package com.tns;
//Make this enum equal values in native code
public class TypeIDs {
public static int Boolean = 0;
public static int Char = 1;
public static int Byte = 2;
public static int Short = 3;
public static int Int = 4;
public static int Long = 5;
public static int Float = 6;
public static int Double = 7;
public static int string = 8;
public static int JsObject = 9;
public static int Null = 10;
public static int GetObjectTypeId(Object object) {
if (object == null) {
return TypeIDs.Null;
} else if (object instanceof Integer) {
return TypeIDs.Int;
} else if (object instanceof Boolean) {
return TypeIDs.Boolean;
} else if (object instanceof Character) {
return TypeIDs.Char;
} else if (object instanceof Byte) {
return TypeIDs.Byte;
} else if (object instanceof Short) {
return TypeIDs.Short;
} else if (object instanceof Long) {
return TypeIDs.Long;
} else if (object instanceof Float) {
return TypeIDs.Float;
} else if (object instanceof Double) {
return TypeIDs.Double;
} else if (object instanceof String) {
return TypeIDs.string;
} else {
return TypeIDs.JsObject;
}
}
public static int GetObjectTypeId(Class<?> clazz) {
if (clazz.equals(void.class)) {
return TypeIDs.Null;
} else if (clazz.equals(int.class)) {
return TypeIDs.Int;
} else if (clazz.equals(boolean.class)) {
return TypeIDs.Boolean;
} else if (clazz.equals(char.class)) {
return TypeIDs.Char;
} else if (clazz.equals(byte.class)) {
return TypeIDs.Byte;
} else if (clazz.equals(short.class)) {
return TypeIDs.Short;
} else if (clazz.equals(long.class)) {
return TypeIDs.Long;
} else if (clazz.equals(float.class)) {
return TypeIDs.Float;
} else if (clazz.equals(double.class)) {
return TypeIDs.Double;
} else if (clazz.equals(String.class)) {
return TypeIDs.string;
} else {
return TypeIDs.JsObject;
}
}
}