/* * Copyright (c) 2012. HappyDroids LLC, All rights reserved. */ package com.happydroids.droidtowers.events; import com.badlogic.gdx.utils.Pool; public class AssetLoadEvent implements Pool.Poolable { private String fileName; private Class type; public void setFileName(String fileName) { this.fileName = fileName; } public String getFileName() { return fileName; } public void setType(Class type) { this.type = type; } public Class getType() { return type; } @Override public void reset() { fileName = null; type = null; } }