package automenta.spacenet.space; import automenta.spacenet.var.vector.V3; public interface HasPosition3 { /** position relative to super-space */ public V3 getPosition(); /** position (available after being started) of its "absolute" position */ //public V3 getAbsolutePosition(); /** next "absolute" position, set on next frame update */ //public V3 getNextAbsolutePosition(); /** * ux, uy are relative to rectangular shadow's absolute center and absolute size. so (1, 1) is the upper right corner. */ //public Vector3 getAbsolutePosition(double d, double upscale, Vector3 ul); //public void getAbsoluteNormal(Vector3 normal); }