/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.cooliris.media; import android.content.Context; import android.view.MotionEvent; /** * Detects transformation gestures involving more than one pointer ("multitouch") * using the supplied {@link MotionEvent}s. The {@link OnScaleGestureListener} * callback will notify users when a particular gesture event has occurred. * This class should only be used with {@link MotionEvent}s reported via touch. * * To use this class: * <ul> * <li>Create an instance of the {@code ScaleGestureDetector} for your * {@link View} * <li>In the {@link View#onTouchEvent(MotionEvent)} method ensure you call * {@link #onTouchEvent(MotionEvent)}. The methods defined in your * callback will be executed when the events occur. * </ul> * @hide Pending API approval */ public class ScaleGestureDetector { /** * The listener for receiving notifications when gestures occur. * If you want to listen for all the different gestures then implement * this interface. If you only want to listen for a subset it might * be easier to extend {@link SimpleOnScaleGestureListener}. * * An application will receive events in the following order: * <ul> * <li>One {@link OnScaleGestureListener#onScaleBegin()} * <li>Zero or more {@link OnScaleGestureListener#onScale()} * <li>One {@link OnScaleGestureListener#onTransformEnd()} * </ul> */ public interface OnScaleGestureListener { /** * Responds to scaling events for a gesture in progress. * Reported by pointer motion. * * @param detector The detector reporting the event - use this to * retrieve extended info about event state. * @return Whether or not the detector should consider this event * as handled. If an event was not handled, the detector * will continue to accumulate movement until an event is * handled. This can be useful if an application, for example, * only wants to update scaling factors if the change is * greater than 0.01. */ public boolean onScale(ScaleGestureDetector detector); /** * Responds to the beginning of a scaling gesture. Reported by * new pointers going down. * * @param detector The detector reporting the event - use this to * retrieve extended info about event state. * @return Whether or not the detector should continue recognizing * this gesture. For example, if a gesture is beginning * with a focal point outside of a region where it makes * sense, onScaleBegin() may return false to ignore the * rest of the gesture. */ public boolean onScaleBegin(ScaleGestureDetector detector); /** * Responds to the end of a scale gesture. Reported by existing * pointers going up. If the end of a gesture would result in a fling, * {@link onTransformFling()} is called instead. * * Once a scale has ended, {@link ScaleGestureDetector#getFocusX()} * and {@link ScaleGestureDetector#getFocusY()} will return the location * of the pointer remaining on the screen. * * @param detector The detector reporting the event - use this to * retrieve extended info about event state. */ public void onScaleEnd(ScaleGestureDetector detector); } /** * A convenience class to extend when you only want to listen for a subset * of scaling-related events. This implements all methods in * {@link OnScaleGestureListener} but does nothing. * {@link OnScaleGestureListener#onScale(ScaleGestureDetector)} and * {@link OnScaleGestureListener#onScaleBegin(ScaleGestureDetector)} return * {@code true}. */ public class SimpleOnScaleGestureListener implements OnScaleGestureListener { public boolean onScale(ScaleGestureDetector detector) { return true; } public boolean onScaleBegin(ScaleGestureDetector detector) { return true; } public void onScaleEnd(ScaleGestureDetector detector) { // Intentionally empty } } private static final float PRESSURE_THRESHOLD = 0.67f; private Context mContext; private OnScaleGestureListener mListener; private boolean mGestureInProgress; private MotionEvent mPrevEvent; private MotionEvent mCurrEvent; private float mFocusX; private float mFocusY; private float mPrevFingerDiffX; private float mPrevFingerDiffY; private float mCurrFingerDiffX; private float mCurrFingerDiffY; private float mCurrLen; private float mPrevLen; private float mScaleFactor; private float mCurrPressure; private float mPrevPressure; private long mTimeDelta; public ScaleGestureDetector(Context context, OnScaleGestureListener listener) { mContext = context; mListener = listener; } public boolean onTouchEvent(MotionEvent event) { final int action = event.getAction(); boolean handled = true; if (!mGestureInProgress) { if ((action == MotionEvent.ACTION_POINTER_1_DOWN || action == MotionEvent.ACTION_POINTER_2_DOWN) && event.getPointerCount() >= 2) { // We have a new multi-finger gesture // Be paranoid in case we missed an event reset(); mPrevEvent = MotionEvent.obtain(event); mTimeDelta = 0; setContext(event); mGestureInProgress = mListener.onScaleBegin(this); } } else { // Transform gesture in progress - attempt to handle it switch (action) { case MotionEvent.ACTION_POINTER_1_UP: case MotionEvent.ACTION_POINTER_2_UP: // Gesture ended setContext(event); // Set focus point to the remaining finger int id = (((action & MotionEvent.ACTION_POINTER_ID_MASK) >> MotionEvent.ACTION_POINTER_ID_SHIFT) == 0) ? 1 : 0; mFocusX = event.getX(id); mFocusY = event.getY(id); mListener.onScaleEnd(this); mGestureInProgress = false; reset(); break; case MotionEvent.ACTION_CANCEL: mListener.onScaleEnd(this); mGestureInProgress = false; reset(); break; case MotionEvent.ACTION_MOVE: setContext(event); // Only accept the event if our relative pressure is within // a certain limit - this can help filter shaky data as a // finger is lifted. if (mCurrPressure / mPrevPressure > PRESSURE_THRESHOLD) { final boolean updatePrevious = mListener.onScale(this); if (updatePrevious) { mPrevEvent.recycle(); mPrevEvent = MotionEvent.obtain(event); } } break; } } return handled; } private void setContext(MotionEvent curr) { if (mCurrEvent != null) { mCurrEvent.recycle(); } mCurrEvent = MotionEvent.obtain(curr); mCurrLen = -1; mPrevLen = -1; mScaleFactor = -1; final MotionEvent prev = mPrevEvent; final float px0 = prev.getX(0); final float py0 = prev.getY(0); final float px1 = prev.getX(1); final float py1 = prev.getY(1); final float cx0 = curr.getX(0); final float cy0 = curr.getY(0); final float cx1 = curr.getX(1); final float cy1 = curr.getY(1); final float pvx = px1 - px0; final float pvy = py1 - py0; final float cvx = cx1 - cx0; final float cvy = cy1 - cy0; mPrevFingerDiffX = pvx; mPrevFingerDiffY = pvy; mCurrFingerDiffX = cvx; mCurrFingerDiffY = cvy; mFocusX = cx0 + cvx * 0.5f; mFocusY = cy0 + cvy * 0.5f; mTimeDelta = curr.getEventTime() - prev.getEventTime(); mCurrPressure = curr.getPressure(0) + curr.getPressure(1); mPrevPressure = prev.getPressure(0) + prev.getPressure(1); } private void reset() { if (mPrevEvent != null) { mPrevEvent.recycle(); mPrevEvent = null; } if (mCurrEvent != null) { mCurrEvent.recycle(); mCurrEvent = null; } } /** * Returns {@code true} if a two-finger scale gesture is in progress. * @return {@code true} if a scale gesture is in progress, {@code false} otherwise. */ public boolean isInProgress() { return mGestureInProgress; } /** * Get the X coordinate of the current gesture's focal point. * If a gesture is in progress, the focal point is directly between * the two pointers forming the gesture. * If a gesture is ending, the focal point is the location of the * remaining pointer on the screen. * If {@link isInProgress()} would return false, the result of this * function is undefined. * * @return X coordinate of the focal point in pixels. */ public float getFocusX() { return mFocusX; } /** * Get the Y coordinate of the current gesture's focal point. * If a gesture is in progress, the focal point is directly between * the two pointers forming the gesture. * If a gesture is ending, the focal point is the location of the * remaining pointer on the screen. * If {@link isInProgress()} would return false, the result of this * function is undefined. * * @return Y coordinate of the focal point in pixels. */ public float getFocusY() { return mFocusY; } /** * Return the current distance between the two pointers forming the * gesture in progress. * * @return Distance between pointers in pixels. */ public float getCurrentSpan() { if (mCurrLen == -1) { final float cvx = mCurrFingerDiffX; final float cvy = mCurrFingerDiffY; mCurrLen = (float)Math.sqrt(cvx*cvx + cvy*cvy); } return mCurrLen; } /** * Return the previous distance between the two pointers forming the * gesture in progress. * * @return Previous distance between pointers in pixels. */ public float getPreviousSpan() { if (mPrevLen == -1) { final float pvx = mPrevFingerDiffX; final float pvy = mPrevFingerDiffY; mPrevLen = (float)Math.sqrt(pvx*pvx + pvy*pvy); } return mPrevLen; } /** * Return the scaling factor from the previous scale event to the current * event. This value is defined as * ({@link getCurrentSpan()} / {@link getPreviousSpan()}). * * @return The current scaling factor. */ public float getScaleFactor() { if (mScaleFactor == -1) { mScaleFactor = getCurrentSpan() / getPreviousSpan(); } return mScaleFactor; } /** * Return the time difference in milliseconds between the previous * accepted scaling event and the current scaling event. * * @return Time difference since the last scaling event in milliseconds. */ public long getTimeDelta() { return mTimeDelta; } /** * Return the event time of the current event being processed. * * @return Current event time in milliseconds. */ public long getEventTime() { return mCurrEvent.getEventTime(); } }