/*
* Copyright (c) 2012. HappyDroids LLC, All rights reserved.
*/
package com.happydroids.droidtowers.graphics.effects;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.g2d.ParticleEffect;
import com.badlogic.gdx.graphics.g2d.ParticleEmitter;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.happydroids.droidtowers.entities.GameObject;
public class SmokeParticleEffect extends GameObject {
private final ParticleEffect particleEffect;
public SmokeParticleEffect() {
particleEffect = new ParticleEffect();
particleEffect.load(Gdx.files.internal("particles/smoke.p"), Gdx.files.internal("particles"));
}
@Override
public void setPosition(float x, float y) {
particleEffect.setPosition(x, y);
}
@Override
public void setSize(float width, float height) {
for (ParticleEmitter emitter : particleEffect.getEmitters()) {
emitter.getSpawnWidth().setHigh(width);
emitter.getSpawnHeight().setHigh(height);
}
}
@Override
public void draw(SpriteBatch spriteBatch) {
particleEffect.draw(spriteBatch);
}
@Override
public void update(float timeDelta) {
particleEffect.update(timeDelta);
if (particleEffect.isComplete()) {
markToRemove(true);
}
}
public void start() {
particleEffect.start();
}
@Override
public boolean shouldBeCulled() {
return false;
}
}