package com.akjava.gwt.threejsexamples.client.examples.postprocessing;
import com.akjava.gwt.stats.client.Stats;
import com.akjava.gwt.three.client.examples.js.THREEExp;
import com.akjava.gwt.three.client.examples.js.postprocessing.EffectComposer;
import com.akjava.gwt.three.client.examples.js.postprocessing.ShaderPass;
import com.akjava.gwt.three.client.examples.js.shaders.ExampleShaders;
import com.akjava.gwt.three.client.gwt.GWTParamUtils;
import com.akjava.gwt.three.client.java.ui.example.AbstractExample;
import com.akjava.gwt.three.client.java.utils.GWTThreeUtils;
import com.akjava.gwt.three.client.js.THREE;
import com.akjava.gwt.three.client.js.cameras.PerspectiveCamera;
import com.akjava.gwt.three.client.js.core.Object3D;
import com.akjava.gwt.three.client.js.extras.geometries.SphereGeometry;
import com.akjava.gwt.three.client.js.lights.DirectionalLight;
import com.akjava.gwt.three.client.js.materials.MeshPhongMaterial;
import com.akjava.gwt.three.client.js.objects.Mesh;
import com.akjava.gwt.three.client.js.renderers.WebGLRenderer;
import com.akjava.gwt.three.client.js.scenes.Scene;
import com.google.gwt.user.client.ui.FocusPanel;
import com.google.gwt.user.client.ui.VerticalPanel;
public class PostProcessingExample extends AbstractExample{
@Override
public String getName() {
return "postprocessing";
}
@Override
public void animate(double timestamp) {
render(timestamp);
stats.update();//really deprecate?many still use this
}
private WebGLRenderer renderer;
private Scene scene;
private PerspectiveCamera camera;
private Stats stats;
int WIDTH;
int HEIGHT;
private Object3D object;
private DirectionalLight light;
private EffectComposer composer;
@Override
public void init() {
WIDTH = (int)getWindowInnerWidth();//var WIDTH = window.innerWidth;
HEIGHT = (int)getWindowInnerHeight();//var HEIGHT = window.innerHeight;
FocusPanel container = createContainerPanel();
// renderer
renderer = THREE.WebGLRenderer();//renderer = new THREE.WebGLRenderer();
renderer.setPixelRatio( GWTThreeUtils.getWindowDevicePixelRatio() );//renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( WIDTH, HEIGHT );
container.getElement().appendChild( renderer.getDomElement() );
// camera
camera = THREE.PerspectiveCamera(70, getWindowInnerWidth()/getWindowInnerHeight(), 1, 1000);//camera = new THREE.PerspectiveCamera(VIEW_ANGLE, ASPECT, NEAR, FAR);
camera.getPosition().set(0, 0, 400);//ms_Camera.position.set(450, 350, 450);
// scene
scene = THREE.Scene();//scene = new THREE.Scene();
scene.setFog(THREE.Fog( 0x000000, 1, 1000 ));//scene.fog = new THREE.Fog( 0x000000, 1, 1000 );
object = THREE.Object3D();//object = new THREE.Object3D();
scene.add( object );
SphereGeometry geometry = THREE.SphereGeometry( 1, 4, 4 );//var geometry = new THREE.SphereGeometry( 1, 4, 4 );
MeshPhongMaterial material = THREE.MeshPhongMaterial( GWTParamUtils.MeshPhongMaterial().color(0xffffff).shading(THREE.FlatShading) );//var material = new THREE.MeshPhongMaterial( { color: 0xffffff, shading: THREE.FlatShading } );
for ( int i = 0; i < 100; i ++ ) {
Mesh mesh = THREE.Mesh( geometry, material );//var mesh = new THREE.Mesh( geometry, material );
mesh.getPosition().set( Math.random() - 0.5, Math.random() - 0.5, Math.random() - 0.5 ).normalize();//mesh.position.set( Math.random() - 0.5, Math.random() - 0.5, Math.random() - 0.5 ).normalize();
mesh.getPosition().multiplyScalar( Math.random() * 400 );//mesh.position.multiplyScalar( Math.random() * 400 );
mesh.getRotation().set( Math.random() * 2, Math.random() * 2, Math.random() * 2 );//mesh.rotation.set( Math.random() * 2, Math.random() * 2, Math.random() * 2 );
double r=Math.random() * 50;
mesh.getScale().set(r,r,r);
object.add( mesh );
}
scene.add( THREE.AmbientLight( 0x222222 ) );//scene.add( new THREE.AmbientLight( 0x222222 ) );
light = THREE.DirectionalLight( 0xffffff );//light = new THREE.DirectionalLight( 0xffffff );
light.getPosition().set( 1, 1, 1 );//light.position.set( 1, 1, 1 );
scene.add( light );
composer = THREEExp.EffectComposer( renderer );//composer = new THREE.EffectComposer( renderer );
composer.addPass( THREEExp.RenderPass( scene, camera ) );//composer.addPass( new THREE.RenderPass( scene, camera ) );
ShaderPass effect = THREEExp.ShaderPass( ExampleShaders.DotScreenShader() );//var effect = new THREE.ShaderPass( THREE.DotScreenShader );
effect.getUniforms().set("scale",4);//effect.uniforms[ 'scale' ].value = 4;
composer.addPass( effect );
ShaderPass effect2 = THREEExp.ShaderPass( ExampleShaders.RGBShiftShader() );//var effect = new THREE.ShaderPass( THREE.RGBShiftShader );
effect2.getUniforms().set("amount",0.0015);//effect.uniforms[ 'amount' ].value = 0.0015;
effect2.setRenderToScreen(true);//effect.renderToScreen = true;
composer.addPass( effect2 );
//stats
stats = Stats.create();
stats.setPosition(0, 0);
container.getElement().appendChild(stats.domElement());
//add html info
/*
container.add(createAbsoluteHTML("<div style='text:white'><a href='http://threejs.org' target='_blank'>three.js</a> - postprocessing</a>"
,100,10));
*/
//handle resize & gui
initResizeHandlerAndGUI();
//setDebugAnimateOneTimeOnly(true);
}
private void initResizeHandlerAndGUI() {
VerticalPanel gui=addResizeHandlerAndCreateGUIPanel();
gui.setWidth("200px");//some widget broke,like checkbox without parent size
gui.setSpacing(2);
}
public void onWindowResize() {
camera.setAspect(getWindowInnerWidth() / getWindowInnerHeight());
camera.updateProjectionMatrix();
renderer.setSize( (int)getWindowInnerWidth() , (int)getWindowInnerHeight() );
}
public void render(double now) {
object.getRotation().gwtIncrementX(0.005);//object.rotation.x += 0.005;
object.getRotation().gwtIncrementY(0.01);//object.rotation.y += 0.01;
composer.render();
}
@Override
public String getTokenKey() {
return "postprocessing";
}
}