package jp.wasabeef.glide.transformations.gpu;
/**
* Copyright (C) 2017 Wasabeef
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import android.content.Context;
import android.graphics.Bitmap;
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import com.bumptech.glide.load.resource.bitmap.BitmapResource;
import jp.co.cyberagent.android.gpuimage.GPUImage;
import jp.co.cyberagent.android.gpuimage.GPUImageFilter;
public class GPUFilterTransformation implements Transformation<Bitmap> {
private Context mContext;
private BitmapPool mBitmapPool;
private GPUImageFilter mFilter;
public GPUFilterTransformation(Context context, GPUImageFilter filter) {
this(context, Glide.get(context).getBitmapPool(), filter);
}
public GPUFilterTransformation(Context context, BitmapPool pool, GPUImageFilter filter) {
mContext = context.getApplicationContext();
mBitmapPool = pool;
mFilter = filter;
}
@Override
public Resource<Bitmap> transform(Resource<Bitmap> resource, int outWidth, int outHeight) {
Bitmap source = resource.get();
GPUImage gpuImage = new GPUImage(mContext);
gpuImage.setImage(source);
gpuImage.setFilter(mFilter);
Bitmap bitmap = gpuImage.getBitmapWithFilterApplied();
return BitmapResource.obtain(bitmap, mBitmapPool);
}
@Override public String getId() {
return getClass().getSimpleName();
}
@SuppressWarnings("unchecked") public <T> T getFilter() {
return (T) mFilter;
}
}