package jp.wasabeef.glide.transformations.gpu; /** * Copyright (C) 2017 Wasabeef * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import android.content.Context; import com.bumptech.glide.Glide; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import jp.co.cyberagent.android.gpuimage.GPUImageBrightnessFilter; /** * brightness value ranges from -1.0 to 1.0, with 0.0 as the normal level */ public class BrightnessFilterTransformation extends GPUFilterTransformation { private float mBrightness; public BrightnessFilterTransformation(Context context) { this(context, Glide.get(context).getBitmapPool()); } public BrightnessFilterTransformation(Context context, BitmapPool pool) { this(context, pool, 0.0f); } public BrightnessFilterTransformation(Context context, float brightness) { this(context, Glide.get(context).getBitmapPool(), brightness); } public BrightnessFilterTransformation(Context context, BitmapPool pool, float brightness) { super(context, pool, new GPUImageBrightnessFilter()); mBrightness = brightness; GPUImageBrightnessFilter filter = getFilter(); filter.setBrightness(mBrightness); } @Override public String getId() { return "BrightnessFilterTransformation(brightness=" + mBrightness + ")"; } }