package com.captstudios.games.tafl.core.es.systems.render; import com.artemis.Entity; import com.artemis.Filter; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.GL20; import com.captstudios.games.tafl.core.es.components.singleton.MatchRenderingComponent; import com.captstudios.games.tafl.core.es.components.singleton.RenderingComponent; public class PreRenderSystem extends RenderingSystem<MatchRenderingComponent> { @SuppressWarnings("unchecked") public PreRenderSystem() { super(Filter.allComponents(RenderingComponent.class), MatchRenderingComponent.class); } @Override protected void begin(MatchRenderingComponent rendComponent) { Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); } @Override protected void end(MatchRenderingComponent rendComponent) { } @Override protected void process(Entity e, MatchRenderingComponent rendComponent) { } }