package com.captstudios.games.tafl.core.es.systems.render;
import com.artemis.Entity;
import com.artemis.Filter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL20;
import com.captstudios.games.tafl.core.es.components.singleton.MatchRenderingComponent;
import com.captstudios.games.tafl.core.es.components.singleton.RenderingComponent;
public class PreRenderSystem extends RenderingSystem<MatchRenderingComponent> {
@SuppressWarnings("unchecked")
public PreRenderSystem() {
super(Filter.allComponents(RenderingComponent.class), MatchRenderingComponent.class);
}
@Override
protected void begin(MatchRenderingComponent rendComponent) {
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
}
@Override
protected void end(MatchRenderingComponent rendComponent) {
}
@Override
protected void process(Entity e, MatchRenderingComponent rendComponent) {
}
}