/******************************************************************************* * Rhythos Editor is a game editor and project management tool for making RPGs on top of the Rhythos Game system. * * Copyright (C) 2013 David Maletz * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. ******************************************************************************/ package mrpg.editor; import javax.swing.tree.DefaultTreeModel; import javax.swing.tree.TreeNode; import mrpg.editor.resource.Resource; public class FilterTreeModel extends DefaultTreeModel { private static final long serialVersionUID = -9003054607707078379L; private final Filter filter; public FilterTreeModel(TreeNode root, Filter f){ super(root); filter = f; } public Object getChild(Object parent, int index){ int ct = 0, end = super.getChildCount(parent); for(int i=0; i<end; i++){ Resource r = (Resource)super.getChild(parent, i); if(filter.filter(r)){ if(ct == index) return r; ct++; } } throw new ArrayIndexOutOfBoundsException(); } public int getChildCount(Object parent){ int ct = 0, end = super.getChildCount(parent); for(int i=0; i<end; i++){ Resource r = (Resource)super.getChild(parent, i); if(filter.filter(r)) ct++; } return ct; } }