package org.wing.jfx.game.core.map.tk; import java.util.HashMap; public class TileProperty { private int col,row; private HashMap<String, String> valueMap = new HashMap<String, String>(); public void insertValue(String key,String value){ valueMap.put(key, value); } public String getValue(String key){ return valueMap.get(key); } public void removeValue(String key){ valueMap.remove(key); } public int getCol() { return col; } public void setCol(int col) { this.col = col; } public int getRow() { return row; } public void setRow(int row) { this.row = row; } public HashMap<String, String> getValueMap() { return valueMap; } }