package com.captstudios.games.tafl.core.es.components.singleton; import com.badlogic.gdx.graphics.Camera; import com.badlogic.gdx.scenes.scene2d.Stage; import com.badlogic.gdx.scenes.scene2d.ui.Dialog; import com.badlogic.gdx.scenes.scene2d.ui.Label; public class HudRenderingComponent implements RenderingComponent { public Stage hubStage; public Dialog menu; public Dialog winDialog; public Label winText; public Dialog lossDialog; public Dialog drawDialog; public Label drawText; public Dialog surrenderDialog; // debug public Label fps; @Override public void reset() { menu = null; winDialog = null; winText = null; lossDialog = null; drawDialog = null; drawText = null; surrenderDialog = null; } @Override public Camera getCamera() { return hubStage.getCamera(); } }