/** * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ package org.jooby.assets; import java.util.List; import com.google.common.base.CaseFormat; import com.typesafe.config.Config; /** * <h2>asset aggregator</h2> * <p> * Contributes new or dynamically generated content to a <code>fileset</code>. Content generated by * an aggregator might be processed by an {@link AssetProcessor}. * </p> * * <h3>how to use it?</h3> * <p> * First thing to do is to add the dependency: * </p> * <pre> * <dependency> * <groupId>org.jooby</groupId> * <artifactId>jooby-assets-dr-svg-sprites</artifactId> * <scope>provided</scope> * </dependency> * </pre> * * <p> * Did you see the <strong>provided</strong> scope? We just need the aggregator for development, * because assets are processed at runtime. For <code>prod</code>, assets are processed at * built-time via Maven/Gradle plugin, so we don't need it. This also, helps to keep our * dependencies and the jar size small. * </p> * * <p> * Now we have the dependency all we have to do is to add the <code>svg-sprites</code> aggregator to * a fileset: * </p> * * <pre> * assets { * fileset { * home: [ * // 1) Add the aggregator to a fileset * svg-sprites, * css/style.css, * js/app.js * ] * } * * svg-sprites { * // 2) The `css/sprite.css` file is part of the `home` fileset. * spritePath: "css/sprite.css" * * spriteElementPath: "images/svg", * } * } * </pre> * * <p> * Here for example, the <code>svg-sprites</code> aggregator contributes the * <code>css/sprite.css</code> file to the <code>home</code> fileset. The fileset then looks like: * </p> * * <pre> * assets { * fileset { * home: [ * css/sprite.css, * css/style.css, * js/app.js * ] * } * } * </pre> * <p> * Replaces the aggregator name with one or more files from {@link #fileset()} method. * </p> * * @author edgar * @since 1.0.0 */ public abstract class AssetAggregator extends AssetOptions { { set("basedir", "public"); } /** * @return Aggregator's name. */ public String name() { return CaseFormat.UPPER_CAMEL.to(CaseFormat.LOWER_HYPHEN, getClass().getSimpleName()); } @Override public AssetAggregator set(final String name, final Object value) { super.set(name, value); return this; } @Override public AssetAggregator set(final Config options) { super.set(options); return this; } /** * @return The list of generated files contributed by this aggregator. */ public abstract List<String> fileset(); /** * Run the aggregator and generates some output. * * @param conf Assets conf. * @throws Exception If something goes wrong. */ public abstract void run(Config conf) throws Exception; @Override public String toString() { return name(); } }