/*
* Created on 27-Apr-2004
* Created by Paul Gardner
* Copyright (C) 2004, 2005, 2006 Aelitis, All Rights Reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* AELITIS, SAS au capital de 46,603.30 euros
* 8 Allee Lenotre, La Grille Royale, 78600 Le Mesnil le Roi, France.
*
*/
package org.gudy.azureus2.plugins.ui.model;
import org.gudy.azureus2.plugins.logging.*;
/**
* @author parg
*
* <p><b>Note:</b> Only for implementation by Azureus, not plugins.</p>
*/
import org.gudy.azureus2.plugins.ui.components.*;
public interface
BasicPluginViewModel
extends PluginViewModel
{
/**
* All UI Components are initially enabled - disable if not required
* @return
*/
public UITextField
getStatus();
public UITextField
getActivity();
public UITextArea
getLogArea();
public UIProgressBar
getProgress();
/**
*
* @param id
*
* @since 2.3.0.7
*/
public void
setConfigSectionID(String id);
/**
*
* @return
*
* @since 2.3.0.7
*/
public String
getConfigSectionID();
/**
* Convenience method to configure this model to receive any logged
* messages on the associated channel and display it in the main
* window area.
*
* <p>
*
* You can handle this manually if you want to, by creating your own
* {@link LoggerChannelListener} instance and making it append to the
* log area on this object.
*
* @since 3.0.5.3
* @param channel The log channel to listen to.
*/
public void attachLoggerChannel(LoggerChannel channel);
}