/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Eclipse Public License, Version 1.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.eclipse.org/org/documents/epl-v10.php
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.ide.eclipse.adt.internal.wizards.actions;
import com.android.ide.eclipse.adt.AdtPlugin;
import com.android.ide.eclipse.adt.internal.build.DexWrapper;
import com.android.ide.eclipse.adt.internal.sdk.AdtConsoleSdkLog;
import com.android.ide.eclipse.adt.internal.sdk.Sdk;
import com.android.sdkuilib.repository.ISdkChangeListener;
import com.android.sdkuilib.repository.UpdaterWindow;
import org.eclipse.jface.action.IAction;
import org.eclipse.jface.viewers.ISelection;
import org.eclipse.ui.IObjectActionDelegate;
import org.eclipse.ui.IWorkbenchPart;
import org.eclipse.ui.IWorkbenchWindow;
import org.eclipse.ui.IWorkbenchWindowActionDelegate;
/**
* Delegate for the toolbar/menu action "Android AVD Manager".
* It displays the Android AVD Manager.
*/
public class AvdManagerAction implements IWorkbenchWindowActionDelegate, IObjectActionDelegate {
public void dispose() {
// nothing to dispose.
}
public void init(IWorkbenchWindow window) {
// no init
}
public void run(IAction action) {
Sdk sdk = Sdk.getCurrent();
if (sdk != null) {
// Runs the updater window, directing all logs to the ADT console.
UpdaterWindow window = new UpdaterWindow(
AdtPlugin.getDisplay().getActiveShell(),
new AdtConsoleSdkLog(),
sdk.getSdkLocation());
ISdkChangeListener listener = new ISdkChangeListener() {
public void onSdkLoaded() {
// Ignore initial load of the SDK.
}
/**
* Unload all we can from the SDK before new packages are installed.
* Typically we need to get rid of references to dx from platform-tools
* and to any platform resource data.
* <p/>
* {@inheritDoc}
*/
public void preInstallHook() {
// TODO we need to unload as much of as SDK as possible. Otherwise
// on Windows we end up with Eclipse locking some files and we can't
// replace them.
//
// At this point, we know what the user wants to install so it would be
// possible to pass in flags to know what needs to be unloaded. Typically
// we need to:
// - unload dex if platform-tools is going to be updated. There's a vague
// attempt below at removing any references to dex and GCing. Seems
// to do the trick.
// - unload any target that is going to be updated since it may have
// resource data used by a current layout editor (e.g. data/*.ttf
// and various data/res/*.xml).
//
// Most important we need to make sure there isn't a build going on
// and if there is one, either abort it or wait for it to complete and
// then we want to make sure we don't get any attempt to use the SDK
// before the postInstallHook is called.
Sdk sdk = Sdk.getCurrent();
if (sdk != null) {
DexWrapper dx = sdk.getDexWrapper();
dx.unload();
}
}
/**
* Nothing to do. We'll reparse the SDK later in onSdkReload.
* <p/>
* {@inheritDoc}
*/
public void postInstallHook() {
}
/**
* Reparse the SDK in case anything was add/removed.
* <p/>
* {@inheritDoc}
*/
public void onSdkReload() {
AdtPlugin.getDefault().reparseSdk();
}
};
window.addListener(listener);
window.open();
} else {
AdtPlugin.displayError("Android SDK",
"Location of the Android SDK has not been setup in the preferences.");
}
}
public void selectionChanged(IAction action, ISelection selection) {
// nothing related to the current selection.
}
public void setActivePart(IAction action, IWorkbenchPart targetPart) {
// nothing to do.
}
}