/** * Copyright (c) 2002-2012 "Neo Technology," * Network Engine for Objects in Lund AB [http://neotechnology.com] * * This file is part of Neo4j. * * Neo4j is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.neo4j.com; import java.io.IOException; import java.nio.ByteBuffer; import java.nio.channels.ReadableByteChannel; import org.jboss.netty.buffer.ChannelBuffer; /** * The counterpart of {@link BlockLogBuffer}, sits on the receiving end and * reads chunks of log. It is provided with a {@link ChannelBuffer} which feeds * a series of chunks formatted as follows: <li>If the first byte is 0, then it * is 256 bytes in total size (including the first byte) AND there are more * coming.</li> <li>If the first byte is not 0, then its value cast as an * integer is the total size of the chunk AND there are no more - the stream is * complete</li> * */ public class BlockLogReader implements ReadableByteChannel { private final ChannelBuffer source; private final byte[] byteArray = new byte[BlockLogBuffer.MAX_SIZE]; private final ByteBuffer byteBuffer = ByteBuffer.wrap( byteArray ); private boolean moreBlocks; public BlockLogReader( ChannelBuffer source ) { this.source = source; readNextBlock(); } /** * Read a block from the channel. Read the first byte, determine size and if * more are coming, set state accordingly and store content. NOTE: After * this op the buffer is flipped, ready to read. */ private void readNextBlock() { int blockSize = source.readUnsignedByte(); byteBuffer.clear(); moreBlocks = blockSize == BlockLogBuffer.FULL_BLOCK_AND_MORE; int limit = moreBlocks ? BlockLogBuffer.DATA_SIZE : blockSize; byteBuffer.limit( limit ); source.readBytes( byteBuffer ); byteBuffer.flip(); } public boolean isOpen() { return true; } public void close() throws IOException { // This is to make sure that reader index in the ChannelBuffer is left // in the right place even if this reader wasn't completely read through. readToTheEnd(); } public int read( ByteBuffer dst ) throws IOException { /* * Fill up dst with what comes from the channel, until dst is full. * readAsMuchAsPossible() is constantly called reading essentially * one chunk at a time until either it runs out of stuff coming * from the channel or the actual target buffer is filled. */ int bytesWanted = dst.limit(); int bytesRead = 0; while ( bytesWanted > 0 ) { int bytesReadThisTime = readAsMuchAsPossible( dst, bytesWanted ); if ( bytesReadThisTime == 0 ) { break; } bytesRead += bytesReadThisTime; bytesWanted -= bytesReadThisTime; } return bytesRead == 0 && !moreBlocks ? -1 : bytesRead; } /** * Reads in at most {@code maxBytesWanted} in {@code dst} but never more * than a chunk. * * @param dst The buffer to write the reads bytes to * @param maxBytesWanted The maximum number of bytes to read. * @return The number of bytes actually read */ private int readAsMuchAsPossible( ByteBuffer dst, int maxBytesWanted ) { if ( byteBuffer.remaining() == 0 && moreBlocks ) { readNextBlock(); } int bytesToRead = Math.min( maxBytesWanted, byteBuffer.remaining() ); dst.put( byteArray, byteBuffer.position(), bytesToRead ); byteBuffer.position( byteBuffer.position()+bytesToRead ); return bytesToRead; } /** * Reads everything that can be read from the channel. Stops when a chunk * starting with a non zero byte is met. */ private void readToTheEnd() { while ( moreBlocks ) { readNextBlock(); } } }