06, 0x06, 0x05, 0x06, 0x06, 0x02, 0x03, 0x06, 0x06,
0x06, 0x05, 0x0B, 0x07, 0x07, 0x08, 0x08, 0x07, 0x06, 0x08,
0x08, 0x03, 0x05, 0x07, 0x06, 0x09, 0x08, 0x08, 0x07, 0x08,
0x08, 0x07, 0x06, 0x08, 0x06, 0x09, 0x08, 0x06, 0x07, 0x04,
0x03, 0x04, 0x05, 0x06, 0x02, 0x06, 0x07, 0x05, 0x06, 0x06,
0x05, 0x07, 0x06, 0x02, 0x03, 0x06, 0x02, 0x0A, 0x06, 0x06,
0x07, 0x06, 0x04, 0x05, 0x03, 0x06, 0x05, 0x07, 0x06, 0x06,
0x06, 0x03, 0x01, 0x04, 0x06, 0x06,
};
font = new int[]{
0x00, 0xF0, 0x0E, 0x10, 0x00, 0x00, // 33
0x0E, 0x00, // 34
0x48, 0xF8, 0x4E, 0xC8, 0x7E, 0x48, 0x00, 0x18, 0x00, 0x18, 0x00, 0x00, // 35
0x80, 0x0C, 0x12, 0xFA, 0x27, 0xC2, 0x04, 0x08, 0x10, 0x38, 0x10, 0x10, 0x08, 0x00, // 36
0x3C, 0x22, 0x22, 0xDE, 0x20, 0xD8, 0x24, 0x22, 0xE0, 0x00, 0x10, 0x08, 0x00, 0x00, 0x18, 0x10, 0x10, 0x08, // 37
0xC0, 0x20, 0x3C, 0x72, 0x92, 0x8C, 0x40, 0x08, 0x10, 0x10, 0x10, 0x08, 0x18, 0x10, // 38
0xE0, 0x18, 0x04, 0x38, 0x40, 0x00, // 40
0x00, 0x02, 0xFC, 0x20, 0x18, 0x00, // 41
0x04, 0x14, 0x0E, 0x14, 0x00, 0x00, 0x00, 0x00, // 42
0x20, 0x20, 0xF8, 0x20, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // 43
0x00, 0x00, 0x40, 0x30, // 44
0x40, 0x40, 0x40, 0x40, 0x00, 0x00, 0x00, 0x00, // 45
0x00, 0x10, // 46
0x80, 0x60, 0x30, 0x08, 0x00, 0x00, // 47
0xF0, 0x0C, 0x02, 0x02, 0x82, 0x7C, 0x08, 0x10, 0x10, 0x10, 0x08, 0x00, // 48
0x10, 0x88, 0x7C, 0x02, 0x00, 0x18, 0x00, 0x00, // 49
0x00, 0x0C, 0x82, 0x42, 0x22, 0x1C, 0x10, 0x18, 0x10, 0x10, 0x10, 0x00, // 50
0x00, 0x0C, 0x02, 0x22, 0x22, 0xDC, 0x08, 0x10, 0x10, 0x10, 0x08, 0x00, // 51
0xC0, 0xA0, 0x90, 0x88, 0xFC, 0x86, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, // 52
0x90, 0x0E, 0x0A, 0x0A, 0x0A, 0xF2, 0x08, 0x10, 0x10, 0x10, 0x08, 0x00, // 53
0xF8, 0x24, 0x12, 0x12, 0x12, 0xE4, 0x08, 0x10, 0x10, 0x10, 0x08, 0x00, // 54
0x02, 0xC2, 0x32, 0x0A, 0x06, 0x18, 0x00, 0x00, 0x00, 0x00, // 55
0xC0, 0x2C, 0x12, 0x12, 0x12, 0xEC, 0x08, 0x10, 0x10, 0x10, 0x08, 0x00, // 56
0x38, 0x44, 0x42, 0x42, 0xA2, 0x7C, 0x08, 0x10, 0x10, 0x10, 0x08, 0x00, // 57
0x00, 0x08, 0x10, 0x00, // 58
0x00, 0x00, 0x08, 0x40, 0x30, 0x00, // 59
0x20, 0x50, 0x50, 0x50, 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 60
0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 61
0x88, 0x88, 0x50, 0x50, 0x50, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 62
0x04, 0xC2, 0x22, 0x12, 0x0C, 0x00, 0x10, 0x00, 0x00, 0x00, // 63
0xE0, 0x18, 0xE4, 0x16, 0x0A, 0x0A, 0xF2, 0x3A, 0x04, 0x8C, 0xF0, 0x18, 0x20, 0x48, 0x90, 0x90, 0x88, 0x98, 0x90, 0x50, 0x48, 0x20, // 64
0x00, 0x80, 0xC0, 0xB0, 0x8C, 0x82, 0xFC, 0x10, 0x08, 0x00, 0x00, 0x00, 0x00, 0x18, // 65
0x00, 0xF0, 0x2E, 0x22, 0x22, 0x22, 0xDC, 0x18, 0x10, 0x10, 0x10, 0x10, 0x10, 0x08, // 66
0xF0, 0x0C, 0x04, 0x02, 0x02, 0x02, 0x02, 0x8C, 0x00, 0x08, 0x10, 0x10, 0x10, 0x10, 0x08, 0x00, // 67
0x00, 0xF8, 0x06, 0x02, 0x02, 0x02, 0x82, 0x7C, 0x18, 0x10, 0x10, 0x10, 0x10, 0x08, 0x08, 0x00, // 68
0x00, 0xF8, 0x26, 0x22, 0x22, 0x22, 0x02, 0x18, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, // 69
0x00, 0xF8, 0x26, 0x22, 0x22, 0x22, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, // 70
0xF0, 0x0C, 0x04, 0x02, 0x22, 0x22, 0xA2, 0x6C, 0x00, 0x08, 0x10, 0x10, 0x10, 0x10, 0x08, 0x00, // 71
0x00, 0xF8, 0x26, 0x20, 0x20, 0x20, 0xF0, 0x0E, 0x18, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, // 72
0x00, 0xF8, 0x06, 0x18, 0x00, 0x00, // 73
0x80, 0x00, 0x00, 0xE0, 0x1E, 0x08, 0x10, 0x08, 0x00, 0x00, // 74
0x80, 0x78, 0x26, 0x30, 0xC8, 0x04, 0x02, 0x18, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, // 75
0x00, 0xF8, 0x06, 0x00, 0x00, 0x00, 0x18, 0x10, 0x10, 0x10, 0x10, 0x10, // 76
0x00, 0xF8, 0x06, 0xFE, 0x00, 0x80, 0x70, 0x8C, 0x7E, 0x18, 0x00, 0x00, 0x00, 0x18, 0x08, 0x00, 0x18, 0x00, // 77
0x00, 0xF8, 0x06, 0x1C, 0xE0, 0x00, 0xF0, 0x0E, 0x18, 0x00, 0x00, 0x00, 0x08, 0x18, 0x00, 0x00, // 78
0xF0, 0x0C, 0x04, 0x02, 0x02, 0x02, 0x84, 0x78, 0x00, 0x08, 0x10, 0x10, 0x10, 0x10, 0x08, 0x00, // 79
0x00, 0xF8, 0x26, 0x22, 0x22, 0x22, 0x3E, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 80
0xF0, 0x0C, 0x04, 0x02, 0x82, 0x02, 0x84, 0x78, 0x00, 0x08, 0x10, 0x10, 0x10, 0x18, 0x28, 0x00, // 81
0x00, 0xF8, 0x26, 0x22, 0x22, 0xE2, 0x22, 0x1C, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, // 82
0x80, 0x1C, 0x12, 0x22, 0x22, 0xC2, 0x0C, 0x08, 0x10, 0x10, 0x10, 0x10, 0x08, 0x00, // 83
0x02, 0x02, 0xF2, 0x0E, 0x02, 0x02, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, // 84
0xF0, 0x0E, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0E, 0x08, 0x10, 0x10, 0x10, 0x10, 0x08, 0x00, 0x00, // 85
0xFE, 0x00, 0x80, 0x60, 0x18, 0x06, 0x08, 0x10, 0x08, 0x00, 0x00, 0x00, // 86
0xFE, 0x80, 0x40, 0x30, 0x0C, 0xFE, 0x80, 0x60, 0x1E, 0x18, 0x08, 0x00, 0x00, 0x00, 0x18, 0x08, 0x00, 0x00, // 87
0x00, 0x00, 0x86, 0x78, 0x60, 0x90, 0x08, 0x04, 0x10, 0x08, 0x00, 0x00, 0x00, 0x08, 0x10, 0x00, // 88
0x06, 0x38, 0xC0, 0x30, 0x08, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, // 89
0x00, 0x82, 0x42, 0x22, 0x12, 0x0A, 0x06, 0x18, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, // 90
0x00, 0xF0, 0x0E, 0x02, 0x70, 0x48, 0x00, 0x00, // 91
0x06, 0xF8, 0x00, 0x00, 0x00, 0x18, // 92
0x00, 0x00, 0xF2, 0x0C, 0x40, 0x78, 0x00, 0x00, // 93
0x20, 0x1C, 0x02, 0x1C, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // 94
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, // 95
0x02, 0x04, 0x00, 0x00, // 96
0x80, 0x50, 0x48, 0x48, 0xC8, 0x70, 0x08, 0x10, 0x10, 0x08, 0x18, 0x00, // 97
0x00, 0xF8, 0x16, 0x08, 0x08, 0x08, 0xF0, 0x18, 0x08, 0x10, 0x10, 0x10, 0x08, 0x00, // 98
0xE0, 0x10, 0x08, 0x08, 0x10, 0x08, 0x10, 0x10, 0x08, 0x00, // 99
0xE0, 0x10, 0x08, 0x08, 0x10, 0xFF, 0x08, 0x10, 0x10, 0x08, 0x18, 0x00, // 100
0xE0, 0x50, 0x48, 0x48, 0x48, 0x70, 0x08, 0x10, 0x10, 0x10, 0x08, 0x00, // 101
0x00, 0xF0, 0x1C, 0x14, 0x14, 0x38, 0x00, 0x00, 0x00, 0x00, // 102
0x00, 0xE0, 0x10, 0x08, 0x08, 0x90, 0x78, 0x20, 0x48, 0x50, 0x50, 0x50, 0x38, 0x00, // 103
0x00, 0xF8, 0x16, 0x08, 0x08, 0xF0, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, // 104
0x00, 0xE8, 0x18, 0x00, // 105
0x00, 0x80, 0x68, 0x40, 0x38, 0x00, // 106
0x80, 0x78, 0x46, 0xE0, 0x10, 0x08, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, // 107
0x00, 0xF8, 0x18, 0x00, // 108
0x80, 0x78, 0x10, 0x08, 0x08, 0xF0, 0x10, 0x08, 0x08, 0xF0, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, // 109
0x00, 0xF8, 0x10, 0x08, 0x08, 0xF0, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, // 110
0xE0, 0x10, 0x08, 0x08, 0x08, 0xF0, 0x08, 0x10, 0x10, 0x10, 0x08, 0x00, // 111
0x00, 0xC0, 0x38, 0x10, 0x08, 0x08, 0xF0, 0x60, 0x18, 0x08, 0x10, 0x10, 0x08, 0x00, // 112
0xE0, 0x10, 0x08, 0x08, 0x08, 0xF0, 0x08, 0x10, 0x10, 0x10, 0x68, 0x18, // 113
0x80, 0x7C, 0x10, 0x10, 0x18, 0x00, 0x00, 0x00, // 114
0x80, 0x30, 0x28, 0x48, 0xD0, 0x08, 0x10, 0x10, 0x10, 0x08, // 115
0xC8, 0x3E, 0x08, 0x18, 0x10, 0x10, // 116
0x80, 0x78, 0x00, 0x00, 0x80, 0x78, 0x08, 0x10, 0x10, 0x08, 0x18, 0x00, // 117
0x38, 0xC0, 0x00, 0xC0, 0x30, 0x00, 0x18, 0x08, 0x00, 0x00, // 118
0x78, 0x80, 0xE0, 0x10, 0xF8, 0x80, 0x78, 0x00, 0x18, 0x00, 0x00, 0x18, 0x08, 0x00, // 119
0x00, 0x08, 0xB0, 0x40, 0xA0, 0x10, 0x10, 0x08, 0x00, 0x00, 0x08, 0x10, // 120
0x00, 0xF8, 0x00, 0x80, 0x40, 0x30, 0x40, 0x40, 0x38, 0x08, 0x00, 0x00, // 121
0x00, 0x08, 0x88, 0x68, 0x18, 0x08, 0x10, 0x18, 0x10, 0x10, 0x10, 0x00, // 122
0x40, 0xA0, 0x3E, 0x00, 0x78, 0x40, // 123
0xFE, 0x78, // 124
0x00, 0x82, 0xBE, 0x40, 0x40, 0x78, 0x00, 0x00, // 125
0x60, 0x20, 0x20, 0x40, 0x40, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 126
0xFC, 0x04, 0x04, 0x04, 0x04, 0xFC, 0x18, 0x10, 0x10, 0x10, 0x10, 0x18 // 127
};
}
}
public final class SerifRegular extends font {
public SerifRegular() {
font_width = 10;
font_height = 13;
first_char = 32;
char_Count = 95;
chars_width = new int[]{
0x00, 0x01, 0x03, 0x06, 0x05, 0x09, 0x09, 0x01, 0x03, 0x03,
0x05, 0x07, 0x02, 0x03, 0x01, 0x03, 0x05, 0x03, 0x05, 0x05,
0x06, 0x05, 0x05, 0x05, 0x05, 0x05, 0x01, 0x02, 0x06, 0x06,
0x06, 0x04, 0x0A, 0x08, 0x07, 0x07, 0x08, 0x07, 0x06, 0x08,
0x08, 0x03, 0x04, 0x08, 0x07, 0x0B, 0x08, 0x08, 0x06, 0x08,
0x08, 0x05, 0x07, 0x08, 0x07, 0x0B, 0x08, 0x08, 0x07, 0x03,
0x03, 0x02, 0x06, 0x06, 0x02, 0x05, 0x05, 0x04, 0x06, 0x04,
0x04, 0x05, 0x06, 0x03, 0x02, 0x06, 0x03, 0x09, 0x06, 0x05,
0x06, 0x06, 0x04, 0x04, 0x03, 0x06, 0x06, 0x09, 0x05, 0x07,
0x05, 0x03, 0x01, 0x03, 0x05, 0x00,
};
font = new int[]{
0xFE, 0x10, // 33
0x0E, 0x00, 0x0E, 0x00, 0x00, 0x00, // 34
0xD0, 0x78, 0x56, 0x50, 0xF8, 0x56, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, // 35
0x1C, 0x12, 0xFF, 0x22, 0xC4, 0x08, 0x10, 0x38, 0x10, 0x08, // 36
0x0C, 0x12, 0x8C, 0x40, 0x30, 0x08, 0x86, 0x40, 0x80, 0x00, 0x10, 0x08, 0x00, 0x00, 0x00, 0x08, 0x10, 0x08, // 37
0xC0, 0x20, 0x3C, 0xD2, 0x8A, 0x46, 0x30, 0x10, 0x00, 0x08, 0x10, 0x10, 0x10, 0x08, 0x10, 0x10, 0x10, 0x08, // 38
0x0E, 0x00, // 39
0xF0, 0x0C, 0x02, 0x08, 0x30, 0x40, // 40
0x02, 0x0C, 0xF0, 0x40, 0x30, 0x08, // 41
0x14, 0x08, 0x3E, 0x08, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, // 42
0x20, 0x20, 0x20, 0xFC, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, // 43
0x00, 0x00, 0x50, 0x30, // 44
0x80, 0x80, 0x80, 0x00, 0x00, 0x00, // 45
0x00, 0x10, // 46
0x00, 0xF8, 0x06, 0x18, 0x00, 0x00, // 47
0xFC, 0x02, 0x02, 0x02, 0xFC, 0x08, 0x10, 0x10, 0x10, 0x08, // 48
0x04, 0xFE, 0x00, 0x10, 0x18, 0x10, // 49
0x04, 0x02, 0x82, 0x42, 0x3C, 0x10, 0x18, 0x10, 0x10, 0x18, // 50
0x04, 0x02, 0x22, 0x32, 0xCC, 0x10, 0x10, 0x10, 0x10, 0x08, // 51
0xC0, 0xA0, 0x98, 0x84, 0xFE, 0x80, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, // 52
0x00, 0x0C, 0x0A, 0x12, 0xE2, 0x10, 0x10, 0x10, 0x08, 0x00, // 53
0xF0, 0x28, 0x14, 0x12, 0xE2, 0x08, 0x10, 0x10, 0x10, 0x08, // 54
0x04, 0x02, 0x02, 0xF2, 0x0E, 0x00, 0x00, 0x18, 0x00, 0x00, // 55
0x8C, 0x52, 0x22, 0x52, 0x8C, 0x08, 0x10, 0x10, 0x10, 0x08, // 56
0x3C, 0x42, 0x42, 0xC2, 0x7C, 0x10, 0x10, 0x08, 0x00, 0x00, // 57
0x10, 0x10, // 58
0x10, 0x00, 0x50, 0x30, // 59
0x20, 0x50, 0x50, 0x50, 0x88, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 60
0x50, 0x50, 0x50, 0x50, 0x50, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 61
0x88, 0x88, 0x50, 0x50, 0x50, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 62
0x0C, 0xC2, 0x22, 0x1C, 0x00, 0x10, 0x00, 0x00, // 63
0xF0, 0x08, 0xE4, 0x12, 0x0A, 0x0A, 0x92, 0x7A, 0x04, 0xF8, 0x18, 0x20, 0x48, 0x90, 0x90, 0x88, 0x88, 0x90, 0x48, 0x20, // 64
0x00, 0x80, 0x78, 0x46, 0x58, 0x60, 0x80, 0x00, 0x10, 0x18, 0x10, 0x00, 0x00, 0x10, 0x18, 0x10, // 65
0x02, 0xFE, 0x22, 0x22, 0x22, 0x3C, 0xC0, 0x10, 0x18, 0x10, 0x10, 0x10, 0x10, 0x08, // 66
0xF8, 0x04, 0x02, 0x02, 0x02, 0x04, 0x8E, 0x00, 0x08, 0x10, 0x10, 0x10, 0x08, 0x00, // 67
0x02, 0xFE, 0x02, 0x02, 0x02, 0x02, 0x04, 0xF8, 0x10, 0x18, 0x10, 0x10, 0x10, 0x10, 0x08, 0x00, // 68
0x02, 0xFE, 0x22, 0x22, 0x72, 0x06, 0x00, 0x10, 0x18, 0x10, 0x10, 0x10, 0x10, 0x08, // 69
0x02, 0xFE, 0x22, 0x22, 0x72, 0x06, 0x10, 0x18, 0x10, 0x00, 0x00, 0x00, // 70
0xF8, 0x04, 0x02, 0x02, 0x02, 0x24, 0xEE, 0x20, 0x00, 0x08, 0x10, 0x10, 0x10, 0x10, 0x08, 0x00, // 71
0x02, 0xFE, 0x22, 0x20, 0x20, 0x22, 0xFE, 0x02, 0x10, 0x18, 0x10, 0x00, 0x00, 0x10, 0x18, 0x10, // 72
0x02, 0xFE, 0x02, 0x10, 0x18, 0x10, // 73
0x00, 0x02, 0xFE, 0x02, 0x18, 0x10, 0x08, 0x00, // 74
0x02, 0xFE, 0x22, 0x50, 0x88, 0x06, 0x02, 0x02, 0x10, 0x18, 0x10, 0x00, 0x00, 0x18, 0x10, 0x10, // 75
0x02, 0xFE, 0x02, 0x00, 0x00, 0x00, 0x00, 0x10, 0x18, 0x10, 0x10, 0x10, 0x10, 0x08, // 76
0x02, 0xFE, 0x06, 0x18, 0xE0, 0x00, 0xE0, 0x18, 0x06, 0xFE, 0x02, 0x10, 0x18, 0x10, 0x00, 0x00, 0x18, 0x00, 0x00, 0x10, 0x18, 0x10, // 77
0x02, 0xFE, 0x08, 0x10, 0x60, 0x82, 0xFE, 0x02, 0x10, 0x18, 0x10, 0x00, 0x00, 0x00, 0x18, 0x00, // 78
0xF8, 0x04, 0x02, 0x02, 0x02, 0x02, 0x04, 0xF8, 0x00, 0x08, 0x10, 0x10, 0x10, 0x10, 0x08, 0x00, // 79
0x02, 0xFE, 0x22, 0x22, 0x22, 0x1C, 0x10, 0x18, 0x10, 0x00, 0x00, 0x00, // 80
0xF8, 0x04, 0x02, 0x02, 0x02, 0x02, 0x04, 0xF8, 0x00, 0x08, 0x10, 0x10, 0x30, 0x50, 0x48, 0x40, // 81
0x02, 0xFE, 0x22, 0x22, 0xE2, 0x1C, 0x00, 0x00, 0x10, 0x18, 0x10, 0x00, 0x00, 0x08, 0x10, 0x10, // 82
0x0C, 0x12, 0x22, 0x22, 0xC6, 0x18, 0x10, 0x10, 0x10, 0x08, // 83
0x06, 0x02, 0x02, 0xFE, 0x02, 0x02, 0x06, 0x00, 0x00, 0x10, 0x18, 0x10, 0x00, 0x00, // 84
0x02, 0xFE, 0x02, 0x00, 0x00, 0x02, 0xFE, 0x02, 0x00, 0x08, 0x10, 0x10, 0x10, 0x10, 0x08, 0x00, // 85
0x02, 0x1E, 0xE2, 0x00, 0xE2, 0x1E, 0x02, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, // 86
0x02, 0x1E, 0xE2, 0x80, 0x62, 0x1E, 0xE2, 0x80, 0x72, 0x0E, 0x02, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, // 87
0x02, 0x06, 0x8A, 0x70, 0x70, 0x8A, 0x06, 0x02, 0x10, 0x18, 0x10, 0x00, 0x00, 0x10, 0x18, 0x10, // 88
0x02, 0x06, 0x3A, 0xC0, 0x30, 0x0A, 0x06, 0x02, 0x00, 0x00, 0x10, 0x18, 0x10, 0x00, 0x00, 0x00, // 89
0x00, 0x86, 0x42, 0x32, 0x0A, 0x06, 0x82, 0x10, 0x18, 0x10, 0x10, 0x10, 0x10, 0x18, // 90
0xFE, 0x02, 0x02, 0x78, 0x40, 0x40, // 91
0x06, 0xF8, 0x00, 0x00, 0x00, 0x18, // 92
0x02, 0xFE, 0x40, 0x78, // 93
0x10, 0x0C, 0x02, 0x02, 0x0C, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 94
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, // 95
0x04, 0x08, 0x00, 0x00, // 96
0xA0, 0x50, 0x50, 0xE0, 0x00, 0x08, 0x10, 0x10, 0x18, 0x10, // 97
0xFE, 0x20, 0x10, 0x10, 0xE0, 0x08, 0x10, 0x10, 0x10, 0x08, // 98
0xE0, 0x10, 0x10, 0x30, 0x08, 0x10, 0x10, 0x08, // 99
0xE0, 0x10, 0x10, 0x22, 0xFE, 0x00, 0x08, 0x10, 0x10, 0x08, 0x18, 0x10, // 100
0xE0, 0x50, 0x50, 0x60, 0x08, 0x10, 0x10, 0x08, // 101
0x10, 0xFC, 0x12, 0x02, 0x10, 0x18, 0x10, 0x00, // 102
0x60, 0x90, 0x90, 0x70, 0x10, 0x68, 0x90, 0x90, 0x90, 0x60, // 103
0x02, 0xFE, 0x20, 0x10, 0xE0, 0x00, 0x10, 0x18, 0x10, 0x00, 0x18, 0x10, // 104
0x10, 0xF2, 0x00, 0x10, 0x18, 0x10, // 105
0x10, 0xF2, 0x80, 0x78, // 106
0x02, 0xFE, 0x40, 0xB0, 0x10, 0x00, 0x10, 0x18, 0x10, 0x00, 0x18, 0x10, // 107
0x02, 0xFE, 0x00, 0x10, 0x18, 0x10, // 108
0x10, 0xF0, 0x20, 0x10, 0xE0, 0x20, 0x10, 0xE0, 0x00, 0x10, 0x18, 0x10, 0x00, 0x18, 0x10, 0x00, 0x18, 0x10, // 109
0x10, 0xF0, 0x20, 0x10, 0xE0, 0x00, 0x10, 0x18, 0x10, 0x00, 0x18, 0x10, // 110
0xE0, 0x10, 0x10, 0x10, 0xE0, 0x08, 0x10, 0x10, 0x10, 0x08, // 111
0x10, 0xF0, 0x20, 0x10, 0x10, 0xE0, 0x80, 0xF8, 0x88, 0x10, 0x10, 0x08, // 112
0xE0, 0x10, 0x10, 0x20, 0xF0, 0x00, 0x08, 0x10, 0x10, 0x88, 0xF8, 0x80, // 113
0x10, 0xF0, 0x20, 0x10, 0x10, 0x18, 0x10, 0x00, // 114
0x60, 0x50, 0x90, 0xB0, 0x18, 0x10, 0x10, 0x08, // 115
0x10, 0xFC, 0x10, 0x00, 0x18, 0x10, // 116
0x10, 0xF0, 0x00, 0x10, 0xF0, 0x00, 0x00, 0x08, 0x10, 0x10, 0x18, 0x10, // 117
0x30, 0xD0, 0x00, 0xC0, 0x30, 0x10, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, // 118
0x10, 0xF0, 0x00, 0x90, 0xF0, 0x10, 0xC0, 0x30, 0x10, 0x00, 0x00, 0x18, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, // 119
0x10, 0x30, 0xC0, 0x30, 0x10, 0x10, 0x18, 0x00, 0x18, 0x10, // 120
0x10, 0x70, 0x90, 0x00, 0xD0, 0x30, 0x10, 0x80, 0x80, 0x48, 0x30, 0x08, 0x00, 0x00, // 121
0x30, 0x10, 0xD0, 0x30, 0x10, 0x10, 0x18, 0x10, 0x10, 0x18, // 122
0x40, 0xBC, 0x02, 0x00, 0x38, 0x40, // 123
0xFE, 0x78, // 124
0x02, 0xBC, 0x40, 0x40, 0x38, 0x00, // 125
0x80, 0x40, 0xC0, 0x80, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, // 126
};
}
}
public final class ComicSans extends font {
public ComicSans() {
font_width = 10;
font_height = 14;
first_char = 32;
char_Count = 95;
chars_width = new int[]{
0x00, 0x01, 0x03, 0x09, 0x06, 0x08, 0x06, 0x01, 0x03, 0x03,
0x05, 0x05, 0x02, 0x04, 0x01, 0x05, 0x05, 0x03, 0x05, 0x05,
0x06, 0x05, 0x05, 0x07, 0x05, 0x05, 0x01, 0x02, 0x04, 0x05,
0x03, 0x05, 0x0A, 0x07, 0x05, 0x06, 0x07, 0x06, 0x06, 0x07,
0x07, 0x05, 0x07, 0x06, 0x05, 0x09, 0x08, 0x08, 0x04, 0x08,
0x05, 0x07, 0x07, 0x07, 0x07, 0x0B, 0x08, 0x07, 0x08, 0x03,
0x05, 0x03, 0x05, 0x08, 0x03, 0x06, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x01, 0x03, 0x05, 0x01, 0x07, 0x05, 0x05,
0x05, 0x05, 0x04, 0x05, 0x05, 0x05, 0x05, 0x07, 0x06, 0x06,
0x04, 0x04, 0x01, 0x04, 0x06, 0x05,
};
font = new int[]{
0xFF, 0x08, // 33
0x1E, 0x00, 0x1E, 0x00, 0x00, 0x00, // 34
0x80, 0x88, 0xF8, 0x8E, 0x88, 0x88, 0xF8, 0x8E, 0x08, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, // 35
0x1C, 0x22, 0xFF, 0x22, 0x22, 0xC2, 0x08, 0x08, 0x3C, 0x08, 0x08, 0x04, // 36
0x0C, 0x12, 0xD2, 0x3C, 0x8C, 0x43, 0x40, 0x80, 0x00, 0x0C, 0x04, 0x00, 0x04, 0x08, 0x08, 0x04, // 37
0xC0, 0x20, 0x1C, 0x7A, 0x8E, 0xE0, 0x04, 0x08, 0x08, 0x08, 0x04, 0x08, // 38
0x1E, 0x00, // 39
0xF8, 0x06, 0x01, 0x0C, 0x30, 0x40, // 40
0x01, 0x06, 0xF8, 0x40, 0x30, 0x0C, // 41
0x04, 0x14, 0x0E, 0x0C, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, // 42
0x40, 0x40, 0xF0, 0x40, 0x40, 0x00, 0x00, 0x04, 0x00, 0x00, // 43
0x00, 0x00, 0x10, 0x08, // 44
0x40, 0x40, 0x40, 0x40, 0x00, 0x00, 0x00, 0x00, // 45
0x00, 0x0C, // 46
0x00, 0x80, 0x60, 0x18, 0x06, 0x18, 0x04, 0x00, 0x00, 0x00, // 47
0xFC, 0x02, 0x02, 0x02, 0xFC, 0x04, 0x08, 0x08, 0x08, 0x04, // 48
0x04, 0xFE, 0x00, 0x08, 0x0C, 0x08, // 49
0x84, 0x42, 0x22, 0x12, 0x0C, 0x0C, 0x08, 0x08, 0x08, 0x08, // 50
0x04, 0x22, 0x22, 0x22, 0xDC, 0x04, 0x08, 0x08, 0x08, 0x04, // 51
0x60, 0x50, 0x48, 0x44, 0xFE, 0x40, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, // 52
0x7E, 0x22, 0x12, 0x12, 0xE2, 0x04, 0x08, 0x08, 0x08, 0x04, // 53
0xF0, 0x18, 0x14, 0x12, 0xE0, 0x04, 0x08, 0x08, 0x08, 0x04, // 54
0x02, 0x02, 0x82, 0x62, 0x1A, 0x06, 0x02, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, // 55
0xDC, 0x22, 0x22, 0x22, 0xDC, 0x04, 0x08, 0x08, 0x08, 0x04, // 56
0x3C, 0x42, 0x42, 0xC2, 0x7C, 0x00, 0x08, 0x04, 0x00, 0x00, // 57
0xB0, 0x04, // 58
0x00, 0x30, 0x10, 0x08, // 59
0x40, 0xE0, 0x20, 0x10, 0x00, 0x00, 0x04, 0x00, // 60
0x90, 0x90, 0x90, 0x90, 0x90, 0x00, 0x00, 0x00, 0x00, 0x00, // 61
0x18, 0xB0, 0x60, 0x04, 0x00, 0x00, // 62
0x02, 0x42, 0x42, 0x22, 0x1C, 0x00, 0x08, 0x00, 0x00, 0x00, // 63
0x78, 0x86, 0x32, 0x49, 0x4D, 0x65, 0x31, 0x42, 0x42, 0x3C, 0x00, 0x00, 0x04, 0x08, 0x08, 0x08, 0x08, 0x08, 0x04, 0x00, // 64
0x00, 0x80, 0x60, 0x58, 0x46, 0x78, 0x80, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x0C, // 65
0xFE, 0x22, 0x22, 0x62, 0x9C, 0x0C, 0x08, 0x08, 0x08, 0x04, // 66
0xE0, 0x18, 0x04, 0x02, 0x02, 0x06, 0x04, 0x08, 0x08, 0x08, 0x08, 0x04, // 67
0xFE, 0x02, 0x04, 0x04, 0x08, 0x10, 0xE0, 0x04, 0x08, 0x08, 0x08, 0x08, 0x04, 0x00, // 68
0xFE, 0x22, 0x22, 0x22, 0x22, 0x22, 0x04, 0x08, 0x08, 0x08, 0x08, 0x08, // 69
0xFE, 0x22, 0x22, 0x22, 0x22, 0x02, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, // 70
0xF0, 0x0C, 0x22, 0x22, 0x22, 0x24, 0xE0, 0x04, 0x08, 0x08, 0x08, 0x08, 0x04, 0x00, // 71
0xFE, 0x20, 0x20, 0x20, 0x20, 0x20, 0xFE, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, // 72
0x02, 0x02, 0xFE, 0x02, 0x02, 0x08, 0x08, 0x0C, 0x08, 0x08, // 73
0x80, 0x00, 0x02, 0x02, 0xFE, 0x02, 0x02, 0x04, 0x08, 0x08, 0x08, 0x0C, 0x00, 0x00, // 74
0xFE, 0x70, 0x90, 0x08, 0x04, 0x02, 0x0C, 0x00, 0x00, 0x04, 0x08, 0x08, // 75
0xFE, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x08, 0x08, 0x08, 0x08, // 76
0x00, 0xF0, 0x0E, 0xF0, 0x00, 0xF0, 0x1E, 0xE0, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0C, // 77
0xFE, 0x04, 0x08, 0x30, 0x40, 0x80, 0x00, 0xFE, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x0C, // 78
0xF0, 0x08, 0x04, 0x02, 0x02, 0x02, 0x84, 0x78, 0x00, 0x04, 0x08, 0x08, 0x08, 0x08, 0x04, 0x00, // 79
0xFE, 0x42, 0x42, 0x3C, 0x0C, 0x00, 0x00, 0x00, // 80
0xF8, 0x04, 0x02, 0x02, 0x82, 0x02, 0x04, 0xF8, 0x00, 0x04, 0x08, 0x08, 0x08, 0x0C, 0x1C, 0x34, // 81
0xFE, 0x42, 0xC2, 0x44, 0x38, 0x0C, 0x00, 0x00, 0x04, 0x08, // 82
0x00, 0x18, 0x24, 0x22, 0x22, 0x22, 0xC2, 0x04, 0x08, 0x08, 0x08, 0x08, 0x04, 0x00, // 83
0x02, 0x02, 0x02, 0xFE, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, // 84
0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0x00, 0x04, 0x08, 0x08, 0x08, 0x04, 0x00, // 85
0x0E, 0x30, 0xC0, 0x00, 0xC0, 0x38, 0x06, 0x00, 0x00, 0x04, 0x0C, 0x04, 0x00, 0x00, // 86
0x06, 0xF8, 0x00, 0xC0, 0x30, 0x0E, 0xF0, 0x00, 0xC0, 0x38, 0x06, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x04, 0x08, 0x04, 0x00, 0x00, // 87
0x02, 0x04, 0x88, 0x70, 0x70, 0x88, 0x04, 0x02, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x04, 0x08, // 88
0x02, 0x0C, 0x30, 0xC0, 0x60, 0x1C, 0x02, 0x00, 0x00, 0x08, 0x04, 0x00, 0x00, 0x00, // 89
0x02, 0x82, 0x42, 0x22, 0x12, 0x0A, 0x06, 0x02, 0x0C, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, // 90
0xFF, 0x01, 0x01, 0x7C, 0x40, 0x40, // 91
0x06, 0x0C, 0x70, 0x80, 0x00, 0x00, 0x00, 0x00, 0x04, 0x18, // 92
0x01, 0x01, 0xFF, 0x40, 0x40, 0x7C, // 93
0x04, 0x02, 0x03, 0x02, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // 94
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, // 95
0x01, 0x03, 0x04, 0x00, 0x00, 0x00, // 96
0xC0, 0x20, 0x10, 0x10, 0xF0, 0x00, 0x04, 0x08, 0x08, 0x08, 0x04, 0x08, // 97
0xFF, 0x10, 0x10, 0x10, 0xE0, 0x0C, 0x08, 0x08, 0x08, 0x04, // 98
0xC0, 0x20, 0x10, 0x10, 0x20, 0x04, 0x08, 0x08, 0x08, 0x04, // 99
0xE0, 0x10, 0x10, 0x10, 0xFF, 0x04, 0x08, 0x08, 0x08, 0x0C, // 100
0xE0, 0x90, 0x90, 0x50, 0x20, 0x04, 0x08, 0x08, 0x08, 0x04, // 101
0x10, 0x10, 0xFE, 0x11, 0x11, 0x00, 0x00, 0x0C, 0x00, 0x00, // 102
0xC0, 0x20, 0x10, 0x10, 0xE0, 0x44, 0x48, 0x48, 0x48, 0x3C, // 103
0xFF, 0x20, 0x10, 0x10, 0xE0, 0x0C, 0x00, 0x00, 0x00, 0x0C, // 104
0xF4, 0x0C, // 105
0x00, 0x00, 0xF4, 0x80, 0x80, 0x7C, // 106
0xFF, 0xC0, 0x60, 0x90, 0x00, 0x0C, 0x00, 0x00, 0x04, 0x08, // 107
0xFF, 0x0C, // 108
0xF0, 0x20, 0x10, 0xE0, 0x20, 0x10, 0xE0, 0x0C, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x0C, // 109
0xF0, 0x20, 0x10, 0x10, 0xE0, 0x0C, 0x00, 0x00, 0x00, 0x0C, // 110
0xE0, 0x10, 0x10, 0x10, 0xE0, 0x04, 0x08, 0x08, 0x08, 0x04, // 111
0xF0, 0x10, 0x10, 0x10, 0xE0, 0x7C, 0x08, 0x08, 0x08, 0x04, // 112
0xC0, 0x20, 0x10, 0x10, 0xF0, 0x04, 0x08, 0x08, 0x08, 0x7C, // 113
0xF0, 0x20, 0x10, 0x70, 0x0C, 0x00, 0x00, 0x00, // 114
0x20, 0x50, 0x50, 0x90, 0x30, 0x08, 0x08, 0x08, 0x08, 0x04, // 115
0x10, 0x10, 0xFC, 0x10, 0x10, 0x00, 0x00, 0x0C, 0x00, 0x00, // 116
0xF0, 0x00, 0x00, 0x00, 0xF0, 0x04, 0x08, 0x08, 0x08, 0x0C, // 117
0x30, 0xC0, 0x00, 0xC0, 0x30, 0x00, 0x00, 0x0C, 0x00, 0x00, // 118
0xF0, 0x00, 0xC0, 0xF0, 0x00, 0xC0, 0x30, 0x00, 0x0C, 0x00, 0x00, 0x0C, 0x04, 0x00, // 119
0x10, 0x20, 0xC0, 0xC0, 0x20, 0x10, 0x08, 0x04, 0x00, 0x00, 0x04, 0x08, // 120
0x10, 0x60, 0x80, 0x80, 0x60, 0x10, 0x00, 0x60, 0x1C, 0x04, 0x00, 0x00, // 121
0x10, 0x90, 0x50, 0x30, 0x0C, 0x08, 0x08, 0x08, // 122
0xC0, 0xFE, 0x01, 0x01, 0x00, 0x3C, 0x40, 0x40, // 123
0xFF, 0x3C, // 124
0x01, 0x01, 0xFE, 0xC0, 0x40, 0x40, 0x3C, 0x00, // 125
0x60, 0x30, 0x30, 0x40, 0x40, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 126
0xFF, 0x01, 0x01, 0x01, 0xFF, 0x0C, 0x08, 0x08, 0x08, 0x0C // 127
};
}
}
}