package com.wing.game.mapeditor.io; public class XMLElements { public static final String ELEMENT_MAP = "Map"; public static final String ELEMENT_MAP_SETTING = "MapSetting"; public static final String ELEMENT_MAP_WIDTH = "MapWidth"; public static final String ELEMENT_MAP_HEIGHT = "MapHeight"; public static final String ELEMENT_TILE_WIDTH = "TileWidth"; public static final String ELEMENT_TILE_HEIGHT = "TileHeight"; public static final String ELEMENT_MAP_RESOURCE = "MapResource"; public static final String ELEMENT_RESOURCE = "Resource"; public static final String ELEMENT_ALTAS_ID = "AltasID"; public static final String ELEMENT_ALTAS_PATH = "AltasPath"; public static final String ELEMENT_MAP_DATA = "MapData"; public static final String ELEMENT_MAP_PROPERTY = "MapProperty"; public static final String ELEMENT_PROPERTY_DATA = "PropertyData"; public static final String ELEMENT_PROPERTY = "Property"; public static final String ELEMENT_MAP_LAYER = "MapLayer"; public static final String ATTRIBUTE_NAME = "name"; public static final String ATTRIBUTE_VISIBLE = "visible"; public static final String ATTRIBUTE_ALPHA = "alpha"; public static final String ATTRIBUTE_COLLIDER = "collider"; public static final String ATTRIBUTE_COL = "col"; public static final String ATTRIBUTE_ROW = "row"; public static final String ATTRIBUTE_KEY = "key"; public static final String ATTRIBUTE_VALUE = "value"; }