/* * Copyright 2013 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.bitcoinj.protocols.channels; import com.google.common.collect.*; import org.bitcoinj.core.*; import org.bitcoinj.crypto.TransactionSignature; import org.bitcoinj.script.Script; import org.bitcoinj.script.ScriptBuilder; import org.bitcoinj.wallet.SendRequest; import org.bitcoinj.wallet.Wallet; import com.google.common.util.concurrent.FutureCallback; import com.google.common.util.concurrent.Futures; import com.google.common.util.concurrent.ListenableFuture; import com.google.common.util.concurrent.SettableFuture; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import org.spongycastle.crypto.params.KeyParameter; import javax.annotation.Nullable; import java.util.Locale; import static com.google.common.base.Preconditions.*; /** * Version 1 of the payment channel server state object. Common functionality is * present in the parent class. */ public class PaymentChannelV1ServerState extends PaymentChannelServerState { private static final Logger log = LoggerFactory.getLogger(PaymentChannelV1ServerState.class); // The total value locked into the multi-sig output and the value to us in the last signature the client provided private Coin feePaidForPayment; // The client key for the multi-sig contract // We currently also use the serverKey for payouts, but this is not required protected ECKey clientKey; // The refund/change transaction output that goes back to the client private TransactionOutput clientOutput; private long refundTransactionUnlockTimeSecs; PaymentChannelV1ServerState(StoredServerChannel storedServerChannel, Wallet wallet, TransactionBroadcaster broadcaster) throws VerificationException { super(storedServerChannel, wallet, broadcaster); synchronized (storedServerChannel) { this.clientKey = ECKey.fromPublicOnly(getContractScript().getChunks().get(1).data); this.clientOutput = checkNotNull(storedServerChannel.clientOutput); this.refundTransactionUnlockTimeSecs = storedServerChannel.refundTransactionUnlockTimeSecs; stateMachine.transition(State.READY); } } /** * Creates a new state object to track the server side of a payment channel. * * @param broadcaster The peer group which we will broadcast transactions to, this should have multiple peers * @param wallet The wallet which will be used to complete transactions * @param serverKey The private key which we use for our part of the multi-sig contract * (this MUST be fresh and CANNOT be used elsewhere) * @param minExpireTime The earliest time at which the client can claim the refund transaction (UNIX timestamp of block) */ public PaymentChannelV1ServerState(TransactionBroadcaster broadcaster, Wallet wallet, ECKey serverKey, long minExpireTime) { super(broadcaster, wallet, serverKey, minExpireTime); stateMachine.transition(State.WAITING_FOR_REFUND_TRANSACTION); } @Override public Multimap<State, State> getStateTransitions() { Multimap<State, State> result = MultimapBuilder.enumKeys(State.class).arrayListValues().build(); result.put(State.UNINITIALISED, State.READY); result.put(State.UNINITIALISED, State.WAITING_FOR_REFUND_TRANSACTION); result.put(State.WAITING_FOR_REFUND_TRANSACTION, State.WAITING_FOR_MULTISIG_CONTRACT); result.put(State.WAITING_FOR_MULTISIG_CONTRACT, State.WAITING_FOR_MULTISIG_ACCEPTANCE); result.put(State.WAITING_FOR_MULTISIG_ACCEPTANCE, State.READY); result.put(State.READY, State.CLOSING); result.put(State.CLOSING, State.CLOSED); for (State state : State.values()) { result.put(state, State.ERROR); } return result; } @Override public int getMajorVersion() { return 1; } @Override public TransactionOutput getClientOutput() { return clientOutput; } @Override protected Script getSignedScript() { return getContractScript(); } /** * Called when the client provides the refund transaction. * The refund transaction must have one input from the multisig contract (that we don't have yet) and one output * that the client creates to themselves. This object will later be modified when we start getting paid. * * @param refundTx The refund transaction, this object will be mutated when payment is incremented. * @param clientMultiSigPubKey The client's pubkey which is required for the multisig output * @return Our signature that makes the refund transaction valid * @throws VerificationException If the transaction isnt valid or did not meet the requirements of a refund transaction. */ public synchronized byte[] provideRefundTransaction(Transaction refundTx, byte[] clientMultiSigPubKey) throws VerificationException { checkNotNull(refundTx); checkNotNull(clientMultiSigPubKey); stateMachine.checkState(State.WAITING_FOR_REFUND_TRANSACTION); log.info("Provided with refund transaction: {}", refundTx); // Do a few very basic syntax sanity checks. refundTx.verify(); // Verify that the refund transaction has a single input (that we can fill to sign the multisig output). if (refundTx.getInputs().size() != 1) throw new VerificationException("Refund transaction does not have exactly one input"); // Verify that the refund transaction has a time lock on it and a sequence number that does not disable lock time. if (refundTx.getInput(0).getSequenceNumber() == TransactionInput.NO_SEQUENCE) throw new VerificationException("Refund transaction's input's sequence number disables lock time"); if (refundTx.getLockTime() < minExpireTime) throw new VerificationException("Refund transaction has a lock time too soon"); // Verify the transaction has one output (we don't care about its contents, its up to the client) // Note that because we sign with SIGHASH_NONE|SIGHASH_ANYOENCANPAY the client can later add more outputs and // inputs, but we will need only one output later to create the paying transactions if (refundTx.getOutputs().size() != 1) throw new VerificationException("Refund transaction does not have exactly one output"); refundTransactionUnlockTimeSecs = refundTx.getLockTime(); // Sign the refund tx with the scriptPubKey and return the signature. We don't have the spending transaction // so do the steps individually. clientKey = ECKey.fromPublicOnly(clientMultiSigPubKey); Script multisigPubKey = ScriptBuilder.createMultiSigOutputScript(2, ImmutableList.of(clientKey, serverKey)); // We are really only signing the fact that the transaction has a proper lock time and don't care about anything // else, so we sign SIGHASH_NONE and SIGHASH_ANYONECANPAY. TransactionSignature sig = refundTx.calculateSignature(0, serverKey, multisigPubKey, Transaction.SigHash.NONE, true); log.info("Signed refund transaction."); this.clientOutput = refundTx.getOutput(0); stateMachine.transition(State.WAITING_FOR_MULTISIG_CONTRACT); return sig.encodeToBitcoin(); } protected Script createOutputScript() { return ScriptBuilder.createMultiSigOutputScript(2, ImmutableList.<ECKey>of(clientKey, serverKey)); } protected ECKey getClientKey() { return clientKey; } // Signs the first input of the transaction which must spend the multisig contract. private void signMultisigInput(Transaction tx, Transaction.SigHash hashType, boolean anyoneCanPay, @Nullable KeyParameter userKey) { TransactionSignature signature = tx.calculateSignature(0, serverKey, userKey, getContractScript(), hashType, anyoneCanPay); byte[] mySig = signature.encodeToBitcoin(); Script scriptSig = ScriptBuilder.createMultiSigInputScriptBytes(ImmutableList.of(bestValueSignature, mySig)); tx.getInput(0).setScriptSig(scriptSig); } final SettableFuture<Transaction> closedFuture = SettableFuture.create(); /** * <p>Closes this channel and broadcasts the highest value payment transaction on the network.</p> * * <p>This will set the state to {@link State#CLOSED} if the transaction is successfully broadcast on the network. * If we fail to broadcast for some reason, the state is set to {@link State#ERROR}.</p> * * <p>If the current state is before {@link State#READY} (ie we have not finished initializing the channel), we * simply set the state to {@link State#CLOSED} and let the client handle getting its refund transaction confirmed. * </p> * * @param userKey The AES key to use for decryption of the private key. If null then no decryption is required. * @return a future which completes when the provided multisig contract successfully broadcasts, or throws if the * broadcast fails for some reason. Note that if the network simply rejects the transaction, this future * will never complete, a timeout should be used. * @throws InsufficientMoneyException If the payment tx would have cost more in fees to spend than it is worth. */ @Override public synchronized ListenableFuture<Transaction> close(@Nullable KeyParameter userKey) throws InsufficientMoneyException { if (storedServerChannel != null) { StoredServerChannel temp = storedServerChannel; storedServerChannel = null; StoredPaymentChannelServerStates channels = (StoredPaymentChannelServerStates) wallet.getExtensions().get(StoredPaymentChannelServerStates.EXTENSION_ID); channels.closeChannel(temp); // May call this method again for us (if it wasn't the original caller) if (getState().compareTo(State.CLOSING) >= 0) return closedFuture; } if (getState().ordinal() < State.READY.ordinal()) { log.error("Attempt to settle channel in state " + getState()); stateMachine.transition(State.CLOSED); closedFuture.set(null); return closedFuture; } if (getState() != State.READY) { // TODO: What is this codepath for? log.warn("Failed attempt to settle a channel in state " + getState()); return closedFuture; } Transaction tx = null; try { SendRequest req = makeUnsignedChannelContract(bestValueToMe); tx = req.tx; // Provide a throwaway signature so that completeTx won't complain out about unsigned inputs it doesn't // know how to sign. Note that this signature does actually have to be valid, so we can't use a dummy // signature to save time, because otherwise completeTx will try to re-sign it to make it valid and then // die. We could probably add features to the SendRequest API to make this a bit more efficient. signMultisigInput(tx, Transaction.SigHash.NONE, true, userKey); // Let wallet handle adding additional inputs/fee as necessary. req.shuffleOutputs = false; req.missingSigsMode = Wallet.MissingSigsMode.USE_DUMMY_SIG; wallet.completeTx(req); // TODO: Fix things so shuffling is usable. feePaidForPayment = req.tx.getFee(); log.info("Calculated fee is {}", feePaidForPayment); if (feePaidForPayment.compareTo(bestValueToMe) > 0) { final String msg = String.format(Locale.US, "Had to pay more in fees (%s) than the channel was worth (%s)", feePaidForPayment, bestValueToMe); throw new InsufficientMoneyException(feePaidForPayment.subtract(bestValueToMe), msg); } // Now really sign the multisig input. signMultisigInput(tx, Transaction.SigHash.ALL, false, userKey); // Some checks that shouldn't be necessary but it can't hurt to check. tx.verify(); // Sanity check syntax. for (TransactionInput input : tx.getInputs()) input.verify(); // Run scripts and ensure it is valid. } catch (InsufficientMoneyException e) { throw e; // Don't fall through. } catch (Exception e) { log.error("Could not verify self-built tx\nMULTISIG {}\nCLOSE {}", contract, tx != null ? tx : ""); throw new RuntimeException(e); // Should never happen. } stateMachine.transition(State.CLOSING); log.info("Closing channel, broadcasting tx {}", tx); // The act of broadcasting the transaction will add it to the wallet. ListenableFuture<Transaction> future = broadcaster.broadcastTransaction(tx).future(); Futures.addCallback(future, new FutureCallback<Transaction>() { @Override public void onSuccess(Transaction transaction) { log.info("TX {} propagated, channel successfully closed.", transaction.getHash()); stateMachine.transition(State.CLOSED); closedFuture.set(transaction); } @Override public void onFailure(Throwable throwable) { log.error("Failed to settle channel, could not broadcast: {}", throwable); stateMachine.transition(State.ERROR); closedFuture.setException(throwable); } }); return closedFuture; } /** * Gets the fee paid in the final payment transaction (only available if settle() did not throw an exception) */ @Override public synchronized Coin getFeePaid() { stateMachine.checkState(State.CLOSED, State.CLOSING); return feePaidForPayment; } /** * Gets the client's refund transaction which they can spend to get the entire channel value back if it reaches its * lock time. */ public synchronized long getRefundTransactionUnlockTime() { checkState(getState().compareTo(State.WAITING_FOR_MULTISIG_CONTRACT) > 0 && getState() != State.ERROR); return refundTransactionUnlockTimeSecs; } }