package com.akjava.gwt.threejsexamples.client.examples.postprocessing; import com.akjava.gwt.stats.client.Stats; import com.akjava.gwt.three.client.examples.js.THREEExp; import com.akjava.gwt.three.client.examples.js.postprocessing.EffectComposer; import com.akjava.gwt.three.client.examples.js.postprocessing.ShaderPass; import com.akjava.gwt.three.client.examples.js.shaders.ExampleShaders; import com.akjava.gwt.three.client.gwt.GWTParamUtils; import com.akjava.gwt.three.client.java.ui.example.AbstractExample; import com.akjava.gwt.three.client.java.utils.GWTThreeUtils; import com.akjava.gwt.three.client.js.THREE; import com.akjava.gwt.three.client.js.cameras.PerspectiveCamera; import com.akjava.gwt.three.client.js.core.Object3D; import com.akjava.gwt.three.client.js.extras.geometries.SphereGeometry; import com.akjava.gwt.three.client.js.lights.DirectionalLight; import com.akjava.gwt.three.client.js.materials.MeshPhongMaterial; import com.akjava.gwt.three.client.js.objects.Mesh; import com.akjava.gwt.three.client.js.renderers.WebGLRenderer; import com.akjava.gwt.three.client.js.scenes.Scene; import com.google.gwt.user.client.ui.FocusPanel; import com.google.gwt.user.client.ui.VerticalPanel; public class PostProcessingExample extends AbstractExample{ @Override public String getName() { return "postprocessing"; } @Override public void animate(double timestamp) { render(timestamp); stats.update();//really deprecate?many still use this } private WebGLRenderer renderer; private Scene scene; private PerspectiveCamera camera; private Stats stats; int WIDTH; int HEIGHT; private Object3D object; private DirectionalLight light; private EffectComposer composer; @Override public void init() { WIDTH = (int)getWindowInnerWidth();//var WIDTH = window.innerWidth; HEIGHT = (int)getWindowInnerHeight();//var HEIGHT = window.innerHeight; FocusPanel container = createContainerPanel(); // renderer renderer = THREE.WebGLRenderer();//renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( GWTThreeUtils.getWindowDevicePixelRatio() );//renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( WIDTH, HEIGHT ); container.getElement().appendChild( renderer.getDomElement() ); // camera camera = THREE.PerspectiveCamera(70, getWindowInnerWidth()/getWindowInnerHeight(), 1, 1000);//camera = new THREE.PerspectiveCamera(VIEW_ANGLE, ASPECT, NEAR, FAR); camera.getPosition().set(0, 0, 400);//ms_Camera.position.set(450, 350, 450); // scene scene = THREE.Scene();//scene = new THREE.Scene(); scene.setFog(THREE.Fog( 0x000000, 1, 1000 ));//scene.fog = new THREE.Fog( 0x000000, 1, 1000 ); object = THREE.Object3D();//object = new THREE.Object3D(); scene.add( object ); SphereGeometry geometry = THREE.SphereGeometry( 1, 4, 4 );//var geometry = new THREE.SphereGeometry( 1, 4, 4 ); MeshPhongMaterial material = THREE.MeshPhongMaterial( GWTParamUtils.MeshPhongMaterial().color(0xffffff).shading(THREE.FlatShading) );//var material = new THREE.MeshPhongMaterial( { color: 0xffffff, shading: THREE.FlatShading } ); for ( int i = 0; i < 100; i ++ ) { Mesh mesh = THREE.Mesh( geometry, material );//var mesh = new THREE.Mesh( geometry, material ); mesh.getPosition().set( Math.random() - 0.5, Math.random() - 0.5, Math.random() - 0.5 ).normalize();//mesh.position.set( Math.random() - 0.5, Math.random() - 0.5, Math.random() - 0.5 ).normalize(); mesh.getPosition().multiplyScalar( Math.random() * 400 );//mesh.position.multiplyScalar( Math.random() * 400 ); mesh.getRotation().set( Math.random() * 2, Math.random() * 2, Math.random() * 2 );//mesh.rotation.set( Math.random() * 2, Math.random() * 2, Math.random() * 2 ); double r=Math.random() * 50; mesh.getScale().set(r,r,r); object.add( mesh ); } scene.add( THREE.AmbientLight( 0x222222 ) );//scene.add( new THREE.AmbientLight( 0x222222 ) ); light = THREE.DirectionalLight( 0xffffff );//light = new THREE.DirectionalLight( 0xffffff ); light.getPosition().set( 1, 1, 1 );//light.position.set( 1, 1, 1 ); scene.add( light ); composer = THREEExp.EffectComposer( renderer );//composer = new THREE.EffectComposer( renderer ); composer.addPass( THREEExp.RenderPass( scene, camera ) );//composer.addPass( new THREE.RenderPass( scene, camera ) ); ShaderPass effect = THREEExp.ShaderPass( ExampleShaders.DotScreenShader() );//var effect = new THREE.ShaderPass( THREE.DotScreenShader ); effect.getUniforms().set("scale",4);//effect.uniforms[ 'scale' ].value = 4; composer.addPass( effect ); ShaderPass effect2 = THREEExp.ShaderPass( ExampleShaders.RGBShiftShader() );//var effect = new THREE.ShaderPass( THREE.RGBShiftShader ); effect2.getUniforms().set("amount",0.0015);//effect.uniforms[ 'amount' ].value = 0.0015; effect2.setRenderToScreen(true);//effect.renderToScreen = true; composer.addPass( effect2 ); //stats stats = Stats.create(); stats.setPosition(0, 0); container.getElement().appendChild(stats.domElement()); //add html info /* container.add(createAbsoluteHTML("<div style='text:white'><a href='http://threejs.org' target='_blank'>three.js</a> - postprocessing</a>" ,100,10)); */ //handle resize & gui initResizeHandlerAndGUI(); //setDebugAnimateOneTimeOnly(true); } private void initResizeHandlerAndGUI() { VerticalPanel gui=addResizeHandlerAndCreateGUIPanel(); gui.setWidth("200px");//some widget broke,like checkbox without parent size gui.setSpacing(2); } public void onWindowResize() { camera.setAspect(getWindowInnerWidth() / getWindowInnerHeight()); camera.updateProjectionMatrix(); renderer.setSize( (int)getWindowInnerWidth() , (int)getWindowInnerHeight() ); } public void render(double now) { object.getRotation().gwtIncrementX(0.005);//object.rotation.x += 0.005; object.getRotation().gwtIncrementY(0.01);//object.rotation.y += 0.01; composer.render(); } @Override public String getTokenKey() { return "postprocessing"; } }