package com.captstudios.games.tafl.core.es.components.singleton;
import com.badlogic.gdx.graphics.Camera;
import com.badlogic.gdx.scenes.scene2d.Stage;
import com.badlogic.gdx.scenes.scene2d.ui.Dialog;
import com.badlogic.gdx.scenes.scene2d.ui.Label;
public class HudRenderingComponent implements RenderingComponent {
public Stage hubStage;
public Dialog menu;
public Dialog winDialog;
public Label winText;
public Dialog lossDialog;
public Dialog drawDialog;
public Label drawText;
public Dialog surrenderDialog;
// debug
public Label fps;
@Override
public void reset() {
menu = null;
winDialog = null;
winText = null;
lossDialog = null;
drawDialog = null;
drawText = null;
surrenderDialog = null;
}
@Override
public Camera getCamera() {
return hubStage.getCamera();
}
}