/** * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ package org.jooby; import static java.util.Objects.requireNonNull; import java.io.Closeable; import java.util.Map; import java.util.Optional; import java.util.Set; import org.jooby.internal.RouteMatcher; import org.jooby.internal.RoutePattern; import org.jooby.internal.WebSocketImpl; import org.slf4j.LoggerFactory; import com.google.common.base.Preconditions; import com.google.inject.Key; import com.google.inject.TypeLiteral; /** * <h1>WebSockets</h1> * <p> * Creating web sockets is pretty straightforward: * </p> * * <pre> * { * ws("/", (ws) {@literal ->} { * // connected * ws.onMessage(message {@literal ->} { * System.out.println(message.value()); * ws.send("Message Received"); * }); * ws.send("Connected"); * }); * } * </pre> * * First thing you need to do is to register a new web socket in your App using the * {@link Jooby#ws(String, WebSocket.OnOpen1)} method. * You can specify a path to listen for web socket connection. The path can be a static path or * a path pattern (like routes). * * On new connections the {@link WebSocket.OnOpen1#onOpen(WebSocket)} will be executed from there * you can listen using the {@link #onMessage(OnMessage)}, {@link #onClose(OnClose)} or * {@link #onError(OnError)} events. * * Inside a handler you can send text or binary message. * * <h2>mvc</h2> * <p> * Starting from <code>1.1.0</code> is it possible to use a class as web socket listener (in * addition to the script web sockets supported). Your class must implement * {@link WebSocket#onMessage(OnMessage)}, like: * </p> * * <pre>{@code * @Path("/ws") * class MyHandler implements WebSocket.OnMessage<String> { * * private WebSocket ws; * * @Inject * public MyHandler(WebSocket ws) { * this.ws = ws; * } * * @Override * public void onMessage(String message) { * ws.send("Got it!"); * } * } * * { * ws(MyHandler.class); * } * * }</pre> * * <p> * <strong>Optionally</strong>, your listener might implements the * {@link WebSocket.OnClose}, * {@link WebSocket.OnError} or {@link WebSocket.OnOpen} callbacks. Or if you want to * implement all them, then just {@link WebSocket.Handler} * </p> * * <h2>data types</h2> * <p> * If your web socket is suppose to send/received a specific data type, like: * <code>json</code> it is nice to define a consume and produce types: * </p> * * <pre> * ws("/", (ws) {@literal ->} { * ws.onMessage(message {@literal ->} { * // read as json * MyObject object = message.to(MyObject.class); * }); * * MyObject object = new MyObject(); * ws.send(object); // convert to text message using a json converter * }) * .consumes(MediaType.json) * .produces(MediaType.json); * </pre> * * <p> * Or via annotations for mvc listeners: * </p> * * <pre>{@code * * @Consumes("json") * @Produces("json") * @Path("/ws") * class MyHandler implements WebSocket.OnMessage<MyObject> { * * public void onMessage(MyObject message) { * // ... * ws.send(new ResponseObject()); * } * * } * }</pre> * * <p> * The message <code>MyObject</code> will be processed by a <code>json</code> parser and the * response object will be renderered as json too. * </p> * * @author edgar * @since 0.1.0 */ public interface WebSocket extends Closeable, Registry { /** Websocket key. */ Key<Set<WebSocket.Definition>> KEY = Key.get(new TypeLiteral<Set<WebSocket.Definition>>() { }); /** * A web socket connect handler. Executed every time a new client connect to the socket. * * @author edgar * @since 0.1.0 */ interface OnOpen { /** * Inside a connect event, you can listen for {@link WebSocket#onMessage(OnMessage)}, * {@link WebSocket#onClose(OnClose)} or {@link WebSocket#onError(OnError)} events. * * Also, you can send text and binary message. * * @param req Current request. * @param ws A web socket. * @throws Exception If something goes wrong while connecting. */ void onOpen(Request req, WebSocket ws) throws Exception; } /** * A web socket connect handler. Executed every time a new client connect to the socket. * * @author edgar * @since 0.1.0 */ interface OnOpen1 extends OnOpen { @Override default void onOpen(final Request req, final WebSocket ws) throws Exception { onOpen(ws); } /** * Inside a connect event, you can listen for {@link WebSocket#onMessage(OnMessage)}, * {@link WebSocket#onClose(OnClose)} or {@link WebSocket#onError(OnError)} events. * * Also, you can send text and binary message. * * @param ws A web socket. * @throws Exception If something goes wrong while connecting. */ void onOpen(WebSocket ws) throws Exception; } /** * Hold a status code and optionally a reason message for {@link WebSocket#close()} operations. * * @author edgar * @since 0.1.0 */ class CloseStatus { /** A status code. */ private final int code; /** A close reason. */ private final String reason; /** * Create a new {@link CloseStatus} instance. * * @param code the status code */ private CloseStatus(final int code) { this(code, null); } /** * Create a new {@link CloseStatus} instance. * * @param code the status code * @param reason the reason */ private CloseStatus(final int code, final String reason) { Preconditions.checkArgument((code >= 1000 && code < 5000), "Invalid code: %s", code); this.code = code; this.reason = reason == null || reason.isEmpty() ? null : reason; } /** * Creates a new {@link CloseStatus}. * * @param code A status code. * @return A new close status. */ public static CloseStatus of(final int code) { return new CloseStatus(code); } /** * Creates a new {@link CloseStatus}. * * @param code A status code. * @param reason A close reason. * @return A new close status. */ public static CloseStatus of(final int code, final String reason) { requireNonNull(reason, "A reason is required."); return new CloseStatus(code, reason); } /** * @return the status code. */ public int code() { return this.code; } /** * @return the reason or {@code null}. */ public String reason() { return this.reason; } @Override public String toString() { if (reason == null) { return code + ""; } return code + " (" + reason + ")"; } } /** * Web socket message callback. * * @author edgar * @since 0.1.0 * @param <T> Param type. */ interface OnMessage<T> { /** * Invoked from a web socket. * * @param message Client message. * @throws Exception If something goes wrong. */ void onMessage(T message) throws Exception; } interface OnClose { void onClose(CloseStatus status) throws Exception; } /** * Web socket success callback. * * @author edgar * @since 0.1.0 */ interface SuccessCallback { /** * Invoked from a web socket. * * @throws Exception If something goes wrong. */ void invoke() throws Exception; } /** * Web socket err callback. * * @author edgar * @since 0.1.0 */ interface OnError { /** * Invoked if something goes wrong. * * @param err Err cause. */ void onError(Throwable err); } /** * Configure a web socket. * * @author edgar * @since 0.1.0 */ class Definition { /** * A route compiled pattern. */ private RoutePattern routePattern; /** * Defines the media types that the methods of a resource class or can consumes. Default is: * {@literal *}/{@literal *}. */ private MediaType consumes = MediaType.plain; /** * Defines the media types that the methods of a resource class or can produces. Default is: * {@literal *}/{@literal *}. */ private MediaType produces = MediaType.plain; /** A path pattern. */ private String pattern; /** A ws handler. */ private OnOpen handler; /** * Creates a new {@link Definition}. * * @param pattern A path pattern. * @param handler A ws handler. */ public Definition(final String pattern, final OnOpen handler) { requireNonNull(pattern, "A route path is required."); requireNonNull(handler, "A handler is required."); this.routePattern = new RoutePattern("WS", pattern); // normalized pattern this.pattern = routePattern.pattern(); this.handler = handler; } /** * @return A route pattern. */ public String pattern() { return pattern; } /** * Test if the given path matches this web socket. * * @param path A path pattern. * @return A web socket or empty optional. */ public Optional<WebSocket> matches(final String path) { RouteMatcher matcher = routePattern.matcher("WS" + path); if (matcher.matches()) { return Optional.of(asWebSocket(matcher)); } return Optional.empty(); } /** * Set the media types the route can consume. * * @param type The media types to test for. * @return This route definition. */ public Definition consumes(final String type) { return consumes(MediaType.valueOf(type)); } /** * Set the media types the route can consume. * * @param type The media types to test for. * @return This route definition. */ public Definition consumes(final MediaType type) { this.consumes = requireNonNull(type, "A type is required."); return this; } /** * Set the media types the route can produces. * * @param type The media types to test for. * @return This route definition. */ public Definition produces(final String type) { return produces(MediaType.valueOf(type)); } /** * Set the media types the route can produces. * * @param type The media types to test for. * @return This route definition. */ public Definition produces(final MediaType type) { this.produces = requireNonNull(type, "A type is required."); return this; } /** * @return All the types this route can consumes. */ public MediaType consumes() { return this.consumes; } /** * @return All the types this route can produces. */ public MediaType produces() { return this.produces; } @Override public boolean equals(final Object obj) { if (obj instanceof Definition) { Definition def = (Definition) obj; return this.pattern.equals(def.pattern); } return false; } @Override public int hashCode() { return pattern.hashCode(); } @Override public String toString() { StringBuilder buffer = new StringBuilder(); buffer.append("WS ").append(pattern()).append("\n"); buffer.append(" consume: ").append(consumes()).append("\n"); buffer.append(" produces: ").append(produces()).append("\n"); return buffer.toString(); } /** * Creates a new web socket. * * @param matcher A route matcher. * @return A new web socket. */ private WebSocket asWebSocket(final RouteMatcher matcher) { return new WebSocketImpl(handler, matcher.path(), pattern, matcher.vars(), consumes, produces); } } interface Handler<T> extends OnClose, OnMessage<T>, OnError, OnOpen { } /** Default success callback. */ SuccessCallback SUCCESS = () -> { }; /** Default err callback. */ OnError ERR = (ex) -> { LoggerFactory.getLogger(WebSocket.class).error("error while sending data", ex); }; /** * "1000 indicates a normal closure, meaning that the purpose for which the connection * was established has been fulfilled." */ CloseStatus NORMAL = new CloseStatus(1000, "Normal"); /** * "1001 indicates that an endpoint is "going away", such as a server going down or a * browser having navigated away from a page." */ CloseStatus GOING_AWAY = new CloseStatus(1001, "Going away"); /** * "1002 indicates that an endpoint is terminating the connection due to a protocol * error." */ CloseStatus PROTOCOL_ERROR = new CloseStatus(1002, "Protocol error"); /** * "1003 indicates that an endpoint is terminating the connection because it has * received a type of data it cannot accept (e.g., an endpoint that understands only * text data MAY send this if it receives a binary message)." */ CloseStatus NOT_ACCEPTABLE = new CloseStatus(1003, "Not acceptable"); /** * "1007 indicates that an endpoint is terminating the connection because it has * received data within a message that was not consistent with the type of the message * (e.g., non-UTF-8 [RFC3629] data within a text message)." */ CloseStatus BAD_DATA = new CloseStatus(1007, "Bad data"); /** * "1008 indicates that an endpoint is terminating the connection because it has * received a message that violates its policy. This is a generic status code that can * be returned when there is no other more suitable status code (e.g., 1003 or 1009) * or if there is a need to hide specific details about the policy." */ CloseStatus POLICY_VIOLATION = new CloseStatus(1008, "Policy violation"); /** * "1009 indicates that an endpoint is terminating the connection because it has * received a message that is too big for it to process." */ CloseStatus TOO_BIG_TO_PROCESS = new CloseStatus(1009, "Too big to process"); /** * "1010 indicates that an endpoint (client) is terminating the connection because it * has expected the server to negotiate one or more extension, but the server didn't * return them in the response message of the WebSocket handshake. The list of * extensions that are needed SHOULD appear in the /reason/ part of the Close frame. * Note that this status code is not used by the server, because it can fail the * WebSocket handshake instead." */ CloseStatus REQUIRED_EXTENSION = new CloseStatus(1010, "Required extension"); /** * "1011 indicates that a server is terminating the connection because it encountered * an unexpected condition that prevented it from fulfilling the request." */ CloseStatus SERVER_ERROR = new CloseStatus(1011, "Server error"); /** * "1012 indicates that the service is restarted. A client may reconnect, and if it * chooses to do, should reconnect using a randomized delay of 5 - 30s." */ CloseStatus SERVICE_RESTARTED = new CloseStatus(1012, "Service restarted"); /** * "1013 indicates that the service is experiencing overload. A client should only * connect to a different IP (when there are multiple for the target) or reconnect to * the same IP upon user action." */ CloseStatus SERVICE_OVERLOAD = new CloseStatus(1013, "Service overload"); /** * @return Current request path. */ String path(); /** * @return The currently matched pattern. */ String pattern(); /** * @return The currently matched path variables (if any). */ Map<Object, String> vars(); /** * @return The type this route can consumes, defaults is: {@code * / *}. */ MediaType consumes(); /** * @return The type this route can produces, defaults is: {@code * / *}. */ MediaType produces(); /** * Register a callback to execute when a new message arrive. * * @param callback A callback * @throws Exception If something goes wrong. */ void onMessage(OnMessage<Mutant> callback) throws Exception; /** * Register an error callback to execute when an error is found. * * @param callback A callback */ void onError(OnError callback); /** * Register an close callback to execute when client close the web socket. * * @param callback A callback * @throws Exception If something goes wrong. */ void onClose(OnClose callback) throws Exception; /** * Gracefully closes the connection, after sending a description message * * @param code Close status code. * @param reason Close reason. */ default void close(final int code, final String reason) { close(CloseStatus.of(code, reason)); } /** * Gracefully closes the connection, after sending a description message * * @param code Close status code. */ default void close(final int code) { close(CloseStatus.of(code)); } /** * Gracefully closes the connection, after sending a description message */ @Override default void close() { close(NORMAL); } /** * True if the websocket is still open. * * @return True if the websocket is still open. */ boolean isOpen(); /** * Gracefully closes the connection, after sending a description message * * @param status Close status code. */ void close(CloseStatus status); /** * Resume the client stream. */ void resume(); /** * Pause the client stream. */ void pause(); /** * Immediately shuts down the connection. * * @throws Exception If something goes wrong. */ void terminate() throws Exception; /** * Send data through the connection. * * If the web socket is closed this method throw an {@link Err} with {@link #NORMAL} close status. * * @param data Data to send. * @throws Exception If something goes wrong. */ default void send(final Object data) throws Exception { send(data, SUCCESS, ERR); } /** * Send data through the connection. * * If the web socket is closed this method throw an {@link Err} with {@link #NORMAL} close status. * * @param data Data to send. * @param success A success callback. * @throws Exception If something goes wrong. */ default void send(final Object data, final SuccessCallback success) throws Exception { send(data, success, ERR); } /** * Send data through the connection. * * If the web socket is closed this method throw an {@link Err} with {@link #NORMAL} close status. * * @param data Data to send. * @param err An err callback. * @throws Exception If something goes wrong. */ default void send(final Object data, final OnError err) throws Exception { send(data, SUCCESS, err); } /** * Send data through the connection. * * If the web socket is closed this method throw an {@link Err} with {@link #NORMAL} close status. * * @param data Data to send. * @param success A success callback. * @param err An err callback. * @throws Exception If something goes wrong. */ void send(Object data, SuccessCallback success, OnError err) throws Exception; /** * Send data to all connected sessions. * * If the web socket is closed this method throw an {@link Err} with {@link #NORMAL} close status. * * @param data Data to send. * @throws Exception If something goes wrong. */ default void broadcast(final Object data) throws Exception { broadcast(data, SUCCESS, ERR); } /** * Send data to all connected sessions. * * If the web socket is closed this method throw an {@link Err} with {@link #NORMAL} close status. * * @param data Data to send. * @param success A success callback. * @throws Exception If something goes wrong. */ default void broadcast(final Object data, final SuccessCallback success) throws Exception { broadcast(data, success, ERR); } /** * Send data to all connected sessions. * * If the web socket is closed this method throw an {@link Err} with {@link #NORMAL} close status. * * @param data Data to send. * @param err An err callback. * @throws Exception If something goes wrong. */ default void broadcast(final Object data, final OnError err) throws Exception { broadcast(data, SUCCESS, err); ; } /** * Send data to all connected sessions. * * If the web socket is closed this method throw an {@link Err} with {@link #NORMAL} close status. * * @param data Data to send. * @param success A success callback. * @param err An err callback. * @throws Exception If something goes wrong. */ void broadcast(Object data, SuccessCallback success, OnError err) throws Exception; }