/******************************************************************************* * Rhythos Editor is a game editor and project management tool for making RPGs on top of the Rhythos Game system. * * Copyright (C) 2013 David Maletz * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. ******************************************************************************/ package mrpg.editor; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.JComponent; import javax.swing.JMenuItem; import mrpg.display.WorldPanel; import mrpg.editor.tools.Tool; public class ToolItem implements MenuItem, ActionListener { private Tool tool; private Class<? extends Tool> tool_class; private JMenuItem item; private JComponent toolbar; public ToolItem(Class<? extends Tool> tool){tool_class = tool;} public Tool getTool(){ if(tool == null){ MapEditor e = MapEditor.instance; try{ tool = tool_class.getConstructor(WorldPanel.class, TilesetViewer.class, History.class). newInstance(e.getOverlay().getPanel(), e.getTilesetViewer(), e.getHistory()); }catch(Exception ex){} } return tool; } public JMenuItem getMenuItem(boolean allowAccelerator){ if(item == null){ Tool t = getTool(); item = MapEditor.createMenuItemIcon(t.getName(), t.getIcon(), this); } return item; } public JComponent getToolbarItem(){ if(toolbar == null){ Tool t = getTool(); toolbar = MapEditor.createToolbarButton(t.getIcon(), t.getName(), MapEditor.instance.tools, this); } return toolbar; } public void actionPerformed(ActionEvent e){ Tool t = getTool(); MapEditor.instance.getOverlay().setTool(t); } }