package rocks.inspectit.shared.all.kryonet; import java.nio.ByteBuffer; /** * Controls how objects are transmitted over the network. * <p> * <b>IMPORTANT:</b> The class code is copied/taken/based from * <a href="https://github.com/EsotericSoftware/kryonet">kryonet</a>. Original author is Nathan * Sweet. License info can be found * <a href="https://github.com/EsotericSoftware/kryonet/blob/master/license.txt">here</a>. */ @SuppressWarnings("all") // NOCHKALL public interface Serialization { /** * @param connection * May be null. */ public void write(Connection connection, ByteBuffer buffer, Object object); public Object read(Connection connection, ByteBuffer buffer); /** * The fixed number of bytes that will be written by {@link #writeLength(ByteBuffer, int)} and * read by {@link #readLength(ByteBuffer)}. */ public int getLengthLength(); public void writeLength(ByteBuffer buffer, int length); public int readLength(ByteBuffer buffer); }