/* * Copyright © 2007-2011 Rebecca G. Bettencourt / Kreative Software * <p> * The contents of this file are subject to the Mozilla Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * <a href="http://www.mozilla.org/MPL/">http://www.mozilla.org/MPL/</a> * <p> * Software distributed under the License is distributed on an "AS IS" * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the * License for the specific language governing rights and limitations * under the License. * <p> * Alternatively, the contents of this file may be used under the terms * of the GNU Lesser General Public License (the "LGPL License"), in which * case the provisions of LGPL License are applicable instead of those * above. If you wish to allow use of your version of this file only * under the terms of the LGPL License and not to allow others to use * your version of this file under the MPL, indicate your decision by * deleting the provisions above and replace them with the notice and * other provisions required by the LGPL License. If you do not delete * the provisions above, a recipient may use your version of this file * under either the MPL or the LGPL License. * @since KSFL 1.0 * @author Rebecca G. Bettencourt, Kreative Software */ package com.kreative.rsrc; import com.kreative.ksfl.*; /** * The <code>PatternListResource</code> class represents a Mac OS black-and-white pattern list resource. * @since KSFL 1.0 * @author Rebecca G. Bettencourt, Kreative Software */ public class PatternListResource extends MacResource { /** * The resource type of a Mac OS black-and-white pattern list resource, * the four-character constant <code>PAT#</code>. */ public static final int RESOURCE_TYPE = KSFLConstants.PAT$; /** * Checks if a resource type is one this class knows how to handle. * The default implementation is to always return true. * It is recommended that subclasses override this. * @param type A resource type to check. * @return True if this class can handle this resource type, false otherwise. */ public static boolean isMyType(int type) { return (type == RESOURCE_TYPE); } /** * Constructs a new resource of type <code>PAT#</code> with the specified ID and data. * The name is set to an empty string, and all attributes are cleared. * @param id The resource ID. * @param data The resource data. */ public PatternListResource(short id, byte[] data) { super(RESOURCE_TYPE, id, data); } /** * Constructs a new resource of type <code>PAT#</code> with the specified ID, name, and data. * All attributes are cleared. * @param id The resource ID. * @param name The resource name. * @param data The resource data. */ public PatternListResource(short id, String name, byte[] data) { super(RESOURCE_TYPE, id, name, data); } /** * Constructs a new resource of type <code>PAT#</code> with the specified ID, attributes, and data. * The name is set to an empty string. * @param id The resource ID. * @param attr The resource attributes as a byte. * @param data The resource data. */ public PatternListResource(short id, byte attr, byte[] data) { super(RESOURCE_TYPE, id, attr, data); } /** * Constructs a new resource of type <code>PAT#</code> with the specified ID, attributes, name, and data. * @param id The resource ID. * @param attr The resource attributes as a byte. * @param name The resource name. * @param data The resource data. */ public PatternListResource(short id, byte attr, String name, byte[] data) { super(RESOURCE_TYPE, id, attr, name, data); } /** * Constructs a new resource with the specified type, ID, and data. * The name is set to an empty string, and all attributes are cleared. * @param type The resource type as an integer. * @param id The resource ID. * @param data The resource data. */ public PatternListResource(int type, short id, byte[] data) { super(type, id, data); } /** * Constructs a new resource with the specified type, ID, name, and data. * All attributes are cleared. * @param type The resource type as an integer. * @param id The resource ID. * @param name The resource name. * @param data The resource data. */ public PatternListResource(int type, short id, String name, byte[] data) { super(type, id, name, data); } /** * Constructs a new resource with the specified type, ID, attributes, and data. * The name is set to an empty string. * @param type The resource type as an integer. * @param id The resource ID. * @param attr The resource attributes as a byte. * @param data The resource data. */ public PatternListResource(int type, short id, byte attr, byte[] data) { super(type, id, attr, data); } /** * Constructs a new resource with the specified type, ID, attributes, name, and data. * @param type The resource type as an integer. * @param id The resource ID. * @param attr The resource attributes as a byte. * @param name The resource name. * @param data The resource data. */ public PatternListResource(int type, short id, byte attr, String name, byte[] data) { super(type, id, attr, name, data); } /** * Returns the number of patterns in this pattern list. * @return the number of patterns in this pattern list. */ public int getPatternCount() { return KSFLUtilities.getShort(data, 0); } /** * Returns a pattern in this pattern list as a PatternResource. * The returned PatternResource has the same id, attributes, * and name as this PatternResourceList, but has a type of * <code>PAT </code> and only the specified pattern as * its data. * If an invalid index is specified, an empty pattern * is returned. * @param idx the index of the desired pattern, starting at zero. * @return the desired pattern as a PatternResource object. */ public PatternResource getPattern(int idx) { byte[] pat = new byte[8]; for (int j=0, k=2+(idx<<3); j<pat.length && k<data.length; j++, k++) pat[j] = data[k]; return new PatternResource(id, getAttributes(), name, pat); } /** * Returns all the patterns in this pattern list as an array of PatternResources. * Each returned PatternResource has the same id, attributes, * and name as this PatternResourceList, but has a type of * <code>PAT </code>. * @return the patterns of this resource as an array of PatternResources. */ public PatternResource[] getPatterns() { PatternResource[] pats = new PatternResource[getPatternCount()]; for (int i = 0; i < pats.length; i++) pats[i] = getPattern(i); return pats; } }