package jp.wasabeef.glide.transformations.gpu; /** * Copyright (C) 2017 Wasabeef * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import android.content.Context; import android.graphics.Bitmap; import com.bumptech.glide.Glide; import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.resource.bitmap.BitmapResource; import jp.co.cyberagent.android.gpuimage.GPUImage; import jp.co.cyberagent.android.gpuimage.GPUImageFilter; public class GPUFilterTransformation implements Transformation<Bitmap> { private Context mContext; private BitmapPool mBitmapPool; private GPUImageFilter mFilter; public GPUFilterTransformation(Context context, GPUImageFilter filter) { this(context, Glide.get(context).getBitmapPool(), filter); } public GPUFilterTransformation(Context context, BitmapPool pool, GPUImageFilter filter) { mContext = context.getApplicationContext(); mBitmapPool = pool; mFilter = filter; } @Override public Resource<Bitmap> transform(Resource<Bitmap> resource, int outWidth, int outHeight) { Bitmap source = resource.get(); GPUImage gpuImage = new GPUImage(mContext); gpuImage.setImage(source); gpuImage.setFilter(mFilter); Bitmap bitmap = gpuImage.getBitmapWithFilterApplied(); return BitmapResource.obtain(bitmap, mBitmapPool); } @Override public String getId() { return getClass().getSimpleName(); } @SuppressWarnings("unchecked") public <T> T getFilter() { return (T) mFilter; } }