/*******************************************************************************
* Copyright 2015 Maximilian Stark | Dakror <mail@dakror.de>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package de.dakror.vloxlands.game.entity.structure;
import de.dakror.vloxlands.ai.state.WorkerState;
import de.dakror.vloxlands.game.item.Item;
import de.dakror.vloxlands.game.item.inv.Inventory;
import de.dakror.vloxlands.game.item.tool.ChopTool;
import de.dakror.vloxlands.util.CurserCommand;
/**
* @author Dakror
*/
public class Lumberjack extends Structure {
public Lumberjack(float x, float y, float z) {
super(x, y, z, "structure/house.vxi");
nodes.add(new StructureNode(NodeType.deposit, 0, 0, 1));
nodes.add(new StructureNode(NodeType.pickup, 0, 0, 1));
nodes.add(new StructureNode(NodeType.entry, 0, 0, 2));
name = "Lumberjack";
workerName = "Lumberjack";
workerState = WorkerState.LUMBERJACK;
workerTool = ChopTool.class;
costs.add(Item.get("WOODEN_LOG"), 10);
costs.add(Item.get("PEOPLE"), 1);
weight = 1000f;
workRadius = 30f;
inventory = new Inventory(20);
}
@Override
public CurserCommand getDefaultCommand() {
return inventory.getCount() > 0 ? CurserCommand.PICKUP : super.getDefaultCommand();
}
}