/** * $RCSfile: AudioMediaSession.java,v $ * $Revision: 1.1 $ * $Date: 08/11/2006 * <p/> * Copyright 2003-2006 Jive Software. * <p/> * All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * <p/> * http://www.apache.org/licenses/LICENSE-2.0 * <p/> * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.jivesoftware.smackx.jingle.mediaimpl.jmf; import java.io.IOException; import java.net.ServerSocket; import javax.media.MediaLocator; import org.jivesoftware.smackx.jingle.JingleSession; import org.jivesoftware.smackx.jingle.SmackLogger; import org.jivesoftware.smackx.jingle.media.JingleMediaSession; import org.jivesoftware.smackx.jingle.media.PayloadType; import org.jivesoftware.smackx.jingle.nat.TransportCandidate; /** * This Class implements a complete JingleMediaSession. * It sould be used to transmit and receive audio captured from the Mic. * This Class should be automaticly controlled by JingleSession. * But you could also use in any VOIP application. * For better NAT Traversal support this implementation don't support only receive or only transmit. * To receive you MUST transmit. So the only implemented and functionally methods are startTransmit() and stopTransmit() * * @author Thiago Camargo */ public class AudioMediaSession extends JingleMediaSession { private static final SmackLogger LOGGER = SmackLogger.getLogger(AudioMediaSession.class); private AudioChannel audioChannel; /** * Creates a org.jivesoftware.jingleaudio.jmf.AudioMediaSession with defined payload type, remote and local candidates * * @param payloadType Payload of the jmf * @param remote the remote information. The candidate that the jmf will be sent to. * @param local the local information. The candidate that will receive the jmf * @param locator media locator */ public AudioMediaSession(final PayloadType payloadType, final TransportCandidate remote, final TransportCandidate local, String locator, JingleSession jingleSession) { super(payloadType, remote, local, locator==null?"dsound://":locator,jingleSession); initialize(); } /** * Initialize the Audio Channel to make it able to send and receive audio */ public void initialize() { String ip; String localIp; int localPort; int remotePort; if (this.getLocal().getSymmetric() != null) { ip = this.getLocal().getIp(); localIp = this.getLocal().getLocalIp(); localPort = getFreePort(); remotePort = this.getLocal().getSymmetric().getPort(); LOGGER.debug(this.getLocal().getConnection() + " " + ip + ": " + localPort + "->" + remotePort); } else { ip = this.getRemote().getIp(); localIp = this.getLocal().getLocalIp(); localPort = this.getLocal().getPort(); remotePort = this.getRemote().getPort(); } audioChannel = new AudioChannel(new MediaLocator(this.getMediaLocator()), localIp, ip, localPort, remotePort, AudioFormatUtils.getAudioFormat(this.getPayloadType()),this); } /** * Starts transmission and for NAT Traversal reasons start receiving also. */ public void startTrasmit() { audioChannel.start(); } /** * Set transmit activity. If the active is true, the instance should trasmit. * If it is set to false, the instance should pause transmit. * * @param active active state */ public void setTrasmit(boolean active) { audioChannel.setTrasmit(active); } /** * For NAT Reasons this method does nothing. Use startTransmit() to start transmit and receive jmf */ public void startReceive() { // Do nothing } /** * Stops transmission and for NAT Traversal reasons stop receiving also. */ public void stopTrasmit() { if (audioChannel != null) audioChannel.stop(); } /** * For NAT Reasons this method does nothing. Use startTransmit() to start transmit and receive jmf */ public void stopReceive() { // Do nothing } /** * Obtain a free port we can use. * * @return A free port number. */ protected int getFreePort() { ServerSocket ss; int freePort = 0; for (int i = 0; i < 10; i++) { freePort = (int) (10000 + Math.round(Math.random() * 10000)); freePort = freePort % 2 == 0 ? freePort : freePort + 1; try { ss = new ServerSocket(freePort); freePort = ss.getLocalPort(); ss.close(); return freePort; } catch (IOException e) { e.printStackTrace(); } } try { ss = new ServerSocket(0); freePort = ss.getLocalPort(); ss.close(); } catch (IOException e) { e.printStackTrace(); } return freePort; } }