/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.smartandroid.sa.sherlock.app; import android.content.Context; import android.content.res.TypedArray; import android.graphics.drawable.Drawable; import android.support.v4.app.FragmentTransaction; import android.util.AttributeSet; import android.view.Gravity; import android.view.View; import android.view.ViewDebug; import android.view.ViewGroup; import android.view.ViewGroup.MarginLayoutParams; import android.widget.SpinnerAdapter; /** * A window feature at the top of the activity that may display the activity * title, navigation modes, and other interactive items. * <p> * Beginning with Android 3.0 (API level 11), the action bar appears at the top * of an activity's window when the activity uses the system's * {@link android.R.style#Theme_Holo Holo} theme (or one of its descendant * themes), which is the default. You may otherwise add the action bar by * calling {@link android.view.Window#requestFeature * requestFeature(FEATURE_ACTION_BAR)} or by declaring it in a custom theme with * the {@link android.R.styleable#Theme_windowActionBar windowActionBar} * property. * <p> * By default, the action bar shows the application icon on the left, followed * by the activity title. If your activity has an options menu, you can make * select items accessible directly from the action bar as "action items". You * can also modify various characteristics of the action bar or remove it * completely. * </p> * <p> * From your activity, you can retrieve an instance of {@link ActionBar} by * calling {@link android.app.Activity#getActionBar getActionBar()}. * </p> * <p> * In some cases, the action bar may be overlayed by another bar that enables * contextual actions, using an {@link android.view.ActionMode}. For example, * when the user selects one or more items in your activity, you can enable an * action mode that offers actions specific to the selected items, with a UI * that temporarily replaces the action bar. Although the UI may occupy the same * space, the {@link android.view.ActionMode} APIs are distinct and independent * from those for {@link ActionBar}. <div class="special reference"> * <h3>Developer Guides</h3> * <p> * For information about how to use the action bar, including how to add action * items, navigation modes and more, read the <a href="{@docRoot} * guide/topics/ui/actionbar.html">Action Bar</a> developer guide. * </p> * </div> */ public abstract class ActionBar { /** * Standard navigation mode. Consists of either a logo or icon and title * text with an optional subtitle. Clicking any of these elements will * dispatch onOptionsItemSelected to the host Activity with a MenuItem with * item ID android.R.id.home. */ public static final int NAVIGATION_MODE_STANDARD = android.app.ActionBar.NAVIGATION_MODE_STANDARD; /** * List navigation mode. Instead of static title text this mode presents a * list menu for navigation within the activity. e.g. this might be * presented to the user as a dropdown list. */ public static final int NAVIGATION_MODE_LIST = android.app.ActionBar.NAVIGATION_MODE_LIST; /** * Tab navigation mode. Instead of static title text this mode presents a * series of tabs for navigation within the activity. */ public static final int NAVIGATION_MODE_TABS = android.app.ActionBar.NAVIGATION_MODE_TABS; /** * Use logo instead of icon if available. This flag will cause appropriate * navigation modes to use a wider logo in place of the standard icon. * * @see #setDisplayOptions(int) * @see #setDisplayOptions(int, int) */ public static final int DISPLAY_USE_LOGO = android.app.ActionBar.DISPLAY_USE_LOGO; /** * Show 'home' elements in this action bar, leaving more space for other * navigation elements. This includes logo and icon. * * @see #setDisplayOptions(int) * @see #setDisplayOptions(int, int) */ public static final int DISPLAY_SHOW_HOME = android.app.ActionBar.DISPLAY_SHOW_HOME; /** * Display the 'home' element such that it appears as an 'up' affordance. * e.g. show an arrow to the left indicating the action that will be taken. * * Set this flag if selecting the 'home' button in the action bar to return * up by a single level in your UI rather than back to the top level or * front page. * * <p> * Setting this option will implicitly enable interaction with the home/up * button. See {@link #setHomeButtonEnabled(boolean)}. * * @see #setDisplayOptions(int) * @see #setDisplayOptions(int, int) */ public static final int DISPLAY_HOME_AS_UP = android.app.ActionBar.DISPLAY_HOME_AS_UP; /** * Show the activity title and subtitle, if present. * * @see #setTitle(CharSequence) * @see #setTitle(int) * @see #setSubtitle(CharSequence) * @see #setSubtitle(int) * @see #setDisplayOptions(int) * @see #setDisplayOptions(int, int) */ public static final int DISPLAY_SHOW_TITLE = android.app.ActionBar.DISPLAY_SHOW_TITLE; /** * Show the custom view if one has been set. * * @see #setCustomView(View) * @see #setDisplayOptions(int) * @see #setDisplayOptions(int, int) */ public static final int DISPLAY_SHOW_CUSTOM = android.app.ActionBar.DISPLAY_SHOW_CUSTOM; /** * Set the action bar into custom navigation mode, supplying a view for * custom navigation. * * Custom navigation views appear between the application icon and any * action buttons and may use any space available there. Common use cases * for custom navigation views might include an auto-suggesting address bar * for a browser or other navigation mechanisms that do not translate well * to provided navigation modes. * * @param view * Custom navigation view to place in the ActionBar. */ public abstract void setCustomView(View view); /** * Set the action bar into custom navigation mode, supplying a view for * custom navigation. * * <p> * Custom navigation views appear between the application icon and any * action buttons and may use any space available there. Common use cases * for custom navigation views might include an auto-suggesting address bar * for a browser or other navigation mechanisms that do not translate well * to provided navigation modes. * </p> * * <p> * The display option {@link #DISPLAY_SHOW_CUSTOM} must be set for the * custom view to be displayed. * </p> * * @param view * Custom navigation view to place in the ActionBar. * @param layoutParams * How this custom view should layout in the bar. * * @see #setDisplayOptions(int, int) */ public abstract void setCustomView(View view, LayoutParams layoutParams); /** * Set the action bar into custom navigation mode, supplying a view for * custom navigation. * * <p> * Custom navigation views appear between the application icon and any * action buttons and may use any space available there. Common use cases * for custom navigation views might include an auto-suggesting address bar * for a browser or other navigation mechanisms that do not translate well * to provided navigation modes. * </p> * * <p> * The display option {@link #DISPLAY_SHOW_CUSTOM} must be set for the * custom view to be displayed. * </p> * * @param resId * Resource ID of a layout to inflate into the ActionBar. * * @see #setDisplayOptions(int, int) */ public abstract void setCustomView(int resId); /** * Set the icon to display in the 'home' section of the action bar. The * action bar will use an icon specified by its style or the activity icon * by default. * * Whether the home section shows an icon or logo is controlled by the * display option {@link #DISPLAY_USE_LOGO}. * * @param resId * Resource ID of a drawable to show as an icon. * * @see #setDisplayUseLogoEnabled(boolean) * @see #setDisplayShowHomeEnabled(boolean) */ public abstract void setIcon(int resId); /** * Set the icon to display in the 'home' section of the action bar. The * action bar will use an icon specified by its style or the activity icon * by default. * * Whether the home section shows an icon or logo is controlled by the * display option {@link #DISPLAY_USE_LOGO}. * * @param icon * Drawable to show as an icon. * * @see #setDisplayUseLogoEnabled(boolean) * @see #setDisplayShowHomeEnabled(boolean) */ public abstract void setIcon(Drawable icon); /** * Set the logo to display in the 'home' section of the action bar. The * action bar will use a logo specified by its style or the activity logo by * default. * * Whether the home section shows an icon or logo is controlled by the * display option {@link #DISPLAY_USE_LOGO}. * * @param resId * Resource ID of a drawable to show as a logo. * * @see #setDisplayUseLogoEnabled(boolean) * @see #setDisplayShowHomeEnabled(boolean) */ public abstract void setLogo(int resId); /** * Set the logo to display in the 'home' section of the action bar. The * action bar will use a logo specified by its style or the activity logo by * default. * * Whether the home section shows an icon or logo is controlled by the * display option {@link #DISPLAY_USE_LOGO}. * * @param logo * Drawable to show as a logo. * * @see #setDisplayUseLogoEnabled(boolean) * @see #setDisplayShowHomeEnabled(boolean) */ public abstract void setLogo(Drawable logo); /** * Set the adapter and navigation callback for list navigation mode. * * The supplied adapter will provide views for the expanded list as well as * the currently selected item. (These may be displayed differently.) * * The supplied OnNavigationListener will alert the application when the * user changes the current list selection. * * @param adapter * An adapter that will provide views both to display the current * navigation selection and populate views within the dropdown * navigation menu. * @param callback * An OnNavigationListener that will receive events when the user * selects a navigation item. */ public abstract void setListNavigationCallbacks(SpinnerAdapter adapter, OnNavigationListener callback); /** * Set the selected navigation item in list or tabbed navigation modes. * * @param position * Position of the item to select. */ public abstract void setSelectedNavigationItem(int position); /** * Get the position of the selected navigation item in list or tabbed * navigation modes. * * @return Position of the selected item. */ public abstract int getSelectedNavigationIndex(); /** * Get the number of navigation items present in the current navigation * mode. * * @return Number of navigation items. */ public abstract int getNavigationItemCount(); /** * Set the action bar's title. This will only be displayed if * {@link #DISPLAY_SHOW_TITLE} is set. * * @param title * Title to set * * @see #setTitle(int) * @see #setDisplayOptions(int, int) */ public abstract void setTitle(CharSequence title); /** * Set the action bar's title. This will only be displayed if * {@link #DISPLAY_SHOW_TITLE} is set. * * @param resId * Resource ID of title string to set * * @see #setTitle(CharSequence) * @see #setDisplayOptions(int, int) */ public abstract void setTitle(int resId); /** * Set the action bar's subtitle. This will only be displayed if * {@link #DISPLAY_SHOW_TITLE} is set. Set to null to disable the subtitle * entirely. * * @param subtitle * Subtitle to set * * @see #setSubtitle(int) * @see #setDisplayOptions(int, int) */ public abstract void setSubtitle(CharSequence subtitle); /** * Set the action bar's subtitle. This will only be displayed if * {@link #DISPLAY_SHOW_TITLE} is set. * * @param resId * Resource ID of subtitle string to set * * @see #setSubtitle(CharSequence) * @see #setDisplayOptions(int, int) */ public abstract void setSubtitle(int resId); /** * Set display options. This changes all display option bits at once. To * change a limited subset of display options, see * {@link #setDisplayOptions(int, int)}. * * @param options * A combination of the bits defined by the DISPLAY_ constants * defined in ActionBar. */ public abstract void setDisplayOptions(int options); /** * Set selected display options. Only the options specified by mask will be * changed. To change all display option bits at once, see * {@link #setDisplayOptions(int)}. * * <p> * Example: setDisplayOptions(0, DISPLAY_SHOW_HOME) will disable the * {@link #DISPLAY_SHOW_HOME} option. setDisplayOptions(DISPLAY_SHOW_HOME, * DISPLAY_SHOW_HOME | DISPLAY_USE_LOGO) will enable * {@link #DISPLAY_SHOW_HOME} and disable {@link #DISPLAY_USE_LOGO}. * * @param options * A combination of the bits defined by the DISPLAY_ constants * defined in ActionBar. * @param mask * A bit mask declaring which display options should be changed. */ public abstract void setDisplayOptions(int options, int mask); /** * Set whether to display the activity logo rather than the activity icon. A * logo is often a wider, more detailed image. * * <p> * To set several display options at once, see the setDisplayOptions * methods. * * @param useLogo * true to use the activity logo, false to use the activity icon. * * @see #setDisplayOptions(int) * @see #setDisplayOptions(int, int) */ public abstract void setDisplayUseLogoEnabled(boolean useLogo); /** * Set whether to include the application home affordance in the action bar. * Home is presented as either an activity icon or logo. * * <p> * To set several display options at once, see the setDisplayOptions * methods. * * @param showHome * true to show home, false otherwise. * * @see #setDisplayOptions(int) * @see #setDisplayOptions(int, int) */ public abstract void setDisplayShowHomeEnabled(boolean showHome); /** * Set whether home should be displayed as an "up" affordance. Set this to * true if selecting "home" returns up by a single level in your UI rather * than back to the top level or front page. * * <p> * To set several display options at once, see the setDisplayOptions * methods. * * @param showHomeAsUp * true to show the user that selecting home will return one * level up rather than to the top level of the app. * * @see #setDisplayOptions(int) * @see #setDisplayOptions(int, int) */ public abstract void setDisplayHomeAsUpEnabled(boolean showHomeAsUp); /** * Set whether an activity title/subtitle should be displayed. * * <p> * To set several display options at once, see the setDisplayOptions * methods. * * @param showTitle * true to display a title/subtitle if present. * * @see #setDisplayOptions(int) * @see #setDisplayOptions(int, int) */ public abstract void setDisplayShowTitleEnabled(boolean showTitle); /** * Set whether a custom view should be displayed, if set. * * <p> * To set several display options at once, see the setDisplayOptions * methods. * * @param showCustom * true if the currently set custom view should be displayed, * false otherwise. * * @see #setDisplayOptions(int) * @see #setDisplayOptions(int, int) */ public abstract void setDisplayShowCustomEnabled(boolean showCustom); /** * Set the ActionBar's background. This will be used for the primary action * bar. * * @param d * Background drawable * @see #setStackedBackgroundDrawable(Drawable) * @see #setSplitBackgroundDrawable(Drawable) */ public abstract void setBackgroundDrawable(Drawable d); /** * Set the ActionBar's stacked background. This will appear in the second * row/stacked bar on some devices and configurations. * * @param d * Background drawable for the stacked row */ public void setStackedBackgroundDrawable(Drawable d) { } /** * Set the ActionBar's split background. This will appear in the split * action bar containing menu-provided action buttons on some devices and * configurations. * <p> * You can enable split action bar with {@link android.R.attr#uiOptions} * * @param d * Background drawable for the split bar */ public void setSplitBackgroundDrawable(Drawable d) { } /** * @return The current custom view. */ public abstract View getCustomView(); /** * Returns the current ActionBar title in standard mode. Returns null if * {@link #getNavigationMode()} would not return * {@link #NAVIGATION_MODE_STANDARD}. * * @return The current ActionBar title or null. */ public abstract CharSequence getTitle(); /** * Returns the current ActionBar subtitle in standard mode. Returns null if * {@link #getNavigationMode()} would not return * {@link #NAVIGATION_MODE_STANDARD}. * * @return The current ActionBar subtitle or null. */ public abstract CharSequence getSubtitle(); /** * Returns the current navigation mode. The result will be one of: * <ul> * <li>{@link #NAVIGATION_MODE_STANDARD}</li> * <li>{@link #NAVIGATION_MODE_LIST}</li> * <li>{@link #NAVIGATION_MODE_TABS}</li> * </ul> * * @return The current navigation mode. */ public abstract int getNavigationMode(); /** * Set the current navigation mode. * * @param mode * The new mode to set. * @see #NAVIGATION_MODE_STANDARD * @see #NAVIGATION_MODE_LIST * @see #NAVIGATION_MODE_TABS */ public abstract void setNavigationMode(int mode); /** * @return The current set of display options. */ public abstract int getDisplayOptions(); /** * Create and return a new {@link Tab}. This tab will not be included in the * action bar until it is added. * * <p> * Very often tabs will be used to switch between {@link Fragment} objects. * Here is a typical implementation of such tabs: * </p> * * {@sample development/samples/ApiDemos/src/com/example/android/apis/app/ * FragmentTabs.java complete} * * @return A new Tab * * @see #addTab(Tab) */ public abstract Tab newTab(); /** * Add a tab for use in tabbed navigation mode. The tab will be added at the * end of the list. If this is the first tab to be added it will become the * selected tab. * * @param tab * Tab to add */ public abstract void addTab(Tab tab); /** * Add a tab for use in tabbed navigation mode. The tab will be added at the * end of the list. * * @param tab * Tab to add * @param setSelected * True if the added tab should become the selected tab. */ public abstract void addTab(Tab tab, boolean setSelected); /** * Add a tab for use in tabbed navigation mode. The tab will be inserted at * <code>position</code>. If this is the first tab to be added it will * become the selected tab. * * @param tab * The tab to add * @param position * The new position of the tab */ public abstract void addTab(Tab tab, int position); /** * Add a tab for use in tabbed navigation mode. The tab will be insterted at * <code>position</code>. * * @param tab * The tab to add * @param position * The new position of the tab * @param setSelected * True if the added tab should become the selected tab. */ public abstract void addTab(Tab tab, int position, boolean setSelected); /** * Remove a tab from the action bar. If the removed tab was selected it will * be deselected and another tab will be selected if present. * * @param tab * The tab to remove */ public abstract void removeTab(Tab tab); /** * Remove a tab from the action bar. If the removed tab was selected it will * be deselected and another tab will be selected if present. * * @param position * Position of the tab to remove */ public abstract void removeTabAt(int position); /** * Remove all tabs from the action bar and deselect the current tab. */ public abstract void removeAllTabs(); /** * Select the specified tab. If it is not a child of this action bar it will * be added. * * <p> * Note: If you want to select by index, use * {@link #setSelectedNavigationItem(int)}. * </p> * * @param tab * Tab to select */ public abstract void selectTab(Tab tab); /** * Returns the currently selected tab if in tabbed navigation mode and there * is at least one tab present. * * @return The currently selected tab or null */ public abstract Tab getSelectedTab(); /** * Returns the tab at the specified index. * * @param index * Index value in the range 0-get * @return */ public abstract Tab getTabAt(int index); /** * Returns the number of tabs currently registered with the action bar. * * @return Tab count */ public abstract int getTabCount(); /** * Retrieve the current height of the ActionBar. * * @return The ActionBar's height */ public abstract int getHeight(); /** * Show the ActionBar if it is not currently showing. If the window hosting * the ActionBar does not have the feature * {@link Window#FEATURE_ACTION_BAR_OVERLAY} it will resize application * content to fit the new space available. */ public abstract void show(); /** * Hide the ActionBar if it is currently showing. If the window hosting the * ActionBar does not have the feature * {@link Window#FEATURE_ACTION_BAR_OVERLAY} it will resize application * content to fit the new space available. */ public abstract void hide(); /** * @return <code>true</code> if the ActionBar is showing, <code>false</code> * otherwise. */ public abstract boolean isShowing(); /** * Add a listener that will respond to menu visibility change events. * * @param listener * The new listener to add */ public abstract void addOnMenuVisibilityListener( OnMenuVisibilityListener listener); /** * Remove a menu visibility listener. This listener will no longer receive * menu visibility change events. * * @param listener * A listener to remove that was previously added */ public abstract void removeOnMenuVisibilityListener( OnMenuVisibilityListener listener); /** * Enable or disable the "home" button in the corner of the action bar. * (Note that this is the application home/up affordance on the action bar, * not the systemwide home button.) * * <p> * This defaults to true for packages targeting < API 14. For packages * targeting API 14 or greater, the application should call this method to * enable interaction with the home/up affordance. * * <p> * Setting the {@link #DISPLAY_HOME_AS_UP} display option will automatically * enable the home button. * * @param enabled * true to enable the home button, false to disable the home * button. */ public void setHomeButtonEnabled(boolean enabled) { } /** * Returns a {@link Context} with an appropriate theme for creating views * that will appear in the action bar. If you are inflating or instantiating * custom views that will appear in an action bar, you should use the * Context returned by this method. (This includes adapters used for list * navigation mode.) This will ensure that views contrast properly against * the action bar. * * @return A themed Context for creating views */ public Context getThemedContext() { return null; } /** * Listener interface for ActionBar navigation events. */ public interface OnNavigationListener { /** * This method is called whenever a navigation item in your action bar * is selected. * * @param itemPosition * Position of the item clicked. * @param itemId * ID of the item clicked. * @return True if the event was handled, false otherwise. */ public boolean onNavigationItemSelected(int itemPosition, long itemId); } /** * Listener for receiving events when action bar menus are shown or hidden. */ public interface OnMenuVisibilityListener { /** * Called when an action bar menu is shown or hidden. Applications may * want to use this to tune auto-hiding behavior for the action bar or * pause/resume video playback, gameplay, or other activity within the * main content area. * * @param isVisible * True if an action bar menu is now visible, false if no * action bar menus are visible. */ public void onMenuVisibilityChanged(boolean isVisible); } /** * A tab in the action bar. * * <p> * Tabs manage the hiding and showing of {@link Fragment}s. */ public static abstract class Tab { /** * An invalid position for a tab. * * @see #getPosition() */ public static final int INVALID_POSITION = -1; /** * Return the current position of this tab in the action bar. * * @return Current position, or {@link #INVALID_POSITION} if this tab is * not currently in the action bar. */ public abstract int getPosition(); /** * Return the icon associated with this tab. * * @return The tab's icon */ public abstract Drawable getIcon(); /** * Return the text of this tab. * * @return The tab's text */ public abstract CharSequence getText(); /** * Set the icon displayed on this tab. * * @param icon * The drawable to use as an icon * @return The current instance for call chaining */ public abstract Tab setIcon(Drawable icon); /** * Set the icon displayed on this tab. * * @param resId * Resource ID referring to the drawable to use as an icon * @return The current instance for call chaining */ public abstract Tab setIcon(int resId); /** * Set the text displayed on this tab. Text may be truncated if there is * not room to display the entire string. * * @param text * The text to display * @return The current instance for call chaining */ public abstract Tab setText(CharSequence text); /** * Set the text displayed on this tab. Text may be truncated if there is * not room to display the entire string. * * @param resId * A resource ID referring to the text that should be * displayed * @return The current instance for call chaining */ public abstract Tab setText(int resId); /** * Set a custom view to be used for this tab. This overrides values set * by {@link #setText(CharSequence)} and {@link #setIcon(Drawable)}. * * @param view * Custom view to be used as a tab. * @return The current instance for call chaining */ public abstract Tab setCustomView(View view); /** * Set a custom view to be used for this tab. This overrides values set * by {@link #setText(CharSequence)} and {@link #setIcon(Drawable)}. * * @param layoutResId * A layout resource to inflate and use as a custom tab view * @return The current instance for call chaining */ public abstract Tab setCustomView(int layoutResId); /** * Retrieve a previously set custom view for this tab. * * @return The custom view set by {@link #setCustomView(View)}. */ public abstract View getCustomView(); /** * Give this Tab an arbitrary object to hold for later use. * * @param obj * Object to store * @return The current instance for call chaining */ public abstract Tab setTag(Object obj); /** * @return This Tab's tag object. */ public abstract Object getTag(); /** * Set the {@link TabListener} that will handle switching to and from * this tab. All tabs must have a TabListener set before being added to * the ActionBar. * * @param listener * Listener to handle tab selection events * @return The current instance for call chaining */ public abstract Tab setTabListener(TabListener listener); /** * Select this tab. Only valid if the tab has been added to the action * bar. */ public abstract void select(); /** * Set a description of this tab's content for use in accessibility * support. If no content description is provided the title will be * used. * * @param resId * A resource ID referring to the description text * @return The current instance for call chaining * @see #setContentDescription(CharSequence) * @see #getContentDescription() */ public abstract Tab setContentDescription(int resId); /** * Set a description of this tab's content for use in accessibility * support. If no content description is provided the title will be * used. * * @param contentDesc * Description of this tab's content * @return The current instance for call chaining * @see #setContentDescription(int) * @see #getContentDescription() */ public abstract Tab setContentDescription(CharSequence contentDesc); /** * Gets a brief description of this tab's content for use in * accessibility support. * * @return Description of this tab's content * @see #setContentDescription(CharSequence) * @see #setContentDescription(int) */ public abstract CharSequence getContentDescription(); } /** * Callback interface invoked when a tab is focused, unfocused, added, or * removed. */ public interface TabListener { /** * Called when a tab enters the selected state. * * @param tab * The tab that was selected * @param ft * A {@link FragmentTransaction} for queuing fragment * operations to execute during a tab switch. The previous * tab's unselect and this tab's select will be executed in a * single transaction. This FragmentTransaction does not * support being added to the back stack. */ public void onTabSelected(Tab tab, FragmentTransaction ft); /** * Called when a tab exits the selected state. * * @param tab * The tab that was unselected * @param ft * A {@link FragmentTransaction} for queuing fragment * operations to execute during a tab switch. This tab's * unselect and the newly selected tab's select will be * executed in a single transaction. This FragmentTransaction * does not support being added to the back stack. */ public void onTabUnselected(Tab tab, FragmentTransaction ft); /** * Called when a tab that is already selected is chosen again by the * user. Some applications may use this action to return to the top * level of a category. * * @param tab * The tab that was reselected. * @param ft * A {@link FragmentTransaction} for queuing fragment * operations to execute once this method returns. This * FragmentTransaction does not support being added to the * back stack. */ public void onTabReselected(Tab tab, FragmentTransaction ft); } /** * Per-child layout information associated with action bar custom views. * * @attr ref android.R.styleable#ActionBar_LayoutParams_layout_gravity */ public static class LayoutParams extends MarginLayoutParams { private static final int[] ATTRS = new int[] { android.R.attr.layout_gravity }; /** * Gravity for the view associated with these LayoutParams. * * @see android.view.Gravity */ @ViewDebug.ExportedProperty(mapping = { @ViewDebug.IntToString(from = -1, to = "NONE"), @ViewDebug.IntToString(from = Gravity.NO_GRAVITY, to = "NONE"), @ViewDebug.IntToString(from = Gravity.TOP, to = "TOP"), @ViewDebug.IntToString(from = Gravity.BOTTOM, to = "BOTTOM"), @ViewDebug.IntToString(from = Gravity.LEFT, to = "LEFT"), @ViewDebug.IntToString(from = Gravity.RIGHT, to = "RIGHT"), @ViewDebug.IntToString(from = Gravity.CENTER_VERTICAL, to = "CENTER_VERTICAL"), @ViewDebug.IntToString(from = Gravity.FILL_VERTICAL, to = "FILL_VERTICAL"), @ViewDebug.IntToString(from = Gravity.CENTER_HORIZONTAL, to = "CENTER_HORIZONTAL"), @ViewDebug.IntToString(from = Gravity.FILL_HORIZONTAL, to = "FILL_HORIZONTAL"), @ViewDebug.IntToString(from = Gravity.CENTER, to = "CENTER"), @ViewDebug.IntToString(from = Gravity.FILL, to = "FILL") }) public int gravity = -1; public LayoutParams(Context c, AttributeSet attrs) { super(c, attrs); TypedArray a = c.obtainStyledAttributes(attrs, ATTRS); gravity = a.getInt(0, -1); a.recycle(); } public LayoutParams(int width, int height) { super(width, height); this.gravity = Gravity.CENTER_VERTICAL | Gravity.LEFT; } public LayoutParams(int width, int height, int gravity) { super(width, height); this.gravity = gravity; } public LayoutParams(int gravity) { this(WRAP_CONTENT, FILL_PARENT, gravity); } public LayoutParams(LayoutParams source) { super(source); this.gravity = source.gravity; } public LayoutParams(ViewGroup.LayoutParams source) { super(source); } } }