/*
* Copyright (c) 2012. HappyDroids LLC, All rights reserved.
*/
package com.happydroids.droidtowers.events;
import com.badlogic.gdx.utils.Pool;
public class AssetLoadEvent implements Pool.Poolable {
private String fileName;
private Class type;
public void setFileName(String fileName) {
this.fileName = fileName;
}
public String getFileName() {
return fileName;
}
public void setType(Class type) {
this.type = type;
}
public Class getType() {
return type;
}
@Override
public void reset() {
fileName = null;
type = null;
}
}