package automenta.spacenet.space;
import automenta.spacenet.var.vector.V3;
public interface HasPosition3 {
/** position relative to super-space */
public V3 getPosition();
/** position (available after being started) of its "absolute" position */
//public V3 getAbsolutePosition();
/** next "absolute" position, set on next frame update */
//public V3 getNextAbsolutePosition();
/**
* ux, uy are relative to rectangular shadow's absolute center and absolute size. so (1, 1) is the upper right corner.
*/
//public Vector3 getAbsolutePosition(double d, double upscale, Vector3 ul);
//public void getAbsoluteNormal(Vector3 normal);
}