/*******************************************************************************
* Rhythos Editor is a game editor and project management tool for making RPGs on top of the Rhythos Game system.
*
* Copyright (C) 2013 David Maletz
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
package mrpg.world;
public class Direction {
public static int NONE = 0, LEFT = 1, RIGHT = 2, UP = 4, DOWN = 8, LINEAR = 15;
public static int UPPER_LEFT = 16, UPPER_RIGHT = 32, LOWER_LEFT = 64, LOWER_RIGHT = 128, ALL = 255;
public static boolean left(int w){return (w & LEFT) != 0;}
public static boolean right(int w){return (w & RIGHT) != 0;}
public static boolean up(int w){return (w & UP) != 0;}
public static boolean down(int w){return (w & DOWN) != 0;}
public static boolean upper_left(int w){return (w & UPPER_LEFT) != 0;}
public static boolean upper_right(int w){return (w & UPPER_RIGHT) != 0;}
public static boolean lower_left(int w){return (w & LOWER_LEFT) != 0;}
public static boolean lower_right(int w){return (w & LOWER_RIGHT) != 0;}
public static boolean hasLinear(int w){return (w & LINEAR) != 0;}
public static boolean isLinear(int w){return (w & LINEAR) == LINEAR;}
}