/* * Copyright 2012-2013 Ivan Gadzhega * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ package net.ivang.axonix.main.actors.game.level.bonuses; import com.badlogic.gdx.scenes.scene2d.ui.Skin; /** * @author Ivan Gadzhega * @since 0.3 */ public class LifeBonus extends Bonus { public LifeBonus(float x, float y, Skin skin) { super(x, y, skin, "bonus_life", "data/particles/bonuses/bonus_life.p"); } }