/*******************************************************************************
* Rhythos Editor is a game editor and project management tool for making RPGs on top of the Rhythos Game system.
*
* Copyright (C) 2013 David Maletz
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
package mrpg.editor;
import javax.swing.tree.DefaultTreeModel;
import javax.swing.tree.TreeNode;
import mrpg.editor.resource.Resource;
public class FilterTreeModel extends DefaultTreeModel {
private static final long serialVersionUID = -9003054607707078379L;
private final Filter filter;
public FilterTreeModel(TreeNode root, Filter f){
super(root); filter = f;
}
public Object getChild(Object parent, int index){
int ct = 0, end = super.getChildCount(parent); for(int i=0; i<end; i++){
Resource r = (Resource)super.getChild(parent, i);
if(filter.filter(r)){
if(ct == index) return r; ct++;
}
} throw new ArrayIndexOutOfBoundsException();
}
public int getChildCount(Object parent){
int ct = 0, end = super.getChildCount(parent); for(int i=0; i<end; i++){
Resource r = (Resource)super.getChild(parent, i);
if(filter.filter(r)) ct++;
} return ct;
}
}