/*******************************************************************************
* Rhythos Editor is a game editor and project management tool for making RPGs on top of the Rhythos Game system.
*
* Copyright (C) 2013 David Maletz
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
package mrpg.editor;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JComponent;
import javax.swing.JMenuItem;
import mrpg.display.WorldPanel;
import mrpg.editor.tools.Tool;
public class ToolItem implements MenuItem, ActionListener {
private Tool tool; private Class<? extends Tool> tool_class; private JMenuItem item; private JComponent toolbar;
public ToolItem(Class<? extends Tool> tool){tool_class = tool;}
public Tool getTool(){
if(tool == null){
MapEditor e = MapEditor.instance; try{
tool = tool_class.getConstructor(WorldPanel.class, TilesetViewer.class, History.class).
newInstance(e.getOverlay().getPanel(), e.getTilesetViewer(), e.getHistory());
}catch(Exception ex){}
} return tool;
}
public JMenuItem getMenuItem(boolean allowAccelerator){
if(item == null){
Tool t = getTool(); item = MapEditor.createMenuItemIcon(t.getName(), t.getIcon(), this);
} return item;
}
public JComponent getToolbarItem(){
if(toolbar == null){
Tool t = getTool(); toolbar = MapEditor.createToolbarButton(t.getIcon(), t.getName(), MapEditor.instance.tools, this);
} return toolbar;
}
public void actionPerformed(ActionEvent e){
Tool t = getTool();
MapEditor.instance.getOverlay().setTool(t);
}
}